Player Matchup

Camazotz
Camazotz
Hyakeks
Camazotz
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,690 Elo+
Party 2
Anubis
Anubis
WYDsTepBruH_
Anubis
Level 105
God Stats
30W - 14L
1,726 SR
Queue Stats
65W - 56L
1,561 Elo+
Party 2
Fenrir
Fenrir
Zattrux
Fenrir
Level 108
God Stats
3W - 2L
1,565 SR
Queue Stats
152W - 143L
1,533 Elo+
Solo
Chernobog
Chernobog
gunkksquad
Chernobog
Level 80
God Stats
2W - 3L
1,446 SR
Queue Stats
135W - 127L
1,510 Elo+
Party 2
Charon
Charon
jbpatt10
Charon
Level 125
God Stats
2W - 5L
1,245 SR
Queue Stats
104W - 96L
1,500 Elo+
Party 2
Team Averages
Level 90
1,496 SR
1,559 Elo+

VS

Team Averages
Level 128
1,474 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AlfredoSoraX
Cerberus
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
253W - 243L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
Domination100
Ratatoskr
Level 128
God Stats
5W - 7L
1,388 SR
Queue Stats
93W - 98L
1,489 Elo+
Solo
Apollo
Apollo
Sh4dowKing1
Apollo
Level 88
God Stats
11W - 7L
1,642 SR
Queue Stats
321W - 313L
1,486 Elo+
Solo
Awilix
Awilix
pelonsillo_XD
Awilix
Level 107
God Stats
0W - 2L
1,340 SR
Queue Stats
286W - 241L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hyakeks
Camazotz
12
2 / 2 / 1
6,604
550
6,808
12,999
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
12
2 / 2 / 0
6,876
573
6,769
7,417
3,136
Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zattrux
Fenrir
11
1 / 2 / 0
6,564
547
4,819
11,074
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
gunkksquad
Chernobog
13
3 / 0 / 3
7,545
629
5,544
5,836
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
jbpatt10
Charon
10
2 / 4 / 3
6,230
519
4,501
11,055
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
5 / 0 / 1
7,089
591
6,748
7,422
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
AlfredoSoraX
Cerberus
9
2 / 3 / 4
6,268
522
6,821
12,589
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Domination100
Ratatoskr
12
3 / 2 / 0
7,185
599
6,180
10,994
8,088
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
6
0 / 2 / 1
4,676
390
816
4,191
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 5
6,059
505
6,308
11,059
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
10
10
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
0
1
5.5
L
Cerberus
AlfredoSoraX
Cerberus
2
3
4
1.33
L
Ratatoskr
Domination100
Ratatoskr
3
2
0
1.5
W
Camazotz
Hyakeks
Camazotz
2
2
1
1.25
L
Apollo
0
2
1
0.25
W
Anubis
2
2
0
1
W
Fenrir
Zattrux
Fenrir
1
2
0
0.5
W
Chernobog
gunkksquad
Chernobog
3
0
3
4.5
W
Charon
jbpatt10
Charon
2
4
3
0.88
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
26,873
48,381
Taken
46,255
25,995
Mitigated
22,417
19,396
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,748
240
0
1,875
7,422
2,316
0
2,305
5,117
44,515
0
L
Cerberus
AlfredoSoraX
Cerberus
6,821
692
202
5,902
12,589
7,105
0
5,722
6,867
28,290
0
L
Ratatoskr
Domination100
Ratatoskr
6,180
2,893
0
3,755
10,994
8,088
7
591
9,740
0
44,185
W
Camazotz
Hyakeks
Camazotz
6,808
2,423
0
5,111
12,999
3,987
0
4,537
8,248
0
52,525
L
Apollo
816
398
0
548
4,191
1,227
0
651
3,540
0
19,030
W
Anubis
6,769
58
0
4,147
7,417
3,136
100
3,834
3,489
56,655
0
W
Fenrir
Zattrux
Fenrir
4,819
2,132
0
4,078
11,074
8,892
0
0
11,074
0
37,371
W
Chernobog
gunkksquad
Chernobog
5,544
3,345
0
3,215
5,836
2,367
1,363
1,471
4,331
0
59,100
W
Charon
jbpatt10
Charon
4,501
989
58
2,787
11,055
7,613
0
3,323
7,670
22,111
0
L
6,308
3,128
0
1,749
11,059
3,681
0
2,001
9,058
0
48,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
31,277
393
Minions Killed
319
0
Camps Cleared
0
1,173,785
Distance Traveled
1,070,174
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,089
591
89
7
0
249,356
0
L
Cerberus
6,268
522
57
5
0
223,553
0
L
Ratatoskr
7,185
599
76
6
0
213,798
3
W
Camazotz
6,604
550
70
6
0
276,543
0
L
Apollo
4,676
390
29
2
0
125,903
0
W
Anubis
6,876
573
107
9
0
221,997
0
W
Fenrir
6,564
547
71
6
0
215,389
1
W
Chernobog
7,545
629
122
10
0
236,018
0
W
Charon
6,230
519
23
2
0
223,838
1
L
Awilix
6,059
505
68
6
0
257,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role