Player Matchup

Anubis
Anubis
Bronze III
sEffectz_Beatzzz
Anubis
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,395 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,300 SR
1,371 MMR
Ymir
Ymir
Silver II
Prismsniper
Ymir
Silver II
Level 113
God Stats
1W - 0L
1,300 SR
Queue Stats
17W - 18L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,483
790
5,548
13,211
6,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
VulcanMerlinFreya

VS

Bans
RaijinChang'eThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 0
12,015
1,001
11,552
11,769
7,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,548
Damage
11,552
13,211
Taken
11,769
6,939
Mitigated
7,216
1,949
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,552
3,923
0
3,374
11,769
7,216
1,761
5,806
5,963
58,325
0
L
5,548
350
0
1,949
13,211
6,939
498
11,729
1,482
30,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,483
Gold Earned
12,015
61
Minions Killed
103
1
Camps Cleared
7
182,089
Distance Traveled
197,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,015
1,001
103
9
7
197,412
0
L
Anubis
9,483
790
61
5
1
182,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role