Player Matchup

Nemesis
Nemesis
Chapita
Nemesis
Level 142
God Stats
14W - 21L
1,441 SR
Queue Stats
438W - 441L
1,494 Elo+
Party 1
Nike
Nike
Desayun0
Nike
Level 147
God Stats
3W - 7L
1,247 SR
Queue Stats
573W - 572L
1,507 Elo+
Party 1
Sol
Sol
Matex135
Sol
Level 131
God Stats
1W - 3L
1,465 SR
Queue Stats
388W - 377L
1,519 Elo+
Party 1
Scylla
Scylla
NILS0NFERREIRA
Scylla
Level 159
God Stats
2W - 3L
1,258 SR
Queue Stats
331W - 338L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
viviCodex
Kuzenbo
Level 143
God Stats
27W - 15L
1,691 SR
Queue Stats
200W - 190L
1,524 Elo+
Solo
Team Averages
Level 144
1,420 SR
1,505 Elo+

VS

Team Averages
Level 121
1,714 SR
1,523 Elo+
Athena
Athena
AcusticMatheus
Athena
Level 107
God Stats
4W - 1L
1,838 SR
Queue Stats
83W - 72L
1,532 Elo+
Solo
Chiron
Chiron
BugutuRakata
Chiron
Level 88
God Stats
6W - 2L
1,766 SR
Queue Stats
12W - 13L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
CortinitaMorada
Ao Kuang
Level 148
God Stats
16W - 16L
1,578 SR
Queue Stats
210W - 179L
1,553 Elo+
Party 2
Surtr
Surtr
Magota886
Surtr
Level 106
God Stats
2W - 2L
1,513 SR
Queue Stats
81W - 106L
1,384 Elo+
Solo
Ix Chel
Ix Chel
Rul0s
Ix Chel
Level 156
God Stats
11W - 3L
1,873 SR
Queue Stats
81W - 75L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chapita
Nemesis
12
1 / 1 / 1
6,848
489
3,189
8,704
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
12
1 / 3 / 0
7,323
523
9,460
12,337
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 0
7,842
560
9,770
7,431
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 3 / 0
5,838
417
1,957
5,610
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
viviCodex
Kuzenbo
10
0 / 1 / 2
5,955
425
2,293
6,508
6,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,870
491
2,462
10,782
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
13
1 / 1 / 1
7,282
520
3,414
10,508
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
14
5 / 1 / 0
8,134
581
4,975
11,452
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Magota886
Surtr
13
0 / 1 / 2
7,261
519
5,363
12,155
7,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Rul0s
Ix Chel
15
4 / 0 / 2
8,950
639
8,609
5,616
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Chiron
1
1
1
1.5
L
Nemesis
Chapita
Nemesis
1
1
1
1.5
W
Ao Kuang
5
1
0
5
L
Nike
1
3
0
0.33
W
Surtr
Magota886
Surtr
0
1
2
1
L
3
2
0
1.5
L
0
3
0
0
W
Ix Chel
Rul0s
Ix Chel
4
0
2
5
L
Kuzenbo
viviCodex
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
24,823
40,590
Taken
50,513
24,732
Mitigated
26,450
13,414
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,462
642
0
1,916
10,782
8,082
0
4,295
6,487
13,446
0
W
Chiron
3,414
1,122
81
3,007
10,508
4,164
880
6,245
4,263
0
60,996
L
Nemesis
Chapita
Nemesis
3,189
841
0
5,459
8,704
3,292
0
2,575
6,129
0
52,013
W
Ao Kuang
4,975
1,204
0
3,099
11,452
4,436
0
1,189
10,263
69,946
0
L
Nike
9,460
666
0
2,335
12,337
9,648
0
3,901
8,436
0
58,794
W
Surtr
Magota886
Surtr
5,363
1,945
0
4,264
12,155
7,469
0
291
11,864
590
57,768
L
9,770
4,585
0
3,212
7,431
3,017
60
2,627
4,804
62,491
13,641
L
1,957
194
0
910
5,610
2,129
0
4,342
1,268
28,480
0
W
Ix Chel
Rul0s
Ix Chel
8,609
1,417
656
945
5,616
2,299
0
1,407
4,209
80,843
0
L
Kuzenbo
viviCodex
Kuzenbo
2,293
935
0
1,498
6,508
6,646
10
2,756
3,752
21,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
38,497
404
Minions Killed
457
0
Camps Cleared
0
1,258,358
Distance Traveled
1,411,838
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,870
491
10
1
0
310,160
7
W
Chiron
7,282
520
112
8
0
250,252
2
L
Nemesis
6,848
489
95
7
0
320,520
0
W
Ao Kuang
8,134
581
95
7
0
308,073
0
L
Nike
7,323
523
102
7
0
250,661
0
W
Surtr
7,261
519
93
7
0
260,722
5
L
Sol
7,842
560
123
9
0
259,728
4
L
Scylla
5,838
417
54
4
0
180,001
0
W
Ix Chel
8,950
639
147
11
0
282,631
0
L
Kuzenbo
5,955
425
30
2
0
247,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role