Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Benjatirano_VTM
Jing Wei
Level 99
God Stats
3W - 7L
1,229 SR
Queue Stats
282W - 306L
1,458 Elo+
Party 1
Ullr
Ullr
MiruMats
Ullr
Level 137
God Stats
0W - 3L
1,273 SR
Queue Stats
229W - 216L
1,519 Elo+
Solo
Ares
Ares
Wakala-cola
Ares
Level 64
God Stats
5W - 6L
1,585 SR
Queue Stats
255W - 324L
1,406 Elo+
Party 1
Nemesis
Nemesis
kodelog2025
Nemesis
Level 89
God Stats
8W - 17L
1,509 SR
Queue Stats
498W - 577L
1,416 Elo+
Party 1
Team Averages
Level 87
1,419 SR
1,460 Elo+

VS

Team Averages
Level 90
1,443 SR
1,416 Elo+
Hou Yi
Hou Yi
DemIxSlumped
Hou Yi
Level 69
God Stats
10W - 8L
1,420 SR
Queue Stats
85W - 78L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Izakuh
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,171 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Samurai__Jakk
Maman Brigitte
Level 127
God Stats
2W - 7L
1,227 SR
Queue Stats
47W - 57L
1,464 Elo+
Party 2
Loki
Loki
Trashpanda TX
Loki
Level 125
God Stats
18W - 19L
1,491 SR
Queue Stats
335W - 337L
1,455 Elo+
Solo
Neith
Neith
technowolf15
Neith
Level 104
God Stats
4W - 3L
1,577 SR
Queue Stats
327W - 256L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 2 / 1
6,533
544
3,066
5,946
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
8
0 / 3 / 1
5,255
438
833
5,274
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
13
0 / 0 / 0
6,727
561
4,061
8,452
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,918
493
3,235
10,025
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
kodelog2025
Nemesis
12
3 / 1 / 0
6,953
579
5,624
10,085
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 2
6,516
543
2,593
5,079
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Izakuh
Sun Wukong
12
0 / 0 / 0
7,054
588
5,262
8,436
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maman Brigitte
Samurai__Jakk
Maman Brigitte
11
2 / 2 / 2
6,445
537
4,377
11,198
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 2
7,533
628
6,241
4,967
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 2
6,895
575
5,788
7,866
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
L
Jing Wei
0
3
1
0.17
W
Hou Yi
1
1
2
2
W
Sun Wukong
Izakuh
Sun Wukong
0
0
0
0
L
Ullr
0
0
0
0
W
Maman Brigitte
Samurai__Jakk
Maman Brigitte
2
2
2
1.5
W
5
0
2
6
L
0
3
1
0.17
L
Nemesis
kodelog2025
Nemesis
3
1
0
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,819
Damage
24,261
39,782
Taken
37,546
19,221
Mitigated
17,958
9,930
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,066
288
1,065
2,425
5,946
2,336
49
812
5,134
45,825
0
L
Jing Wei
833
760
0
1,047
5,274
1,750
0
247
5,027
0
21,357
W
Hou Yi
2,593
1,019
84
1,860
5,079
1,514
234
437
4,642
0
26,409
W
Sun Wukong
Izakuh
Sun Wukong
5,262
845
0
1,093
8,436
6,792
0
0
8,436
0
51,674
L
Ullr
4,061
1,932
0
2,636
8,452
3,510
650
0
8,452
0
57,368
W
Maman Brigitte
Samurai__Jakk
Maman Brigitte
4,377
769
0
1,229
11,198
4,118
0
3,036
8,162
45,260
0
W
6,241
604
0
450
4,967
2,059
317
787
4,180
0
49,013
L
3,235
349
0
1,709
10,025
7,657
0
2,224
7,801
18,743
0
L
Nemesis
kodelog2025
Nemesis
5,624
2,658
0
1,048
10,085
3,968
0
1,094
8,991
0
62,428
W
5,788
690
0
2,119
7,866
3,475
96
2,041
5,825
0
46,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
34,443
320
Minions Killed
354
0
Camps Cleared
0
1,176,861
Distance Traveled
1,155,445
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,533
544
70
6
0
227,461
0
L
Jing Wei
5,255
438
43
4
0
190,228
0
W
Hou Yi
6,516
543
45
4
0
142,575
0
W
Sun Wukong
7,054
588
84
7
0
231,688
0
L
Ullr
6,727
561
91
8
0
198,708
0
W
Maman Brigitte
6,445
537
65
5
0
270,717
0
W
Loki
7,533
628
72
6
0
280,023
3
L
Ares
5,918
493
22
2
0
248,826
3
L
Nemesis
6,953
579
94
8
0
311,638
0
W
Neith
6,895
575
88
7
0
230,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role