Player Matchup

Cthulhu
Cthulhu
FreqTank
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 56L
1,553 Elo+
Party 3
Bellona
Bellona
LilAnnoying
Bellona
Level 28
God Stats
10W - 10L
1,381 SR
Queue Stats
13W - 12L
1,504 Elo+
Party 4
Maman Brigitte
Maman Brigitte
LunaRae1993
Maman Brigitte
Level 32
God Stats
10W - 22L
1,234 SR
Queue Stats
62W - 84L
1,275 Elo+
Solo
Lancelot
Lancelot
Sundkii
Lancelot
Level 89
God Stats
5W - 0L
1,873 SR
Queue Stats
61W - 54L
1,538 Elo+
Party 3
Olorun
Olorun
ToxicBanana327
Olorun
Level 157
God Stats
1W - 0L
1,280 SR
Queue Stats
19W - 15L
1,586 Elo+
Party 4
Team Averages
Level 71
1,454 SR
1,491 Elo+

VS

Team Averages
Level 65
1,419 SR
1,534 Elo+
Arachne
Arachne
Ozaarkk
Arachne
Level 151
God Stats
6W - 7L
1,649 SR
Queue Stats
10W - 14L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
Roluen
Aphrodite
Level 28
God Stats
0W - 4L
1,162 SR
Queue Stats
185W - 89L
1,575 Elo+
Party 1
Chaac
Chaac
Waddledoops
Chaac
Level 23
God Stats
1W - 2L
1,322 SR
Queue Stats
39W - 59L
1,421 Elo+
Party 1
Bacchus
Bacchus
alooon
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 2
Ullr
Ullr
magnificentderp
Ullr
Level 118
God Stats
4W - 4L
1,463 SR
Queue Stats
460W - 347L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreqTank
Cthulhu
12
2 / 1 / 12
7,110
1,185
6,764
5,787
5,174
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
LilAnnoying
Bellona
12
3 / 1 / 10
7,335
1,223
5,900
6,832
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
LunaRae1993
Maman Brigitte
12
2 / 3 / 12
7,148
1,191
7,084
5,682
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Sundkii
Lancelot
12
2 / 1 / 9
6,953
1,159
7,655
4,880
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
7 / 2 / 8
8,542
1,424
9,679
4,131
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

370

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ozaarkk
Arachne
12
3 / 3 / 2
7,243
1,207
7,431
9,139
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Roluen
Aphrodite
11
0 / 0 / 7
6,940
1,157
4,729
3,970
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 4 / 4
6,436
1,073
2,450
7,160
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
alooon
Bacchus
11
1 / 5 / 5
7,029
1,172
4,880
9,607
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 5
7,442
1,240
6,009
10,789
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
16
Kills
8
8
Deaths
16
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FreqTank
Cthulhu
2
1
12
8
W
Bellona
LilAnnoying
Bellona
3
1
10
8
W
Maman Brigitte
LunaRae1993
Maman Brigitte
2
3
12
2.67
L
Arachne
Ozaarkk
Arachne
3
3
2
1.33
L
Aphrodite
Roluen
Aphrodite
0
0
7
3.5
W
Lancelot
Sundkii
Lancelot
2
1
9
6.5
W
7
2
8
5.5
L
1
4
4
0.75
L
Bacchus
alooon
Bacchus
1
5
5
0.7
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,082
Damage
25,499
27,312
Taken
40,665
19,445
Mitigated
30,099
1,171
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FreqTank
Cthulhu
6,764
1,213
0
313
5,787
5,174
0
2,017
3,671
14,293
258
W
Bellona
LilAnnoying
Bellona
5,900
1,281
0
510
6,832
7,764
0
3,129
3,578
0
8,804
W
Maman Brigitte
LunaRae1993
Maman Brigitte
7,084
120
0
0
5,682
2,333
0
1,553
4,091
14,079
0
L
Arachne
Ozaarkk
Arachne
7,431
4,464
0
1,688
9,139
5,648
0
4,877
3,824
0
13,767
L
Aphrodite
Roluen
Aphrodite
4,729
1,039
599
1,742
3,970
5,123
0
2,746
1,038
10,899
0
W
Lancelot
Sundkii
Lancelot
7,655
1,288
0
176
4,880
2,214
0
1,908
2,972
0
14,652
W
9,679
5,191
80
92
4,131
1,960
0
1,002
3,129
26,320
0
L
2,450
601
0
538
7,160
4,926
0
4,476
2,147
0
9,108
L
Bacchus
alooon
Bacchus
4,880
785
0
749
9,607
9,407
0
5,461
3,653
11,527
0
L
6,009
2,119
0
251
10,789
4,995
0
4,854
5,569
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
35,090
147
Minions Killed
90
3
Camps Cleared
5
572,367
Distance Traveled
494,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,110
1,185
33
6
0
121,445
0
W
Bellona
7,335
1,223
15
3
0
125,119
0
W
Maman Brigitte
7,148
1,191
24
4
2
105,742
0
L
Arachne
7,243
1,207
17
3
2
104,049
0
L
Aphrodite
6,940
1,157
14
2
0
92,406
0
W
Lancelot
6,953
1,159
24
4
0
126,652
0
W
Olorun
8,542
1,424
51
9
1
93,409
0
L
Chaac
6,436
1,073
15
3
2
63,743
0
L
Bacchus
7,029
1,172
15
3
0
119,507
0
L
Ullr
7,442
1,240
29
5
1
114,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role