Player Matchup

Anubis
Anubis
Pesky22
Anubis
Level 109
God Stats
3W - 6L
1,315 SR
Queue Stats
69W - 82L
1,365 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Teuchisramen
Cu Chulainn
Level 83
God Stats
19W - 22L
1,402 SR
Queue Stats
202W - 212L
1,282 Elo+
Solo
Bastet
Bastet
TheThumba
Bastet
Level 60
God Stats
7W - 10L
1,733 SR
Queue Stats
79W - 107L
1,358 Elo+
Party 1
Team Averages
Level 84
1,483 SR
1,335 Elo+

VS

Team Averages
Level 55
1,538 SR
1,314 Elo+
Maui
Maui
BamaFreak225
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,257 Elo+
Solo
Arachne
Arachne
DCTheKid13
Arachne
Level 63
God Stats
11W - 5L
1,610 SR
Queue Stats
210W - 207L
1,346 Elo+
Party 2
Freya
Freya
tgoat060118
Freya
Level 60
God Stats
8W - 6L
1,503 SR
Queue Stats
215W - 223L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pesky22
Anubis
16
4 / 5 / 7
12,732
796
18,215
14,835
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Teuchisramen
Cu Chulainn
14
4 / 3 / 6
12,150
759
10,128
22,430
14,871
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
TheThumba
Bastet
14
6 / 5 / 6
12,192
762
11,968
15,875
6,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
11,164
698
4,662
10,684
10,239
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
DCTheKid13
Arachne
13
6 / 7 / 6
12,498
781
17,956
20,399
8,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 5
12,635
790
23,251
19,575
6,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
13
13
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
0
13
6.5
L
Arachne
DCTheKid13
Arachne
6
7
6
1.29
W
Anubis
Pesky22
Anubis
4
5
7
1.5
W
Cu Chulainn
Teuchisramen
Cu Chulainn
4
3
6
2.33
W
Bastet
TheThumba
Bastet
6
5
6
1.8
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,311
Damage
45,869
53,140
Taken
50,658
30,923
Mitigated
25,130
13,703
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,662
189
0
0
10,684
10,239
108
4,766
5,918
18,339
0
L
Arachne
DCTheKid13
Arachne
17,956
12,678
0
1,804
20,399
8,472
1,115
6,275
14,124
0
55,190
W
Anubis
Pesky22
Anubis
18,215
445
0
5,109
14,835
9,129
630
9,025
5,810
79,907
0
W
Cu Chulainn
Teuchisramen
Cu Chulainn
10,128
2,024
0
4,767
22,430
14,871
181
10,804
11,626
0
36,347
W
Bastet
TheThumba
Bastet
11,968
4,150
0
3,827
15,875
6,923
787
8,832
7,043
0
24,587
L
23,251
6,668
0
7,109
19,575
6,419
520
7,769
11,806
52,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
36,297
192
Minions Killed
125
0
Camps Cleared
0
811,958
Distance Traveled
806,023
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,164
698
15
1
0
311,569
0
L
Arachne
12,498
781
61
4
0
266,038
0
W
Anubis
12,732
796
124
8
0
270,381
2
W
Cu Chulainn
12,150
759
52
3
0
269,199
0
W
Bastet
12,192
762
16
1
0
272,378
5
L
Freya
12,635
790
49
3
0
228,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role