Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FlowerPotHat
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
968W - 984L
1,537 Elo+
Party 1
Geb
Geb
Honziiik
Geb
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
jordi3
Amaterasu
Level 109
God Stats
14W - 8L
1,637 SR
Queue Stats
144W - 124L
1,517 Elo+
Solo
Artemis
Artemis
vpera5
Artemis
Level 228
God Stats
6W - 4L
1,720 SR
Queue Stats
244W - 223L
1,506 Elo+
Party 2
Team Averages
Level 157
1,571 SR
1,500 Elo+

VS

Team Averages
Level 118
1,591 SR
1,543 Elo+
Bacchus
Bacchus
DLNalu
Bacchus
Level 125
God Stats
0W - 1L
1,735 SR
Queue Stats
122W - 118L
1,559 Elo+
Party 3
Sun Wukong
Sun Wukong
H_Lover02
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,536 Elo+
Solo
Chiron
Chiron
Jomagema
Chiron
Level 157
God Stats
2W - 1L
1,578 SR
Queue Stats
143W - 138L
1,556 Elo+
Party 3
Ne Zha
Ne Zha
SoYo00
Ne Zha
Level 100
God Stats
1W - 2L
1,496 SR
Queue Stats
153W - 125L
1,556 Elo+
Party 3
Ra
Ra
TheDaRa98
Ra
Level 109
God Stats
7W - 4L
1,648 SR
Queue Stats
93W - 84L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
0 / 2 / 2
6,572
506
2,979
11,290
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 1
7,294
561
3,369
5,556
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 9
7,740
595
4,921
10,659
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
jordi3
Amaterasu
13
6 / 1 / 0
8,657
666
8,913
12,755
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
vpera5
Artemis
13
8 / 0 / 4
8,341
642
12,121
7,621
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DLNalu
Bacchus
8
1 / 3 / 0
5,963
459
3,343
9,248
8,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
H_Lover02
Sun Wukong
9
0 / 5 / 0
6,083
468
1,937
9,302
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Jomagema
Chiron
9
0 / 6 / 1
6,027
464
8,485
10,976
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
SoYo00
Ne Zha
12
1 / 3 / 2
6,823
525
4,892
10,823
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 1 / 1
8,267
636
7,397
7,267
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
0
2
2
0.5
L
Bacchus
DLNalu
Bacchus
1
3
0
0.33
W
2
2
1
1.25
L
Sun Wukong
H_Lover02
Sun Wukong
0
5
0
0
W
2
0
9
6.5
L
Chiron
Jomagema
Chiron
0
6
1
0.08
L
Ne Zha
SoYo00
Ne Zha
1
3
2
0.67
L
3
1
1
3.5
W
Amaterasu
jordi3
Amaterasu
6
1
0
6
W
Artemis
vpera5
Artemis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
26,054
47,881
Taken
47,616
31,631
Mitigated
24,936
15,621
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
2,979
297
0
5,205
11,290
4,437
0
3,215
8,075
49,344
0
L
Bacchus
DLNalu
Bacchus
3,343
262
142
1,942
9,248
8,742
0
2,625
6,623
9,646
0
W
3,369
427
0
941
5,556
2,310
0
1,563
3,993
50,174
0
L
Sun Wukong
H_Lover02
Sun Wukong
1,937
437
0
946
9,302
5,093
0
0
9,302
0
31,019
W
4,921
481
0
1,783
10,659
10,752
196
1,667
8,992
20,976
0
L
Chiron
Jomagema
Chiron
8,485
4,522
322
1,932
10,976
3,671
220
3,413
7,492
0
50,221
L
Ne Zha
SoYo00
Ne Zha
4,892
1,315
0
1,196
10,823
4,253
0
1,415
9,408
0
57,653
L
7,397
410
324
2,742
7,267
3,177
0
3,761
3,506
70,908
0
W
Amaterasu
jordi3
Amaterasu
8,913
3,637
0
5,042
12,755
10,500
527
2,532
10,145
0
57,880
W
Artemis
vpera5
Artemis
12,121
6,100
0
2,650
7,621
3,632
1,105
1,685
5,936
0
61,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
33,163
406
Minions Killed
376
0
Camps Cleared
0
1,320,254
Distance Traveled
1,361,278
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,572
506
82
6
0
312,230
0
L
Bacchus
5,963
459
10
1
0
249,195
4
W
Nox
7,294
561
93
7
0
259,496
0
L
Sun Wukong
6,083
468
60
5
0
284,223
0
W
Geb
7,740
595
24
2
0
277,453
0
L
Chiron
6,027
464
88
7
0
238,718
4
L
Ne Zha
6,823
525
88
7
0
312,232
1
L
Ra
8,267
636
130
10
0
276,910
0
W
Amaterasu
8,657
666
89
7
0
232,441
0
W
Artemis
8,341
642
118
9
0
238,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role