Player Matchup

Janus
Janus
Claude40
Janus
Level 91
God Stats
0W - 4L
1,432 SR
Queue Stats
11W - 8L
1,462 Elo+
Party 1
Yemoja
Yemoja
Skysword455
Yemoja
Level 124
God Stats
59W - 68L
1,454 SR
Queue Stats
204W - 215L
1,483 Elo+
Solo
Neith
Neith
SuperSonic89686
Neith
Level 41
God Stats
55W - 51L
1,418 SR
Queue Stats
153W - 132L
1,468 Elo+
Solo
Achilles
Achilles
Trouillon6913
Achilles
Level 35
God Stats
1W - 2L
1,496 SR
Queue Stats
9W - 6L
1,504 Elo+
Party 1
Thanatos
Thanatos
dr0pf34r
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 1
Team Averages
Level 62
1,460 SR
1,469 Elo+

VS

Team Averages
Level 84
1,506 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
CT-5756
Susano
Level 106
God Stats
9W - 3L
1,437 SR
Queue Stats
316W - 306L
1,510 Elo+
Solo
Geb
Geb
broter788
Geb
Level 48
God Stats
5W - 8L
1,366 SR
Queue Stats
102W - 110L
1,413 Elo+
Solo
Anubis
Anubis
mandis125
Anubis
Level 86
God Stats
32W - 17L
1,683 SR
Queue Stats
220W - 172L
1,530 Elo+
Solo
Hou Yi
Hou Yi
samurol543
Hou Yi
Level 69
God Stats
2W - 1L
1,546 SR
Queue Stats
53W - 40L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Claude40
Janus
12
0 / 3 / 3
6,447
537
2,973
8,360
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
9
0 / 2 / 2
5,755
480
1,886
9,007
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
5,635
470
5,820
6,669
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Trouillon6913
Achilles
10
0 / 3 / 1
5,389
449
2,860
8,147
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
dr0pf34r
Thanatos
12
3 / 4 / 0
6,756
563
4,542
12,653
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 2 / 1
7,435
620
7,121
10,962
8,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
CT-5756
Susano
12
4 / 0 / 5
7,272
606
6,564
6,916
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
5,773
481
3,405
9,700
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
mandis125
Anubis
13
3 / 1 / 2
7,925
660
5,931
6,016
2,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
samurol543
Hou Yi
11
1 / 0 / 1
6,485
540
5,664
5,403
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
1
2.25
W
Susano
CT-5756
Susano
4
0
5
6.5
L
Janus
Claude40
Janus
0
3
3
0.5
L
Yemoja
0
2
2
0.5
L
0
1
0
0
L
Achilles
Trouillon6913
Achilles
0
3
1
0.17
W
1
1
2
2
L
Thanatos
dr0pf34r
Thanatos
3
4
0
0.75
W
Anubis
mandis125
Anubis
3
1
2
4
W
Hou Yi
samurol543
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
28,685
44,836
Taken
38,997
20,604
Mitigated
20,622
15,364
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,121
803
0
4,034
10,962
8,122
0
397
10,537
38
43,964
W
Susano
CT-5756
Susano
6,564
701
0
3,240
6,916
2,644
0
627
6,241
0
47,447
L
Janus
Claude40
Janus
2,973
419
0
890
8,360
2,390
0
3,546
4,814
56,077
0
L
Yemoja
1,886
1,000
2,255
2,844
9,007
4,965
0
2,509
6,498
14,531
0
L
5,820
2,340
0
1,510
6,669
2,191
0
1,714
4,955
0
42,789
L
Achilles
Trouillon6913
Achilles
2,860
849
0
983
8,147
6,235
0
0
8,147
0
19,738
W
3,405
629
0
3,700
9,700
5,388
189
831
8,869
15,703
0
L
Thanatos
dr0pf34r
Thanatos
4,542
1,241
0
6,882
12,653
4,823
0
1,605
11,048
0
49,556
W
Anubis
mandis125
Anubis
5,931
197
0
3,397
6,016
2,574
4
2,013
3,847
65,699
0
W
Hou Yi
samurol543
Hou Yi
5,664
3,189
0
2,138
5,403
1,894
0
759
4,644
0
47,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
34,890
296
Minions Killed
369
0
Camps Cleared
0
1,161,966
Distance Traveled
1,205,743
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,435
620
77
6
0
222,301
0
W
Susano
7,272
606
63
5
0
307,069
0
L
Janus
6,447
537
100
8
0
237,660
0
L
Yemoja
5,755
480
10
1
0
239,518
4
L
Neith
5,635
470
74
6
0
199,295
4
L
Achilles
5,389
449
25
2
0
221,328
0
W
Geb
5,773
481
19
2
0
222,102
2
L
Thanatos
6,756
563
87
7
0
264,165
0
W
Anubis
7,925
660
120
10
0
224,008
5
W
Hou Yi
6,485
540
90
8
0
230,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role