Player Matchup

Shiva
Shiva
Antwone3497
Shiva
Level 104
God Stats
1W - 1L
1,583 SR
Queue Stats
41W - 76L
1,362 Elo+
Solo
Artemis
Artemis
DE Loki
Artemis
Level 99
God Stats
21W - 7L
1,681 SR
Queue Stats
782W - 753L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
DIRTY2124
Kukulkan
Level 126
God Stats
6W - 5L
1,442 SR
Queue Stats
501W - 500L
1,550 Elo+
Party 2
Charon
Charon
Godofconsider
Charon
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
402W - 417L
1,499 Elo+
Solo
Osiris
Osiris
Jitzunator
Osiris
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
458W - 483L
1,493 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,492 Elo+

VS

Team Averages
Level 78
1,396 SR
1,495 Elo+
Atlas
Atlas
CurlyQueen97
Atlas
Level 78
God Stats
3W - 3L
1,615 SR
Queue Stats
451W - 450L
1,511 Elo+
Party 3
Hera
Hera
Curve Nightmare
Hera
Level 94
God Stats
0W - 2L
1,202 SR
Queue Stats
30W - 32L
1,445 Elo+
Party 1
Tiamat
Tiamat
ElReptiliano777
Tiamat
Level 105
God Stats
5W - 9L
1,380 SR
Queue Stats
578W - 574L
1,471 Elo+
Party 3
Ymir
Ymir
Greoge13
Ymir
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
59W - 45L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
SH0EBD00
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
7,847
785
8,304
10,157
11,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
DE Loki
Artemis
16
11 / 2 / 7
9,807
981
13,652
8,389
4,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DIRTY2124
Kukulkan
17
5 / 1 / 9
9,831
983
15,936
6,422
4,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 15
8,937
894
6,476
8,819
9,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Jitzunator
Osiris
15
2 / 3 / 14
8,511
851
11,537
9,870
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
7,686
769
6,178
13,063
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 6
7,082
708
11,899
8,765
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 8
7,330
733
6,697
10,659
9,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
6 / 3 / 4
8,955
896
5,859
17,248
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SH0EBD00
Tsukuyomi
11
1 / 5 / 6
6,919
692
5,195
12,001
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
20
Kills
10
11
Deaths
20
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
1
3
8
1.67
L
1
5
6
0.8
W
Artemis
DE Loki
Artemis
11
2
7
7.25
W
Kukulkan
DIRTY2124
Kukulkan
5
1
9
9.5
L
1
4
8
1.25
W
1
2
15
4.25
L
Ymir
6
3
4
2.67
W
Osiris
Jitzunator
Osiris
2
3
14
3
L
Tsukuyomi
SH0EBD00
Tsukuyomi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,905
Damage
35,828
43,657
Taken
61,736
42,072
Mitigated
56,003
13,516
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,304
651
1,242
2,563
10,157
11,513
269
6,831
3,178
0
11,855
L
6,178
1,795
1,150
2,181
13,063
14,758
0
6,146
6,552
14,677
278
L
11,899
2,896
1,019
502
8,765
5,026
0
3,144
5,352
24,546
0
W
Artemis
DE Loki
Artemis
13,652
3,394
1,009
938
8,389
4,336
1,975
5,919
2,219
0
18,862
W
Kukulkan
DIRTY2124
Kukulkan
15,936
886
1,270
382
6,422
4,183
1,507
5,386
899
44,343
0
L
6,697
325
1,975
2,289
10,659
9,052
0
2,782
7,473
17,019
0
W
6,476
793
807
1,348
8,819
9,717
667
5,636
3,096
13,264
0
L
Ymir
5,859
1,221
600
3,826
17,248
20,479
0
7,118
9,392
11,489
0
W
Osiris
Jitzunator
Osiris
11,537
1,382
1,671
2,286
9,870
12,323
340
5,711
3,910
2,615
15,457
L
Tsukuyomi
SH0EBD00
Tsukuyomi
5,195
1,350
0
1,521
12,001
6,688
214
4,881
6,741
0
9,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
37,972
121
Minions Killed
96
0
Camps Cleared
0
1,013,941
Distance Traveled
880,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,847
785
10
1
0
212,848
0
L
Atlas
7,686
769
19
2
0
180,914
0
L
Hera
7,082
708
28
3
0
172,244
0
W
Artemis
9,807
981
18
2
0
197,461
0
W
Kukulkan
9,831
983
72
7
0
213,062
0
L
Tiamat
7,330
733
27
3
0
182,712
0
W
Charon
8,937
894
10
1
0
185,615
0
L
Ymir
8,955
896
12
1
0
174,319
0
W
Osiris
8,511
851
11
1
0
204,955
0
L
Tsukuyomi
6,919
692
10
1
0
170,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role