Player Matchup

Merlin
Merlin
 
Merlin
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Ciligerthy
Nike
Level 57
God Stats
5W - 2L
1,773 SR
Queue Stats
232W - 210L
1,521 Elo+
Party 3
Bacchus
Bacchus
Equizu Ocha
Bacchus
Level 89
God Stats
1W - 1L
1,242 SR
Queue Stats
80W - 90L
1,478 Elo+
Solo
Hou Yi
Hou Yi
Keysxr
Hou Yi
Level 105
God Stats
2W - 0L
1,675 SR
Queue Stats
90W - 60L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
MARKKP123
Sun Wukong
Level 120
God Stats
1W - 1L
1,193 SR
Queue Stats
232W - 210L
1,517 Elo+
Party 2
Team Averages
Level 120
1,477 SR
1,506 Elo+

VS

Team Averages
Level 147
1,466 SR
1,528 Elo+
Hades
Hades
HorrorJr
Hades
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
108W - 112L
1,469 Elo+
Solo
Charybdis
Charybdis
OregonGrown19
Charybdis
Level 161
God Stats
7W - 8L
1,763 SR
Queue Stats
614W - 629L
1,563 Elo+
Solo
Hun Batz
Hun Batz
Osiiriix
Hun Batz
Level 158
God Stats
1W - 3L
1,181 SR
Queue Stats
218W - 241L
1,546 Elo+
Party 1
Sol
Sol
ShakeZoolaa
Sol
Level 154
God Stats
1W - 1L
1,561 SR
Queue Stats
79W - 73L
1,546 Elo+
Party 1
Izanami
Izanami
Zatchmoe69
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 0 / 2
6,811
1,362
5,531
2,924
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 7
5,229
1,046
4,102
5,556
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Equizu Ocha
Bacchus
8
0 / 1 / 6
5,162
1,032
2,083
4,154
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Keysxr
Hou Yi
7
0 / 2 / 3
4,633
927
3,561
3,103
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MARKKP123
Sun Wukong
11
2 / 0 / 5
5,687
1,137
4,086
4,402
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HorrorJr
Hades
9
0 / 2 / 3
5,030
1,006
5,564
7,549
3,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
OregonGrown19
Charybdis
9
4 / 2 / 0
5,462
1,092
4,938
4,470
1,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Osiiriix
Hun Batz
9
0 / 2 / 4
5,010
1,002
3,554
4,971
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 3
5,351
1,070
3,897
3,488
1,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Zatchmoe69
Izanami
1
0 / 0 / 0
1,204
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
7
Kills
4
4
Deaths
7
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
2
6
W
0
1
7
3.5
W
Bacchus
Equizu Ocha
Bacchus
0
1
6
3
L
Hades
HorrorJr
Hades
0
2
3
0.75
W
Hou Yi
Keysxr
Hou Yi
0
2
3
0.75
W
Sun Wukong
MARKKP123
Sun Wukong
2
0
5
4.5
L
Charybdis
OregonGrown19
Charybdis
4
2
0
2
L
Hun Batz
Osiiriix
Hun Batz
0
2
4
1
L
0
1
3
1.5
L
Izanami
Zatchmoe69
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
17,953
20,139
Taken
20,478
13,613
Mitigated
9,233
6,496
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,531
731
908
871
2,924
1,363
396
1,551
1,373
16,062
0
W
4,102
154
1,680
865
5,556
3,974
0
2,199
3,357
0
10,830
W
Bacchus
Equizu Ocha
Bacchus
2,083
125
367
718
4,154
4,193
0
1,657
2,497
2,932
0
L
Hades
HorrorJr
Hades
5,564
450
65
2,941
7,549
3,719
0
3,057
4,492
8,045
0
W
Hou Yi
Keysxr
Hou Yi
3,561
1,165
55
241
3,103
1,169
396
1,110
1,993
0
4,287
W
Sun Wukong
MARKKP123
Sun Wukong
4,086
492
323
468
4,402
2,914
0
2,944
1,458
0
6,262
L
Charybdis
OregonGrown19
Charybdis
4,938
1,493
430
1,283
4,470
1,646
0
2,028
2,442
0
8,041
L
Hun Batz
Osiiriix
Hun Batz
3,554
137
429
959
4,971
2,585
0
1,466
3,505
0
6,715
L
3,897
493
386
1,408
3,488
1,283
0
1,063
2,425
12,323
0
L
Izanami
Zatchmoe69
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
22,057
50
Minions Killed
43
0
Camps Cleared
0
477,223
Distance Traveled
350,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,811
1,362
25
5
0
94,027
0
W
Nike
5,229
1,046
10
2
0
94,503
0
W
Bacchus
5,162
1,032
6
1
0
100,904
0
L
Hades
5,030
1,006
8
2
0
82,552
0
W
Hou Yi
4,633
927
5
1
0
78,196
0
W
Sun Wukong
5,687
1,137
4
1
0
109,593
0
L
Charybdis
5,462
1,092
6
1
0
86,233
0
L
Hun Batz
5,010
1,002
8
2
0
92,571
0
L
Sol
5,351
1,070
21
4
0
89,287
0
L
Izanami
1,204
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role