Player Matchup

Ishtar
Ishtar
BobLee36
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,362 Elo+
Party 1
Odin
Odin
Maarrc
Odin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,613 Elo+
Party 1
Thoth
Thoth
Slaky28
Thoth
Level 105
God Stats
0W - 1L
1,480 SR
Queue Stats
21W - 16L
1,536 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,504 Elo+

VS

Team Averages
Level 101
1,472 SR
1,457 Elo+
Fenrir
Fenrir
CallMeSquid01
Fenrir
Level 102
God Stats
4W - 2L
1,335 SR
Queue Stats
37W - 39L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
Drake_Till_Death
Aphrodite
Level 118
God Stats
6W - 2L
1,555 SR
Queue Stats
60W - 52L
1,446 Elo+
Party 2
King Arthur
King Arthur
Tastykakes66
King Arthur
Level 84
God Stats
30W - 41L
1,526 SR
Queue Stats
147W - 153L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BobLee36
Ishtar
10
0 / 7 / 0
8,143
626
10,019
12,017
4,302
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Maarrc
Odin
10
0 / 4 / 0
8,019
617
6,303
16,646
10,633
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Slaky28
Thoth
11
0 / 8 / 0
8,249
635
8,490
10,823
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 9
10,988
845
12,457
15,391
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
13
7 / 0 / 7
10,587
814
10,444
8,385
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Tastykakes66
King Arthur
13
4 / 0 / 14
10,593
815
11,861
12,562
13,397
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
19
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BobLee36
Ishtar
0
7
0
0
W
8
0
9
12.5
W
Aphrodite
7
0
7
10.5
L
Odin
Maarrc
Odin
0
4
0
0
L
Thoth
Slaky28
Thoth
0
8
0
0
W
King Arthur
Tastykakes66
King Arthur
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
34,762
39,486
Taken
36,338
18,219
Mitigated
33,837
2,605
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BobLee36
Ishtar
10,019
5,989
0
835
12,017
4,302
0
2,109
9,686
0
29,030
W
12,457
3,182
0
3,584
15,391
16,091
662
3,880
11,511
0
34,490
W
Aphrodite
10,444
1,388
4,800
4,528
8,385
4,349
747
2,099
6,286
43,837
0
L
Odin
Maarrc
Odin
6,303
1,815
0
1,770
16,646
10,633
0
5,985
10,344
1,486
15,867
L
Thoth
Slaky28
Thoth
8,490
511
0
0
10,823
3,284
0
2,851
7,628
39,209
0
W
King Arthur
Tastykakes66
King Arthur
11,861
432
0
877
12,562
13,397
240
2,958
9,604
0
35,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
32,168
110
Minions Killed
139
0
Camps Cleared
0
594,833
Distance Traveled
692,235
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,143
626
27
2
0
181,240
5
W
Fenrir
10,988
845
32
2
0
247,247
0
W
Aphrodite
10,587
814
70
5
0
194,688
0
L
Odin
8,019
617
40
3
0
220,025
0
L
Thoth
8,249
635
43
3
0
193,568
0
W
King Arthur
10,593
815
37
3
0
250,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role