Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BUDDAbunny92
Danzaburou
Level 125
God Stats
2W - 3L
1,338 SR
Queue Stats
257W - 218L
1,546 Elo+
Party 1
Horus
Horus
Javianus
Horus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,583 Elo+
Party 4
Sylvanus
Sylvanus
PoilPocheCul
Sylvanus
Level 69
God Stats
2W - 0L
1,829 SR
Queue Stats
13W - 12L
1,540 Elo+
Party 4
Janus
Janus
amills9
Janus
Level 126
God Stats
3W - 2L
1,570 SR
Queue Stats
261W - 236L
1,554 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,545 Elo+

VS

Team Averages
Level 79
1,611 SR
1,568 Elo+
Baron Samedi
Baron Samedi
BidaAnnihilator
Baron Samedi
Level 68
God Stats
16W - 10L
1,608 SR
Queue Stats
130W - 120L
1,556 Elo+
Party 2
Ares
Ares
J3SPAYISGEY
Ares
Level 18
God Stats
3W - 7L
1,513 SR
Queue Stats
78W - 71L
1,490 Elo+
Party 2
Skadi
Skadi
J3spayMan
Skadi
Level 107
God Stats
4W - 4L
1,672 SR
Queue Stats
184W - 141L
1,549 Elo+
Party 2
Bellona
Bellona
Niekez03
Bellona
Level 53
God Stats
0W - 2L
1,572 SR
Queue Stats
110W - 78L
1,709 Elo+
Party 3
Thoth
Thoth
headshootexpert
Thoth
Level 148
God Stats
1W - 1L
1,692 SR
Queue Stats
208W - 200L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
8 / 1 / 2
7,874
716
9,376
9,702
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
BUDDAbunny92
Danzaburou
11
2 / 1 / 2
6,767
615
5,406
7,700
3,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Javianus
Horus
12
5 / 3 / 2
7,824
711
6,827
9,955
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
PoilPocheCul
Sylvanus
10
1 / 1 / 9
5,905
537
4,188
6,020
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
amills9
Janus
13
2 / 1 / 5
7,187
653
6,778
6,103
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BidaAnnihilator
Baron Samedi
7
1 / 4 / 0
5,301
482
3,905
10,272
5,953
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 0
6,378
580
4,774
9,719
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
J3spayMan
Skadi
9
0 / 3 / 2
5,907
537
7,155
8,604
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Niekez03
Bellona
11
3 / 4 / 1
6,588
599
5,758
13,480
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 2
6,273
570
3,107
5,979
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
7
7
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
8
1
2
9
W
Danzaburou
BUDDAbunny92
Danzaburou
2
1
2
3
L
Baron Samedi
BidaAnnihilator
Baron Samedi
1
4
0
0.25
L
3
4
0
0.75
L
Skadi
J3spayMan
Skadi
0
3
2
0.33
W
Horus
Javianus
Horus
5
3
2
2
L
Bellona
Niekez03
Bellona
3
4
1
0.88
W
Sylvanus
PoilPocheCul
Sylvanus
1
1
9
5.5
W
Janus
amills9
Janus
2
1
5
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
24,699
39,480
Taken
48,054
19,272
Mitigated
22,883
13,404
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
9,376
1,313
0
1,636
9,702
3,631
0
1,313
8,319
62,488
1,313
W
Danzaburou
BUDDAbunny92
Danzaburou
5,406
2,528
0
3,700
7,700
3,328
1,013
601
7,099
0
43,615
L
Baron Samedi
BidaAnnihilator
Baron Samedi
3,905
505
1,092
2,025
10,272
5,953
0
6,369
3,799
17,387
0
L
4,774
188
0
2,162
9,719
5,107
0
1,899
7,281
21,519
0
L
Skadi
J3spayMan
Skadi
7,155
2,846
0
1,049
8,604
2,952
584
2,047
6,557
0
42,195
W
Horus
Javianus
Horus
6,827
2,517
160
2,148
9,955
7,033
114
4,829
4,633
0
39,342
L
Bellona
Niekez03
Bellona
5,758
1,311
0
2,085
13,480
7,261
0
6,499
6,675
0
47,047
W
Sylvanus
PoilPocheCul
Sylvanus
4,188
1,665
1,543
2,483
6,020
3,100
200
1,893
4,097
14,300
4,301
W
Janus
amills9
Janus
6,778
807
0
1,734
6,103
2,180
357
2,405
3,546
59,389
0
L
3,107
52
0
946
5,979
1,610
0
2,570
3,260
41,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
30,447
364
Minions Killed
291
0
Camps Cleared
0
1,153,917
Distance Traveled
1,077,913
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,874
716
97
9
0
264,348
0
W
Danzaburou
6,767
615
75
7
0
209,051
0
L
Baron Samedi
5,301
482
27
2
0
207,581
3
L
Ares
6,378
580
28
3
0
208,852
2
L
Skadi
5,907
537
79
7
0
202,681
0
W
Horus
7,824
711
63
6
0
202,449
4
L
Bellona
6,588
599
67
6
0
245,711
0
W
Sylvanus
5,905
537
29
3
0
236,276
5
W
Janus
7,187
653
100
9
0
241,793
1
L
Thoth
6,273
570
90
8
0
213,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role