Player Matchup

Anubis
Anubis
Angel-OfDeath96
Anubis
Level 109
God Stats
4W - 2L
1,423 SR
Queue Stats
53W - 65L
1,417 Elo+
Solo
Horus
Horus
ChickenzGodz
Horus
Level 54
God Stats
4W - 4L
1,792 SR
Queue Stats
169W - 149L
1,490 Elo+
Solo
Neith
Neith
Kaijulord223
Neith
Level 81
God Stats
4W - 10L
1,355 SR
Queue Stats
443W - 425L
1,454 Elo+
Solo
Ne Zha
Ne Zha
allgamerweezy
Ne Zha
Level 168
God Stats
2W - 0L
1,817 SR
Queue Stats
41W - 44L
1,361 Elo+
Solo
King Arthur
King Arthur
xKFC_Chicken0
King Arthur
Level 103
God Stats
3W - 6L
1,346 SR
Queue Stats
24W - 21L
1,486 Elo+
Solo
Team Averages
Level 103
1,547 SR
1,442 Elo+

VS

Team Averages
Level 88
1,561 SR
1,469 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Quidbemo
Loki
Level 66
God Stats
10W - 12L
1,450 SR
Queue Stats
82W - 88L
1,391 Elo+
Solo
Anhur
Anhur
YoungSnupe17
Anhur
Level 47
God Stats
2W - 1L
1,728 SR
Queue Stats
82W - 76L
1,510 Elo+
Party 1
Hercules
Hercules
beefy_rubble3
Hercules
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 92L
1,408 Elo+
Solo
Vulcan
Vulcan
pab70q
Vulcan
Level 144
God Stats
82W - 69L
1,628 SR
Queue Stats
508W - 508L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,376
552
16,191
14,588
6,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 4
8,113
477
5,015
13,309
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 3
7,853
462
6,728
9,530
3,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 3 / 2
9,381
552
8,145
12,636
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
xKFC_Chicken0
King Arthur
16
3 / 0 / 1
9,862
580
11,425
17,912
22,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 3
8,437
496
6,585
16,048
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
14
3 / 4 / 0
8,794
517
6,413
15,997
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 1
8,260
486
7,533
15,778
6,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
beefy_rubble3
Hercules
14
0 / 2 / 0
7,983
470
8,409
14,903
13,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
pab70q
Vulcan
13
1 / 5 / 3
7,949
468
11,127
11,513
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
8
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
3
2.5
W
4
2
7
3.75
W
1
1
4
3
W
1
2
3
1.25
L
Loki
3
4
0
0.75
L
2
4
1
0.63
W
7
3
2
2.67
L
Hercules
beefy_rubble3
Hercules
0
2
0
0
L
Vulcan
pab70q
Vulcan
1
5
3
0.5
W
King Arthur
xKFC_Chicken0
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
40,067
67,975
Taken
74,239
50,282
Mitigated
44,061
22,736
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,585
1,213
0
5,396
16,048
14,628
0
3,690
12,358
28,832
0
W
16,191
395
0
8,922
14,588
6,548
1,148
9,910
4,678
86,364
0
W
5,015
2,917
1,838
4,226
13,309
12,918
107
2,578
10,731
0
26,357
W
6,728
2,142
0
2,359
9,530
3,226
422
1,516
8,014
0
58,430
L
Loki
6,413
2,466
0
1,498
15,997
5,651
804
4,415
11,582
0
71,820
L
7,533
4,155
0
6,974
15,778
6,079
0
1,947
13,831
0
74,670
W
8,145
1,683
0
2,578
12,636
5,501
0
2,263
10,373
0
73,274
L
Hercules
beefy_rubble3
Hercules
8,409
1,837
0
3,166
14,903
13,584
0
0
14,903
0
57,337
L
Vulcan
pab70q
Vulcan
11,127
6,268
0
3,164
11,513
4,119
0
6,139
5,374
54,938
0
W
King Arthur
xKFC_Chicken0
King Arthur
11,425
1,527
201
2,612
17,912
22,089
32
1,445
16,467
0
80,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
41,423
458
Minions Killed
439
0
Camps Cleared
0
1,706,161
Distance Traveled
1,639,672
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,437
496
26
2
0
333,227
2
W
Anubis
9,376
552
130
8
0
322,804
2
W
Horus
8,113
477
38
2
0
370,587
0
W
Neith
7,853
462
89
5
0
316,814
0
L
Loki
8,794
517
108
6
0
340,428
0
L
Anhur
8,260
486
122
7
0
304,459
0
W
Ne Zha
9,381
552
79
5
0
348,934
0
L
Hercules
7,983
470
92
5
0
313,404
0
L
Vulcan
7,949
468
91
5
0
348,154
3
W
King Arthur
9,862
580
122
7
0
347,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role