Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dachiiii
Apollo
Level 68
God Stats
7W - 9L
1,480 SR
Queue Stats
153W - 148L
1,508 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sgath018
Maman Brigitte
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 281L
1,494 Elo+
Solo
Xing Tian
Xing Tian
SpidergunBR
Xing Tian
Level 54
God Stats
1W - 1L
1,712 SR
Queue Stats
30W - 23L
1,710 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,542 Elo+

VS

Team Averages
Level 130
1,626 SR
1,450 Elo+
Kuzenbo
Kuzenbo
AlanSlurring
Kuzenbo
Level 106
God Stats
30W - 24L
1,551 SR
Queue Stats
141W - 151L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
C17H13CIN4
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,421 Elo+
Party 2
Rama
Rama
elitesniper8770
Rama
Level 143
God Stats
4W - 2L
1,551 SR
Queue Stats
73W - 78L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
iiBlindi
Kukulkan
Level 141
God Stats
10W - 3L
1,764 SR
Queue Stats
126W - 129L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
wnitsuj
Gilgamesh
Level 114
God Stats
5W - 2L
1,764 SR
Queue Stats
38W - 47L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 1 / 0
7,580
505
5,379
11,372
11,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pele
 
Pele
12
0 / 4 / 1
6,686
446
6,375
14,359
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Dachiiii
Apollo
10
1 / 6 / 1
6,600
440
7,643
13,551
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maman Brigitte
Sgath018
Maman Brigitte
7
0 / 5 / 0
5,424
362
1,885
6,708
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
SpidergunBR
Xing Tian
11
2 / 3 / 0
6,274
418
4,366
14,000
11,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlanSlurring
Kuzenbo
15
6 / 0 / 8
9,589
639
13,091
12,198
13,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
C17H13CIN4
Sun Wukong
11
2 / 2 / 5
7,167
478
6,180
12,670
11,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 2 / 4
8,188
546
9,780
10,857
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iiBlindi
Kukulkan
15
6 / 0 / 3
9,666
644
6,343
4,134
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
wnitsuj
Gilgamesh
15
1 / 0 / 1
9,174
612
3,819
9,722
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
19
19
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Pele
 
Pele
0
4
1
0.13
W
Kuzenbo
AlanSlurring
Kuzenbo
6
0
8
10
W
Sun Wukong
C17H13CIN4
Sun Wukong
2
2
5
2.25
L
Apollo
Dachiiii
Apollo
1
6
1
0.25
L
Maman Brigitte
Sgath018
Maman Brigitte
0
5
0
0
L
Xing Tian
SpidergunBR
Xing Tian
2
3
0
0.67
W
4
2
4
3
W
Kukulkan
iiBlindi
Kukulkan
6
0
3
7.5
W
Gilgamesh
wnitsuj
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
39,213
59,990
Taken
49,581
36,220
Mitigated
39,130
7,508
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,379
1,951
0
1,376
11,372
11,011
0
2,204
9,168
0
53,372
L
Pele
 
Pele
6,375
1,570
0
2,707
14,359
6,053
0
5,797
8,562
0
59,497
W
Kuzenbo
AlanSlurring
Kuzenbo
13,091
4,280
0
4,700
12,198
13,506
88
1,673
10,525
74,725
0
W
Sun Wukong
C17H13CIN4
Sun Wukong
6,180
565
0
2,032
12,670
11,644
0
2,402
10,268
0
29,322
L
Apollo
Dachiiii
Apollo
7,643
4,522
0
2,360
13,551
5,266
0
4,283
9,268
0
55,485
L
Maman Brigitte
Sgath018
Maman Brigitte
1,885
82
0
260
6,708
2,353
0
3,948
2,760
18,804
0
L
Xing Tian
SpidergunBR
Xing Tian
4,366
506
0
805
14,000
11,537
0
3,202
10,798
18,069
0
W
9,780
8,302
0
5,311
10,857
3,855
586
2,336
8,521
0
57,378
W
Kukulkan
iiBlindi
Kukulkan
6,343
372
0
500
4,134
1,599
459
748
3,386
75,746
0
W
Gilgamesh
wnitsuj
Gilgamesh
3,819
1,150
0
2,299
9,722
8,526
849
0
9,722
0
63,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
43,784
328
Minions Killed
461
0
Camps Cleared
0
1,325,427
Distance Traveled
1,468,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,580
505
86
6
0
248,737
0
L
Pele
6,686
446
97
6
0
328,584
0
W
Kuzenbo
9,589
639
103
7
0
306,124
0
W
Sun Wukong
7,167
478
32
2
0
306,932
0
L
Apollo
6,600
440
83
6
0
288,139
2
L
Maman Brigitte
5,424
362
34
2
0
188,509
0
L
Xing Tian
6,274
418
28
2
0
271,458
0
W
Rama
8,188
546
86
6
0
270,627
0
W
Kukulkan
9,666
644
126
8
0
314,344
2
W
Gilgamesh
9,174
612
114
8
0
270,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role