Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dan Dlamond
Ah Muzen Cab
Level 149
God Stats
2W - 2L
1,489 SR
Queue Stats
473W - 493L
1,384 Elo+
Party 1
Hercules
Hercules
Famousninjaxx
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Discordia
Discordia
IWJJ
Discordia
Level 23
God Stats
23W - 12L
1,506 SR
Queue Stats
31W - 33L
1,285 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,390 Elo+

VS

Team Averages
Level 113
1,470 SR
1,372 Elo+
Sobek
Sobek
Automatedmite71
Sobek
Level 118
God Stats
0W - 1L
1,281 SR
Queue Stats
66W - 89L
1,248 Elo+
Solo
Mulan
Mulan
OLBeanDips
Mulan
Level 121
God Stats
41W - 34L
1,549 SR
Queue Stats
60W - 61L
1,422 Elo+
Party 2
Nox
Nox
YourNotEvenReal
Nox
Level 101
God Stats
38W - 29L
1,581 SR
Queue Stats
70W - 61L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dan Dlamond
Ah Muzen Cab
14
5 / 1 / 7
11,631
831
16,866
9,547
3,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Famousninjaxx
Hercules
13
3 / 6 / 8
10,810
772
7,632
15,410
14,296
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
IWJJ
Discordia
15
7 / 2 / 5
12,052
861
12,101
8,212
3,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
8,345
596
2,208
8,026
7,097
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
12
1 / 7 / 4
9,319
666
9,131
19,614
9,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 5 / 1
10,817
773
8,984
15,083
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
9
9
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Ah Muzen Cab
Dan Dlamond
Ah Muzen Cab
5
1
7
8.5
W
Hercules
Famousninjaxx
Hercules
3
6
8
1.17
W
Discordia
IWJJ
Discordia
7
2
5
4.75
L
Mulan
1
7
4
0.43
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
20,323
33,169
Taken
42,723
21,288
Mitigated
22,640
5,801
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,208
171
164
683
8,026
7,097
0
2,541
5,485
5,821
0
W
Ah Muzen Cab
Dan Dlamond
Ah Muzen Cab
16,866
7,835
233
2,809
9,547
3,886
2,639
2,545
7,002
0
58,981
W
Hercules
Famousninjaxx
Hercules
7,632
1,400
0
1,651
15,410
14,296
0
5,478
9,932
0
19,327
W
Discordia
IWJJ
Discordia
12,101
440
5
1,103
8,212
3,106
297
3,667
4,545
47,302
0
L
Mulan
9,131
1,662
172
2,494
19,614
9,448
0
5,470
14,144
0
25,891
L
8,984
804
222
1,076
15,083
6,095
0
4,450
10,633
31,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
28,481
128
Minions Killed
98
0
Camps Cleared
0
696,069
Distance Traveled
558,816
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,345
596
14
1
0
128,378
4
W
Ah Muzen Cab
11,631
831
53
4
0
221,865
0
W
Hercules
10,810
772
16
1
0
207,119
1
W
Discordia
12,052
861
59
4
0
267,085
0
L
Mulan
9,319
666
31
2
0
209,372
0
L
Nox
10,817
773
53
4
0
221,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role