Player Matchup

Thanatos
Thanatos
Hokage-_-Donnell
Thanatos
Level 14
God Stats
1W - 3L
1,480 SR
Queue Stats
23W - 37L
1,419 Elo+
Party 2
Agni
Agni
Pryvacii-
Agni
Level 67
God Stats
6W - 4L
1,428 SR
Queue Stats
370W - 456L
1,384 Elo+
Party 2
Artio
Artio
S_Flare7
Artio
Level 68
God Stats
4W - 13L
1,188 SR
Queue Stats
309W - 380L
1,401 Elo+
Party 2
Freya
Freya
divinewavy
Freya
Level 27
God Stats
3W - 12L
1,141 SR
Queue Stats
99W - 180L
1,130 Elo+
Party 2
Sobek
Sobek
mArVeLoUs26-_-
Sobek
Level 44
God Stats
15W - 26L
1,480 SR
Queue Stats
178W - 228L
1,416 Elo+
Party 2
Team Averages
Level 44
1,343 SR
1,350 Elo+

VS

Team Averages
Level 62
1,539 SR
1,432 Elo+
Ares
Ares
 
Ares
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BloomerSZN
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,427 Elo+
Party 1
Chang'e
Chang'e
JerryMaster2
Chang'e
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 56L
1,383 Elo+
Solo
Poseidon
Poseidon
TDTheft
Poseidon
Level 62
God Stats
4W - 2L
1,695 SR
Queue Stats
7W - 9L
1,448 Elo+
Party 1
Cupid
Cupid
sladz-_-
Cupid
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 71L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
7,707
482
4,499
12,801
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
13
2 / 10 / 0
8,025
502
7,506
14,192
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
S_Flare7
Artio
13
1 / 5 / 2
7,943
496
9,866
19,550
14,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
12
1 / 4 / 1
7,128
446
5,002
10,405
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
7,029
439
4,784
16,441
15,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 10
7,808
488
7,677
10,589
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
BloomerSZN
Hun Batz
16
10 / 0 / 7
10,020
626
6,737
8,627
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
JerryMaster2
Chang'e
16
3 / 3 / 3
9,881
618
13,715
14,052
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
TDTheft
Poseidon
17
12 / 3 / 7
11,032
690
17,584
10,759
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
sladz-_-
Cupid
14
1 / 1 / 3
8,166
510
8,574
7,631
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
28
28
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
10
3.5
W
Hun Batz
BloomerSZN
Hun Batz
10
0
7
13.5
L
3
6
2
0.67
W
Chang'e
JerryMaster2
Chang'e
3
3
3
1.5
L
Agni
2
10
0
0.2
L
Artio
S_Flare7
Artio
1
5
2
0.4
W
Poseidon
TDTheft
Poseidon
12
3
7
5.17
L
Freya
1
4
1
0.38
L
1
3
1
0.5
W
Cupid
sladz-_-
Cupid
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,657
Damage
54,287
73,389
Taken
51,658
45,085
Mitigated
24,136
23,085
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,677
390
0
1,588
10,589
7,968
354
5,398
4,933
27,810
0
W
Hun Batz
BloomerSZN
Hun Batz
6,737
1,923
0
215
8,627
3,781
566
1,879
6,720
0
74,706
L
4,499
851
0
4,675
12,801
5,036
0
5,590
6,959
0
45,919
W
Chang'e
JerryMaster2
Chang'e
13,715
2,388
1,599
8,566
14,052
5,633
858
9,069
4,983
81,314
0
L
Agni
7,506
636
0
1,965
14,192
5,413
0
9,624
4,120
57,162
0
L
Artio
S_Flare7
Artio
9,866
1,193
100
8,959
19,550
14,404
0
12,920
6,522
65,354
0
W
Poseidon
TDTheft
Poseidon
17,584
3,713
0
740
10,759
3,506
1,071
6,030
4,729
82,950
0
L
Freya
5,002
1,507
0
2,734
10,405
4,388
0
2,795
7,376
36,300
2,230
L
4,784
519
0
4,652
16,441
15,844
0
6,175
9,436
23,427
0
W
Cupid
sladz-_-
Cupid
8,574
4,902
659
4,827
7,631
3,248
866
4,278
3,187
0
62,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
46,907
334
Minions Killed
511
0
Camps Cleared
0
1,515,658
Distance Traveled
1,602,356
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,808
488
36
2
0
314,703
0
W
Hun Batz
10,020
626
87
5
0
391,906
0
L
Thanatos
7,707
482
72
5
0
334,651
0
W
Chang'e
9,881
618
148
9
0
285,721
3
L
Agni
8,025
502
97
6
0
269,054
5
L
Artio
7,943
496
80
5
0
285,645
4
W
Poseidon
11,032
690
144
9
0
318,826
2
L
Freya
7,128
446
73
5
0
285,614
0
L
Sobek
7,029
439
12
1
0
340,694
0
W
Cupid
8,166
510
96
6
0
291,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role