Player Matchup

Atlas
Atlas
Aer0pyr099
Atlas
Level 156
God Stats
1W - 0L
1,501 SR
Queue Stats
118W - 112L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
LavalSlashers
Cu Chulainn
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 63L
1,540 Elo+
Party 2
Ishtar
Ishtar
VVaabaa
Ishtar
Level 66
God Stats
4W - 0L
1,823 SR
Queue Stats
143W - 125L
1,502 Elo+
Party 2
Bastet
Bastet
WAR x RE4PER
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 61L
1,486 Elo+
Party 2
Terra
Terra
ZTX Ssenpaii
Terra
Level 103
God Stats
5W - 1L
1,751 SR
Queue Stats
198W - 187L
1,471 Elo+
Party 2
Team Averages
Level 108
1,658 SR
1,510 Elo+

VS

Team Averages
Level 150
1,576 SR
1,504 Elo+
Ix Chel
Ix Chel
Forshack
Ix Chel
Level 174
God Stats
3W - 3L
1,566 SR
Queue Stats
530W - 548L
1,535 Elo+
Solo
Izanami
Izanami
ShutingStar 9X
Izanami
Level 150
God Stats
1W - 2L
1,667 SR
Queue Stats
112W - 110L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Stacko
The Morrigan
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 187L
1,436 Elo+
Solo
Atlas
Atlas
kara_shogun
Atlas
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,552 Elo+
Solo
Yu Huang
Yu Huang
santiagofg96
Yu Huang
Level 156
God Stats
2W - 2L
1,649 SR
Queue Stats
172W - 154L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 2 / 15
9,412
941
11,867
17,370
18,199
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
LavalSlashers
Cu Chulainn
15
5 / 5 / 11
8,628
863
12,253
13,821
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
VVaabaa
Ishtar
14
1 / 2 / 20
8,295
830
9,250
10,070
5,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
15
6 / 3 / 7
8,792
879
10,527
11,684
6,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
6 / 1 / 14
10,274
1,027
11,734
14,046
12,186
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Forshack
Ix Chel
13
2 / 3 / 8
7,505
751
10,252
12,305
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 6 / 5
7,716
772
8,567
12,990
6,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Stacko
The Morrigan
12
2 / 5 / 8
7,544
754
5,884
11,227
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 8
9,054
905
10,541
15,615
17,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
santiagofg96
Yu Huang
14
3 / 5 / 5
8,174
817
13,247
9,454
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
22
Kills
13
13
Deaths
22
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
2
15
5.75
L
Ix Chel
Forshack
Ix Chel
2
3
8
2
W
Cu Chulainn
LavalSlashers
Cu Chulainn
5
5
11
2.1
L
2
6
5
0.75
L
The Morrigan
Stacko
The Morrigan
2
5
8
1.2
W
Ishtar
VVaabaa
Ishtar
1
2
20
5.5
W
Bastet
6
3
7
3.17
W
6
1
14
13
L
4
3
8
2.67
L
Yu Huang
santiagofg96
Yu Huang
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,631
Damage
48,491
66,991
Taken
61,591
58,917
Mitigated
39,070
31,149
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,867
3,294
539
2,263
17,370
18,199
751
9,211
8,159
23,356
2,011
L
Ix Chel
Forshack
Ix Chel
10,252
1,575
7,727
4,590
12,305
5,970
95
4,993
7,219
19,674
0
W
Cu Chulainn
LavalSlashers
Cu Chulainn
12,253
1,384
1,290
1,783
13,821
17,086
78
7,492
6,329
141
22,554
L
8,567
6,691
1,559
1,410
12,990
6,238
168
5,591
7,057
0
19,725
L
The Morrigan
Stacko
The Morrigan
5,884
387
1,602
1,864
11,227
5,003
0
3,159
7,859
11,549
1,121
W
Ishtar
VVaabaa
Ishtar
9,250
5,470
2,840
1,918
10,070
5,284
1,302
6,620
3,450
0
26,179
W
Bastet
10,527
2,598
717
2,112
11,684
6,162
837
8,028
3,656
0
16,349
W
11,734
544
10,213
7,474
14,046
12,186
824
7,452
6,594
21,708
0
L
10,541
3,414
454
1,664
15,615
17,643
0
5,276
10,033
20,024
0
L
Yu Huang
santiagofg96
Yu Huang
13,247
532
248
836
9,454
4,216
0
2,784
6,481
19,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
39,993
119
Minions Killed
108
0
Camps Cleared
0
1,086,722
Distance Traveled
876,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,412
941
21
2
0
215,931
0
L
Ix Chel
7,505
751
28
3
0
181,605
0
W
Cu Chulainn
8,628
863
29
3
0
214,126
0
L
Izanami
7,716
772
34
3
0
162,449
0
L
The Morrigan
7,544
754
8
1
0
162,212
0
W
Ishtar
8,295
830
31
3
0
191,953
0
W
Bastet
8,792
879
17
2
0
224,451
0
W
Terra
10,274
1,027
21
2
0
240,261
0
L
Atlas
9,054
905
17
2
0
192,373
0
L
Yu Huang
8,174
817
21
2
0
177,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role