Player Matchup

Hachiman
Hachiman
Eule212
Hachiman
Level 35
God Stats
1W - 3L
1,174 SR
Queue Stats
2W - 7L
1,195 Elo+
Solo
Anubis
Anubis
Jolenrobo
Anubis
Level 37
God Stats
7W - 2L
1,495 SR
Queue Stats
72W - 78L
1,367 Elo+
Party 1
Arachne
Arachne
TikoSchild69
Arachne
Level 81
God Stats
13W - 4L
1,552 SR
Queue Stats
339W - 338L
1,432 Elo+
Party 1
Tiamat
Tiamat
lI NoHxpe Il
Tiamat
Level 103
God Stats
2W - 1L
1,544 SR
Queue Stats
245W - 236L
1,485 Elo+
Solo
Tyr
Tyr
truly__gintoki
Tyr
Level 84
God Stats
1W - 4L
1,322 SR
Queue Stats
231W - 216L
1,428 Elo+
Solo
Team Averages
Level 68
1,418 SR
1,381 Elo+

VS

Team Averages
Level 54
1,502 SR
1,447 Elo+
Izanami
Izanami
Ciggy002
Izanami
Level 39
God Stats
6W - 4L
1,485 SR
Queue Stats
31W - 37L
1,412 Elo+
Party 2
Poseidon
Poseidon
OkamiPt311
Poseidon
Level 69
God Stats
4W - 4L
1,661 SR
Queue Stats
120W - 135L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
RenanVilela35
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
SnowWallker
Ao Kuang
Level 62
God Stats
7W - 8L
1,553 SR
Queue Stats
85W - 94L
1,477 Elo+
Party 2
Ares
Ares
ajpgamer2
Ares
Level 41
God Stats
0W - 1L
1,313 SR
Queue Stats
30W - 22L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eule212
Hachiman
16
3 / 1 / 6
10,013
589
12,736
10,839
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Jolenrobo
Anubis
16
5 / 5 / 2
10,114
595
15,060
15,468
7,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TikoSchild69
Arachne
18
10 / 2 / 1
11,412
671
12,349
12,776
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
2 / 3 / 0
9,809
577
10,450
11,078
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 10
9,856
580
7,945
21,861
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ciggy002
Izanami
14
0 / 5 / 2
8,137
479
4,813
14,518
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OkamiPt311
Poseidon
14
4 / 5 / 4
8,693
511
12,363
12,580
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
13
1 / 2 / 1
8,151
479
4,555
12,049
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
SnowWallker
Ao Kuang
16
7 / 7 / 4
9,655
568
14,518
21,834
9,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
1 / 4 / 3
7,917
466
6,438
14,621
14,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
23
Kills
13
13
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ciggy002
Izanami
0
5
2
0.2
W
Hachiman
Eule212
Hachiman
3
1
6
6
W
Anubis
Jolenrobo
Anubis
5
5
2
1.2
L
Poseidon
OkamiPt311
Poseidon
4
5
4
1.2
L
Guan Yu
1
2
1
0.75
L
Ao Kuang
SnowWallker
Ao Kuang
7
7
4
1.29
W
Arachne
TikoSchild69
Arachne
10
2
1
5.25
L
Ares
1
4
3
0.63
W
Tiamat
2
3
0
0.67
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,540
Damage
42,687
72,022
Taken
75,602
46,043
Mitigated
42,793
26,668
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ciggy002
Izanami
4,813
3,422
0
3,471
14,518
5,828
891
517
14,001
0
66,815
W
Hachiman
Eule212
Hachiman
12,736
9,319
0
4,061
10,839
4,006
3,419
3,515
7,308
0
74,918
W
Anubis
Jolenrobo
Anubis
15,060
794
0
6,262
15,468
7,889
1,215
9,913
5,107
77,127
0
L
Poseidon
OkamiPt311
Poseidon
12,363
1,819
0
1,000
12,580
4,011
0
6,801
5,731
58,357
0
L
Guan Yu
4,555
622
176
1,298
12,049
9,333
0
7,375
3,586
0
40,725
L
Ao Kuang
SnowWallker
Ao Kuang
14,518
4,500
0
3,987
21,834
9,047
0
5,067
16,716
75,772
2,183
W
Arachne
TikoSchild69
Arachne
12,349
8,409
0
5,229
12,776
6,683
0
5,330
7,336
0
104,992
L
Ares
6,438
665
0
1,644
14,621
14,574
138
4,475
10,058
18,954
0
W
Tiamat
10,450
1,313
0
3,882
11,078
7,478
2,423
3,563
7,480
67,366
0
W
7,945
1,162
0
7,234
21,861
19,987
0
9,780
11,839
0
29,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
42,553
493
Minions Killed
445
0
Camps Cleared
0
1,665,193
Distance Traveled
1,601,074
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,137
479
128
8
0
296,029
5
W
Hachiman
10,013
589
130
8
0
297,188
0
W
Anubis
10,114
595
103
6
0
281,764
0
L
Poseidon
8,693
511
98
6
0
310,530
1
L
Guan Yu
8,151
479
91
5
0
327,634
0
L
Ao Kuang
9,655
568
109
6
0
311,547
0
W
Arachne
11,412
671
132
8
0
422,701
0
L
Ares
7,917
466
19
1
0
355,334
0
W
Tiamat
9,809
577
99
6
0
306,015
0
W
Tyr
9,856
580
29
2
0
357,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role