Player Matchup

Pele
Pele
Gold III
Kxu0
Pele
Gold III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 83L
1,571 MMR
Party 1
Tyr
Tyr
Gold III
MrSoSimple
Tyr
Gold III
Level 160
God Stats
3W - 2L
1,773 SR
Queue Stats
69W - 64L
1,685 MMR
Solo
Jing Wei
Jing Wei
Gold I
Mrwoodgrain
Jing Wei
Gold I
Level 144
God Stats
45W - 42L
1,650 SR
Queue Stats
132W - 121L
1,773 MMR
Party 1
Zeus
Zeus
Gold I
UCOMEGETSOME187
Zeus
Gold I
Level 242
God Stats
19W - 16L
1,669 SR
Queue Stats
717W - 725L
1,672 MMR
Solo
Mulan
Mulan
Platinum IV
starlingfan
Mulan
Platinum IV
Level 157
God Stats
8W - 12L
1,483 SR
Queue Stats
400W - 395L
1,668 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 166
1,615 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,530 SR
1,616 MMR
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Platinum III
TwoInchCoQQ
Charon
Platinum III
Level 71
God Stats
5W - 8L
1,500 SR
Queue Stats
379W - 376L
1,693 MMR
Solo
Kali
Kali
Gold V
Zacolin99
Kali
Gold V
Level 63
God Stats
1W - 1L
1,810 SR
Queue Stats
6W - 2L
1,721 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
viggggg
Sun Wukong
Gold I
Level 59
God Stats
1W - 3L
1,339 SR
Queue Stats
174W - 176L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kxu0
Pele
9
1 / 1 / 1
5,233
523
4,114
8,457
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,122
612
3,767
7,802
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Mrwoodgrain
Jing Wei
12
1 / 0 / 2
6,661
666
4,954
6,196
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,142
614
4,450
3,938
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 2
5,964
596
3,860
6,077
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AmaterasuThothFreyaIshtar

VS

Bans
Ao KuangArachneChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 0
5,690
569
2,907
5,878
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
8
0 / 3 / 0
4,837
484
1,838
6,053
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
8
0 / 0 / 1
5,254
525
4,040
7,412
5,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
10
0 / 1 / 1
5,287
529
2,934
7,531
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
viggggg
Sun Wukong
11
0 / 0 / 0
6,179
618
3,951
7,718
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
0
1
L
Anhur
 
Anhur
0
3
0
0
W
Pele
Kxu0
Pele
1
1
1
1.5
W
0
0
0
0
W
Jing Wei
Mrwoodgrain
Jing Wei
1
0
2
2
L
Charon
0
0
1
0.5
W
1
0
0
1
L
Kali
0
1
1
0.5
W
1
0
2
2
L
Sun Wukong
viggggg
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
15,670
32,470
Taken
34,592
15,803
Mitigated
16,747
13,545
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,907
323
871
2,258
5,878
1,964
0
1,856
4,022
45,647
0
L
Anhur
 
Anhur
1,838
987
0
1,190
6,053
1,847
0
0
6,053
0
30,441
W
Pele
Kxu0
Pele
4,114
1,960
0
1,850
8,457
2,910
0
1,869
6,588
0
37,769
W
3,767
466
0
4,805
7,802
5,643
0
239
7,563
0
46,512
W
Jing Wei
Mrwoodgrain
Jing Wei
4,954
3,371
0
3,389
6,196
1,860
544
461
5,735
0
49,797
L
Charon
4,040
888
0
1,767
7,412
5,364
0
1,628
5,784
18,116
0
W
4,450
252
0
1,124
3,938
1,429
0
1,870
2,068
56,247
0
L
Kali
2,934
1,527
0
1,877
7,531
2,845
0
966
6,565
0
42,899
W
3,860
401
0
2,377
6,077
3,961
0
2,508
3,569
0
23,767
L
Sun Wukong
viggggg
Sun Wukong
3,951
569
0
2,479
7,718
4,727
0
0
7,718
0
47,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
27,247
360
Minions Killed
326
0
Camps Cleared
0
1,073,539
Distance Traveled
1,014,304
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,690
569
83
8
0
203,614
0
L
Anhur
4,837
484
55
6
0
156,091
2
W
Pele
5,233
523
54
5
0
246,558
0
W
Tyr
6,122
612
84
8
0
209,745
5
W
Jing Wei
6,661
666
90
9
0
194,297
0
L
Charon
5,254
525
19
2
0
212,910
2
W
Zeus
6,142
614
105
11
0
198,974
1
L
Kali
5,287
529
69
7
0
234,594
0
W
Mulan
5,964
596
27
3
0
223,965
3
L
Sun Wukong
6,179
618
100
10
0
207,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role