Player Matchup

Sol
Sol
Enssx9
Sol
Level 140
God Stats
47W - 55L
1,604 SR
Queue Stats
230W - 326L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
LilSheep666_
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,515 Elo+
Party 1
Anubis
Anubis
NiborRb
Anubis
Level 48
God Stats
58W - 87L
1,532 SR
Queue Stats
124W - 229L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
chloex9
Nu Wa
Level 142
God Stats
11W - 11L
1,569 SR
Queue Stats
265W - 380L
1,413 Elo+
Party 1
Hachiman
Hachiman
natsu7772
Hachiman
Level 62
God Stats
12W - 10L
1,532 SR
Queue Stats
177W - 169L
1,487 Elo+
Solo
Team Averages
Level 92
1,547 SR
1,447 Elo+

VS

Team Averages
Level 71
1,236 SR
1,280 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Aseq666
Ratatoskr
Level 26
God Stats
0W - 6L
1,062 SR
Queue Stats
18W - 23L
1,156 Elo+
Party 2
Rama
Rama
EinLenkrad
Rama
Level 29
God Stats
18W - 20L
1,067 SR
Queue Stats
19W - 27L
1,053 Elo+
Party 2
Anubis
Anubis
NuteIIahoden
Anubis
Level 36
God Stats
28W - 32L
1,198 SR
Queue Stats
30W - 36L
1,204 Elo+
Party 2
Bacchus
Bacchus
bjama111
Bacchus
Level 107
God Stats
7W - 12L
1,354 SR
Queue Stats
419W - 418L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Enssx9
Sol
17
4 / 1 / 4
10,655
592
13,491
9,794
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
LilSheep666_
Ao Kuang
18
8 / 3 / 7
11,590
644
12,333
16,414
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
NiborRb
Anubis
16
3 / 4 / 0
9,941
552
10,261
9,539
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
chloex9
Nu Wa
16
5 / 1 / 8
9,843
547
13,048
9,122
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
natsu7772
Hachiman
16
6 / 4 / 2
10,133
563
10,727
13,954
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 1 / 2
9,566
531
6,932
16,730
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Aseq666
Ratatoskr
15
1 / 8 / 0
8,897
494
5,810
19,407
8,147
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 7 / 0
9,577
532
12,959
17,072
7,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
1 / 6 / 1
9,337
519
6,182
18,020
8,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
bjama111
Bacchus
15
1 / 4 / 3
9,214
512
6,773
14,861
18,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
26
Kills
12
13
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
2
5
L
Ratatoskr
Aseq666
Ratatoskr
1
8
0
0.13
L
5
7
0
0.71
W
Sol
Enssx9
Sol
4
1
4
6
W
Ao Kuang
LilSheep666_
Ao Kuang
8
3
7
3.83
W
Anubis
NiborRb
Anubis
3
4
0
0.75
L
Anubis
1
6
1
0.25
L
Bacchus
bjama111
Bacchus
1
4
3
0.63
W
Nu Wa
chloex9
Nu Wa
5
1
8
9
W
Hachiman
natsu7772
Hachiman
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,860
Damage
38,656
58,823
Taken
86,090
22,788
Mitigated
50,647
16,790
Healing
22,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,932
5,224
0
8,363
16,730
7,965
0
11,480
5,250
0
51,786
L
Ratatoskr
Aseq666
Ratatoskr
5,810
1,199
0
1,060
19,407
8,147
0
9,236
10,171
0
90,414
L
12,959
10,125
0
4,209
17,072
7,572
724
7,982
9,090
0
76,801
W
Sol
Enssx9
Sol
13,491
2,794
0
6,242
9,794
3,330
1,842
4,918
4,876
87,888
0
W
Ao Kuang
LilSheep666_
Ao Kuang
12,333
2,660
0
3,577
16,414
6,934
2,128
2,806
13,608
95,319
8,237
W
Anubis
NiborRb
Anubis
10,261
781
0
3,221
9,539
4,518
54
1,160
8,379
73,619
0
L
Anubis
6,182
353
0
6,804
18,020
8,415
0
14,577
3,443
69,002
0
L
Bacchus
bjama111
Bacchus
6,773
578
0
1,938
14,861
18,548
0
5,858
9,003
37,335
0
W
Nu Wa
chloex9
Nu Wa
13,048
3,050
0
375
9,122
2,955
1,138
2,173
6,949
56,652
0
W
Hachiman
natsu7772
Hachiman
10,727
6,991
0
3,375
13,954
5,051
313
1,898
12,056
0
63,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
46,591
608
Minions Killed
516
0
Camps Cleared
0
1,730,570
Distance Traveled
1,667,961
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,566
531
91
5
0
355,248
0
L
Ratatoskr
8,897
494
123
7
0
368,774
0
L
Rama
9,577
532
118
7
0
300,732
0
W
Sol
10,655
592
137
8
0
326,741
5
W
Ao Kuang
11,590
644
137
8
0
392,676
1
W
Anubis
9,941
552
151
8
0
313,489
0
L
Anubis
9,337
519
142
8
0
306,369
0
L
Bacchus
9,214
512
42
2
0
336,838
0
W
Nu Wa
9,843
547
82
5
0
342,777
5
W
Hachiman
10,133
563
101
6
0
354,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role