Player Matchup

Sobek
Sobek
Bravezzz11
Sobek
Level 123
God Stats
1W - 1L
1,315 SR
Queue Stats
24W - 17L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
FriedrichMerzz
Baron Samedi
Level 60
God Stats
2W - 2L
1,621 SR
Queue Stats
8W - 9L
1,502 Elo+
Party 1
Medusa
Medusa
NancyPhaser
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,729 Elo+
Party 1
Team Averages
Level 67
1,479 SR
1,643 Elo+

VS

Team Averages
Level 74
1,488 SR
1,432 Elo+
Loki
Loki
Locop1pes
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,457 Elo+
Party 2
The Morrigan
The Morrigan
Maradohmen
The Morrigan
Level 159
God Stats
0W - 2L
1,525 SR
Queue Stats
65W - 66L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
reshh37
Xing Tian
Level 48
God Stats
0W - 2L
1,438 SR
Queue Stats
50W - 69L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
5 / 2 / 5
11,268
751
5,643
11,601
12,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FriedrichMerzz
Baron Samedi
14
1 / 0 / 9
10,846
723
9,066
8,025
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
4 / 1 / 6
11,459
764
17,492
10,933
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 5 / 2
9,879
659
10,799
12,548
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Maradohmen
The Morrigan
14
2 / 3 / 1
10,802
720
6,524
6,803
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
reshh37
Xing Tian
11
0 / 2 / 2
9,137
609
5,576
16,657
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
2
5
3.75
W
Baron Samedi
FriedrichMerzz
Baron Samedi
1
0
9
5.5
L
Loki
1
5
2
0.4
L
The Morrigan
Maradohmen
The Morrigan
2
3
1
0.83
W
Medusa
4
1
6
7
L
Xing Tian
reshh37
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
22,899
30,559
Taken
36,008
22,864
Mitigated
28,282
11,863
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,643
598
0
3,483
11,601
12,158
0
4,443
6,729
26,635
0
W
Baron Samedi
FriedrichMerzz
Baron Samedi
9,066
963
1,752
2,715
8,025
5,860
194
2,590
5,252
55,971
0
L
Loki
10,799
848
0
670
12,548
5,217
0
5,681
6,867
0
30,628
L
The Morrigan
Maradohmen
The Morrigan
6,524
590
0
1,870
6,803
3,125
0
4,310
2,484
60,098
1,797
W
Medusa
17,492
9,510
0
3,913
10,933
4,846
1,495
3,817
6,866
0
80,066
L
Xing Tian
reshh37
Xing Tian
5,576
579
0
921
16,657
19,940
0
4,860
11,797
12,365
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
29,818
208
Minions Killed
145
0
Camps Cleared
0
843,646
Distance Traveled
836,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,268
751
33
2
0
297,105
0
W
Baron Samedi
10,846
723
67
4
0
277,467
0
L
Loki
9,879
659
34
2
0
286,465
0
L
The Morrigan
10,802
720
102
7
0
254,733
0
W
Medusa
11,459
764
108
7
0
269,074
0
L
Xing Tian
9,137
609
9
1
0
295,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role