Player Matchup

Chronos
Chronos
EdgarVc04
Chronos
Level 104
God Stats
10W - 10L
1,478 SR
Queue Stats
557W - 509L
1,512 Elo+
Solo
Atlas
Atlas
Richmaleumiel
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,703 Elo+
Party 4
Hun Batz
Hun Batz
WhoisGraphic16
Hun Batz
Level 88
God Stats
5W - 3L
1,673 SR
Queue Stats
86W - 75L
1,534 Elo+
Party 2
Horus
Horus
i_Throw_Pandas
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,703 Elo+
Party 4
Rama
Rama
jvmisxn
Rama
Level 144
God Stats
8W - 6L
1,435 SR
Queue Stats
59W - 57L
1,436 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,578 Elo+

VS

Team Averages
Level 118
1,550 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
KingRobbStark
Janus
Level 147
God Stats
6W - 10L
1,457 SR
Queue Stats
91W - 92L
1,541 Elo+
Solo
Anubis
Anubis
SDK450
Anubis
Level 35
God Stats
5W - 5L
1,727 SR
Queue Stats
63W - 82L
1,402 Elo+
Party 1
Apollo
Apollo
TRUdopeGAMER
Apollo
Level 109
God Stats
1W - 3L
1,566 SR
Queue Stats
111W - 115L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EdgarVc04
Chronos
14
1 / 1 / 8
7,893
877
6,468
3,991
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 2
6,793
755
4,485
8,550
5,191
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
16
8 / 2 / 2
8,915
991
10,725
10,467
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 5
7,143
794
2,452
8,205
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
jvmisxn
Rama
14
0 / 1 / 5
7,443
827
7,629
5,867
2,059
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 2 / 1
7,652
850
7,601
10,592
9,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
 
Thor
13
2 / 2 / 2
7,018
780
6,769
8,572
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 2
7,354
817
7,268
7,033
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
SDK450
Anubis
12
1 / 3 / 1
7,072
786
6,446
7,787
3,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
10
0 / 1 / 2
6,213
690
1,574
1,745
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
6
6
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
2
1
1.75
L
Thor
 
Thor
2
2
2
1.5
W
Chronos
EdgarVc04
Chronos
1
1
8
5
L
0
3
2
0.33
W
1
2
2
1
L
Anubis
SDK450
Anubis
1
3
1
0.5
L
Apollo
0
1
2
1
W
Hun Batz
8
2
2
4.5
W
1
0
5
3.5
W
Rama
jvmisxn
Rama
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,759
Damage
29,658
37,080
Taken
35,729
20,717
Mitigated
19,646
7,011
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,601
4,127
0
2,598
10,592
9,053
0
4,018
6,292
0
20,676
L
Thor
 
Thor
6,769
1,008
0
372
8,572
3,602
0
2,616
5,747
0
14,865
W
Chronos
EdgarVc04
Chronos
6,468
2,604
0
1,789
3,991
1,470
687
571
3,410
24,676
0
L
7,268
637
0
500
7,033
2,797
0
1,298
5,643
27,088
0
W
4,485
1,332
0
0
8,550
5,191
294
4,039
4,349
7,441
240
L
Anubis
SDK450
Anubis
6,446
490
0
2,012
7,787
3,600
0
1,759
5,816
17,940
0
L
Apollo
1,574
958
0
284
1,745
594
0
605
1,102
0
5,130
W
Hun Batz
10,725
2,696
0
500
10,467
5,294
242
3,495
6,786
0
29,655
W
2,452
1,276
1,450
2,042
8,205
6,703
195
3,614
4,479
0
5,836
W
Rama
jvmisxn
Rama
7,629
4,812
0
1,230
5,867
2,059
1,516
1,483
4,342
0
26,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
35,309
146
Minions Killed
155
0
Camps Cleared
0
929,917
Distance Traveled
807,274
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,652
850
43
5
0
192,335
0
L
Thor
7,018
780
17
2
0
188,010
0
W
Chronos
7,893
877
47
5
0
165,678
0
L
Janus
7,354
817
61
7
0
196,793
0
W
Atlas
6,793
755
8
1
0
191,867
0
L
Anubis
7,072
786
24
3
0
157,660
0
L
Apollo
6,213
690
10
1
0
72,476
1
W
Hun Batz
8,915
991
39
4
0
206,108
0
W
Horus
7,143
794
7
1
0
188,110
2
W
Rama
7,443
827
45
5
0
178,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role