Player Matchup

Thanatos
Thanatos
Imam01
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,551 Elo+
Party 2
Nike
Nike
Stoned8
Nike
Level 149
God Stats
19W - 23L
1,499 SR
Queue Stats
1,289W - 1,333L
1,490 Elo+
Solo
Sylvanus
Sylvanus
dominikph
Sylvanus
Level 151
God Stats
3W - 5L
1,509 SR
Queue Stats
158W - 159L
1,476 Elo+
Solo
Mercury
Mercury
shawada999
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,551 Elo+
Party 2
Bakasura
Bakasura
vagge94
Bakasura
Level 154
God Stats
0W - 5L
1,127 SR
Queue Stats
532W - 569L
1,505 Elo+
Solo
Team Averages
Level 99
1,427 SR
1,514 Elo+

VS

Team Averages
Level 120
1,389 SR
1,534 Elo+
Chang'e
Chang'e
IReyziinG
Chang'e
Level 138
God Stats
1W - 2L
1,206 SR
Queue Stats
177W - 162L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
Npcaxc
Ao Kuang
Level 129
God Stats
4W - 3L
1,484 SR
Queue Stats
111W - 107L
1,564 Elo+
Solo
Freya
Freya
Purple92
Freya
Level 145
God Stats
13W - 19L
1,404 SR
Queue Stats
947W - 960L
1,502 Elo+
Solo
Nu Wa
Nu Wa
b0bbe
Nu Wa
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
129W - 119L
1,551 Elo+
Party 1
Medusa
Medusa
onevoneme
Medusa
Level 86
God Stats
3W - 2L
1,568 SR
Queue Stats
99W - 99L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Imam01
Thanatos
13
1 / 10 / 3
8,051
619
10,953
15,005
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Stoned8
Nike
14
0 / 2 / 3
7,751
596
3,997
9,456
7,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
dominikph
Sylvanus
16
1 / 6 / 3
8,883
683
15,014
20,091
26,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
shawada999
Mercury
14
2 / 9 / 0
9,010
693
9,554
14,693
6,298
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
vagge94
Bakasura
17
3 / 4 / 1
8,970
690
6,491
15,374
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IReyziinG
Chang'e
18
6 / 2 / 23
10,798
831
11,629
15,607
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Npcaxc
Ao Kuang
16
5 / 1 / 19
10,804
831
8,989
17,027
16,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Purple92
Freya
18
9 / 3 / 14
11,218
863
10,488
14,370
7,020
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
b0bbe
Nu Wa
16
4 / 1 / 20
9,932
764
12,713
7,584
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
onevoneme
Medusa
18
7 / 1 / 21
10,653
819
25,420
12,246
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
128
7
Kills
31
31
Deaths
8
10
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chang'e
IReyziinG
Chang'e
6
2
23
8.75
L
Thanatos
Imam01
Thanatos
1
10
3
0.25
W
Ao Kuang
Npcaxc
Ao Kuang
5
1
19
14.5
W
Freya
Purple92
Freya
9
3
14
5.33
L
Nike
Stoned8
Nike
0
2
3
0.75
W
Nu Wa
b0bbe
Nu Wa
4
1
20
14
L
Sylvanus
dominikph
Sylvanus
1
6
3
0.42
W
Medusa
onevoneme
Medusa
7
1
21
17.5
L
Mercury
shawada999
Mercury
2
9
0
0.22
L
Bakasura
vagge94
Bakasura
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
69,239
74,619
Taken
66,834
64,313
Mitigated
40,512
21,624
Healing
32,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
IReyziinG
Chang'e
11,629
1,161
12,477
7,591
15,607
7,087
2,196
4,699
10,602
32,423
0
L
Thanatos
Imam01
Thanatos
10,953
2,300
0
2,552
15,005
6,673
0
8,769
6,236
0
15,901
W
Ao Kuang
Npcaxc
Ao Kuang
8,989
1,138
1,302
6,407
17,027
16,993
663
2,874
12,940
15,119
0
W
Freya
Purple92
Freya
10,488
2,961
996
1,564
14,370
7,020
1,277
3,499
10,061
26,511
0
L
Nike
Stoned8
Nike
3,997
120
226
1,483
9,456
7,152
0
5,353
4,103
0
28,912
W
Nu Wa
b0bbe
Nu Wa
12,713
4,211
538
755
7,584
3,180
2,127
872
6,520
26,705
0
L
Sylvanus
dominikph
Sylvanus
15,014
1,435
5,230
6,534
20,091
26,443
0
11,937
8,154
25,506
0
W
Medusa
onevoneme
Medusa
25,420
10,552
675
553
12,246
6,232
2,049
3,070
8,897
0
45,330
L
Mercury
shawada999
Mercury
9,554
1,824
0
503
14,693
6,298
0
10,589
4,104
0
20,289
L
Bakasura
vagge94
Bakasura
6,491
3,132
360
4,736
15,374
17,747
0
7,171
8,203
0
9,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
53,405
106
Minions Killed
173
0
Camps Cleared
0
1,046,770
Distance Traveled
1,190,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,798
831
50
4
0
240,154
0
L
Thanatos
8,051
619
4
0
0
224,849
0
W
Ao Kuang
10,804
831
12
1
0
250,726
0
W
Freya
11,218
863
41
3
0
243,876
0
L
Nike
7,751
596
33
3
0
157,547
0
W
Nu Wa
9,932
764
30
2
0
218,547
0
L
Sylvanus
8,883
683
16
1
0
192,336
0
W
Medusa
10,653
819
40
3
0
237,330
0
L
Mercury
9,010
693
17
1
0
238,391
0
L
Bakasura
8,970
690
36
3
0
233,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role