Player Matchup

Nox
Nox
CobaltDysprosium
Nox
Level 126
God Stats
1W - 1L
1,297 SR
Queue Stats
179W - 177L
1,469 Elo+
Party 2
Fenrir
Fenrir
Ganøn
Fenrir
Level 69
God Stats
2W - 0L
1,758 SR
Queue Stats
247W - 243L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
JustRo4ch
Gilgamesh
Level 82
God Stats
3W - 0L
1,838 SR
Queue Stats
130W - 133L
1,492 Elo+
Solo
Jormungandr
Jormungandr
TheBearJew1027
Jormungandr
Level 80
God Stats
6W - 7L
1,350 SR
Queue Stats
395W - 381L
1,510 Elo+
Party 2
Arachne
Arachne
bodybagbob22
Arachne
Level 77
God Stats
7W - 4L
1,604 SR
Queue Stats
419W - 356L
1,512 Elo+
Party 2
Team Averages
Level 87
1,569 SR
1,492 Elo+

VS

Team Averages
Level 96
1,500 SR
1,444 Elo+
Tyr
Tyr
Cibigal_bounce
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Maui
Maui
DarthKlown
Maui
Level 108
God Stats
6W - 2L
1,794 SR
Queue Stats
648W - 636L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Kevdzl
Amaterasu
Level 107
God Stats
0W - 2L
1,268 SR
Queue Stats
137W - 141L
1,424 Elo+
Party 1
Izanami
Izanami
Thomas05851
Izanami
Level 103
God Stats
2W - 3L
1,439 SR
Queue Stats
89W - 96L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
netslayer5k
Hou Yi
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 156L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
10,831
774
9,856
11,977
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Ganøn
Fenrir
18
6 / 4 / 6
11,130
795
7,491
15,317
13,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
JustRo4ch
Gilgamesh
15
1 / 4 / 13
9,661
690
7,434
17,693
24,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
TheBearJew1027
Jormungandr
18
1 / 2 / 14
10,933
781
9,844
15,083
24,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
bodybagbob22
Arachne
18
4 / 3 / 10
10,987
785
10,491
16,835
21,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
7,100
507
368
3,847
2,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 6
7,793
557
2,801
6,070
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Kevdzl
Amaterasu
16
3 / 5 / 9
9,906
708
5,646
13,720
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Thomas05851
Izanami
20
7 / 3 / 6
12,444
889
23,716
14,201
7,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
19
5 / 5 / 5
10,816
773
18,085
11,932
5,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
18
Kills
15
16
Deaths
18
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
6
3
7
3.17
L
0
3
6
1
W
Fenrir
Ganøn
Fenrir
6
4
6
2.25
W
Gilgamesh
JustRo4ch
Gilgamesh
1
4
13
1.88
L
Amaterasu
Kevdzl
Amaterasu
3
5
9
1.5
W
Jormungandr
TheBearJew1027
Jormungandr
1
2
14
4
L
Izanami
Thomas05851
Izanami
7
3
6
3.33
W
Arachne
bodybagbob22
Arachne
4
3
10
3
L
Hou Yi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,116
Damage
50,616
76,905
Taken
49,770
92,020
Mitigated
29,658
21,285
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
368
64
0
35
3,847
2,486
0
1,882
1,771
0
2,151
W
9,856
1,488
671
3,132
11,977
8,547
1,537
753
11,061
21,564
0
L
2,801
701
292
442
6,070
5,390
0
1,914
3,655
5,981
0
W
Fenrir
Ganøn
Fenrir
7,491
1,742
1,035
2,029
15,317
13,552
2,955
764
14,459
0
15,774
W
Gilgamesh
JustRo4ch
Gilgamesh
7,434
1,437
1,179
2,502
17,693
24,226
768
430
17,160
0
15,544
L
Amaterasu
Kevdzl
Amaterasu
5,646
1,978
878
3,018
13,720
8,897
0
3,783
8,945
0
11,636
W
Jormungandr
TheBearJew1027
Jormungandr
9,844
804
1,322
2,162
15,083
24,252
1,076
485
14,553
34,844
690
L
Izanami
Thomas05851
Izanami
23,716
16,659
150
5,632
14,201
7,377
0
4,669
8,920
0
72,624
W
Arachne
bodybagbob22
Arachne
10,491
7,329
2,717
4,536
16,835
21,443
1,025
369
16,182
0
27,564
L
Hou Yi
18,085
7,443
644
1,917
11,932
5,508
0
5,136
5,964
0
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
48,059
147
Minions Killed
204
0
Camps Cleared
0
1,300,803
Distance Traveled
865,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,100
507
5
0
0
71,785
0
W
Nox
10,831
774
35
3
0
241,453
0
L
Maui
7,793
557
8
1
0
114,511
0
W
Fenrir
11,130
795
11
1
0
266,981
0
W
Gilgamesh
9,661
690
15
1
0
241,988
0
L
Amaterasu
9,906
708
13
1
0
223,909
0
W
Jormungandr
10,933
781
48
3
0
254,231
0
L
Izanami
12,444
889
128
9
0
230,302
0
W
Arachne
10,987
785
38
3
0
296,150
0
L
Hou Yi
10,816
773
50
4
0
225,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role