Player Matchup

Sun Wukong
Sun Wukong
BigLettuce
Sun Wukong
Level 77
God Stats
1W - 2L
1,306 SR
Queue Stats
15W - 14L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
Bosco420
Kukulkan
Level 145
God Stats
5W - 2L
1,810 SR
Queue Stats
52W - 51L
1,524 Elo+
Party 2
Rama
Rama
Mharavok
Rama
Level 109
God Stats
1W - 2L
1,524 SR
Queue Stats
175W - 135L
1,535 Elo+
Solo
Mercury
Mercury
indubiitably
Mercury
Level 125
God Stats
5W - 3L
1,552 SR
Queue Stats
46W - 37L
1,612 Elo+
Party 2
Osiris
Osiris
teckmoe
Osiris
Level 130
God Stats
2W - 5L
1,286 SR
Queue Stats
49W - 46L
1,535 Elo+
Party 2
Team Averages
Level 117
1,495 SR
1,546 Elo+

VS

Team Averages
Level 123
1,711 SR
1,618 Elo+
Erlang Shen
Erlang Shen
KokoBeware
Erlang Shen
Level 134
God Stats
17W - 7L
1,744 SR
Queue Stats
170W - 105L
1,587 Elo+
Solo
Discordia
Discordia
Lawantify
Discordia
Level 125
God Stats
30W - 19L
1,666 SR
Queue Stats
78W - 57L
1,565 Elo+
Solo
Arachne
Arachne
Shapaparappa
Arachne
Level 87
God Stats
8W - 3L
1,657 SR
Queue Stats
116W - 94L
1,581 Elo+
Solo
Rama
Rama
TheeMarqi
Rama
Level 123
God Stats
50W - 17L
1,829 SR
Queue Stats
114W - 51L
1,683 Elo+
Party 1
Atlas
Atlas
iPhilAmazing
Atlas
Level 146
God Stats
95W - 69L
1,659 SR
Queue Stats
632W - 402L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigLettuce
Sun Wukong
13
1 / 0 / 1
7,140
893
4,773
5,607
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Bosco420
Kukulkan
14
0 / 0 / 1
7,441
930
5,825
3,946
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
13
1 / 1 / 1
7,121
890
4,154
6,253
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
indubiitably
Mercury
12
1 / 2 / 1
6,532
817
1,949
5,728
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
teckmoe
Osiris
13
1 / 1 / 1
7,044
881
3,105
7,146
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KokoBeware
Erlang Shen
13
0 / 1 / 1
6,819
852
2,418
7,374
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
Lawantify
Discordia
12
1 / 2 / 2
6,712
839
8,850
5,349
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Shapaparappa
Arachne
11
1 / 1 / 0
6,385
798
1,526
4,309
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
14
0 / 0 / 3
7,221
903
3,005
3,906
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 2
6,894
862
4,545
5,031
3,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
4
4
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigLettuce
Sun Wukong
1
0
1
1.5
W
Kukulkan
Bosco420
Kukulkan
0
0
1
0.5
L
Erlang Shen
KokoBeware
Erlang Shen
0
1
1
0.5
L
Discordia
Lawantify
Discordia
1
2
2
1
W
Rama
1
1
1
1.5
L
Arachne
Shapaparappa
Arachne
1
1
0
1
L
Rama
0
0
3
1.5
L
2
0
2
3
W
Mercury
indubiitably
Mercury
1
2
1
0.75
W
Osiris
teckmoe
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
20,344
28,680
Taken
25,969
18,523
Mitigated
16,096
5,664
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigLettuce
Sun Wukong
4,773
751
0
1,135
5,607
4,875
353
2,755
2,557
0
18,147
W
Kukulkan
Bosco420
Kukulkan
5,825
635
0
578
3,946
1,626
64
1,516
2,430
34,320
0
L
Erlang Shen
KokoBeware
Erlang Shen
2,418
833
0
651
7,374
6,343
0
605
6,769
0
18,855
L
Discordia
Lawantify
Discordia
8,850
322
0
375
5,349
2,163
0
989
4,360
22,476
0
W
Rama
4,154
3,023
0
1,514
6,253
2,662
954
3,934
2,319
0
16,063
L
Arachne
Shapaparappa
Arachne
1,526
929
0
1,644
4,309
1,906
0
970
3,339
0
5,508
L
Rama
3,005
2,526
0
1,501
3,906
1,795
0
1,753
2,153
0
26,510
L
4,545
1,288
0
925
5,031
3,889
0
1,508
3,523
10,021
0
W
Mercury
indubiitably
Mercury
1,949
375
0
800
5,728
2,630
0
2,826
2,853
0
8,801
W
Osiris
teckmoe
Osiris
3,105
918
0
1,637
7,146
6,730
270
2,364
4,652
0
15,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
34,031
210
Minions Killed
166
0
Camps Cleared
0
953,061
Distance Traveled
797,655
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,140
893
40
5
0
196,931
0
W
Kukulkan
7,441
930
86
11
0
189,346
0
L
Erlang Shen
6,819
852
38
5
0
188,588
0
L
Discordia
6,712
839
30
4
0
167,184
0
W
Rama
7,121
890
32
4
0
197,227
0
L
Arachne
6,385
798
12
2
0
69,592
2
L
Rama
7,221
903
70
9
0
183,672
0
L
Atlas
6,894
862
16
2
0
188,619
3
W
Mercury
6,532
817
20
3
0
193,384
0
W
Osiris
7,044
881
32
4
0
176,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role