Player Matchup

Chernobog
Chernobog
ChiefDaiko
Chernobog
Level 27
God Stats
7W - 13L
1,466 SR
Queue Stats
8W - 18L
1,199 Elo+
Party 2
Sobek
Sobek
HanSoloQ6175
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,401 Elo+
Party 2
Baron Samedi
Baron Samedi
Norf Slushie
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,125 Elo+
Party 2
Team Averages
Level 46
1,489 SR
1,241 Elo+

VS

Team Averages
Level 63
1,426 SR
1,361 Elo+
Cu Chulainn
Cu Chulainn
DCTheKid13
Cu Chulainn
Level 63
God Stats
3W - 7L
1,314 SR
Queue Stats
210W - 207L
1,335 Elo+
Party 1
Cupid
Cupid
Spliffuz
Cupid
Level 67
God Stats
58W - 55L
1,498 SR
Queue Stats
143W - 165L
1,423 Elo+
Solo
Freya
Freya
tgoat060118
Freya
Level 60
God Stats
8W - 6L
1,466 SR
Queue Stats
215W - 223L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChiefDaiko
Chernobog
13
6 / 6 / 6
10,786
830
13,846
13,598
6,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 1 / 12
9,947
765
7,946
16,166
19,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Norf Slushie
Baron Samedi
14
6 / 3 / 6
10,529
810
12,203
13,208
7,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DCTheKid13
Cu Chulainn
13
5 / 3 / 2
10,561
812
10,234
14,719
18,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
Spliffuz
Cupid
12
3 / 4 / 1
9,511
732
11,126
12,356
4,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 7 / 2
8,986
691
13,211
15,775
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
9
10
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChiefDaiko
Chernobog
6
6
6
1.5
L
Cu Chulainn
DCTheKid13
Cu Chulainn
5
3
2
2
W
2
1
12
8
W
Baron Samedi
Norf Slushie
Baron Samedi
6
3
6
3
L
Cupid
Spliffuz
Cupid
3
4
1
0.88
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,995
Damage
34,571
42,972
Taken
42,850
33,082
Mitigated
28,052
12,376
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChiefDaiko
Chernobog
13,846
9,805
0
2,095
13,598
6,033
929
3,712
9,604
0
35,886
L
Cu Chulainn
DCTheKid13
Cu Chulainn
10,234
1,437
0
698
14,719
18,053
52
5,006
9,713
0
23,013
W
7,946
1,143
283
2,702
16,166
19,943
0
5,676
9,973
17,413
1,135
W
Baron Samedi
Norf Slushie
Baron Samedi
12,203
1,393
1,526
5,770
13,208
7,106
0
4,848
8,239
47,584
0
L
Cupid
Spliffuz
Cupid
11,126
7,104
1,538
3,650
12,356
4,314
490
6,884
5,472
0
35,031
L
13,211
4,276
0
3,924
15,775
5,685
279
7,590
8,185
31,550
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
29,058
121
Minions Killed
83
0
Camps Cleared
0
673,933
Distance Traveled
619,304
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,786
830
46
4
0
213,152
0
L
Cu Chulainn
10,561
812
11
1
0
207,992
0
W
Sobek
9,947
765
21
2
0
249,163
0
W
Baron Samedi
10,529
810
54
4
0
211,618
0
L
Cupid
9,511
732
39
3
0
203,811
4
L
Freya
8,986
691
33
3
0
207,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role