Player Matchup

Osiris
Osiris
Pencillester
Osiris
Level 29
God Stats
3W - 5L
1,739 SR
Queue Stats
81W - 82L
1,526 Elo+
Party 1
Chronos
Chronos
greedyMdog660
Chronos
Level 49
God Stats
1W - 4L
1,374 SR
Queue Stats
8W - 21L
1,153 Elo+
Solo
Gilgamesh
Gilgamesh
o7yu
Gilgamesh
Level 103
God Stats
5W - 4L
1,563 SR
Queue Stats
414W - 386L
1,597 Elo+
Party 1
Team Averages
Level 60
1,558 SR
1,426 Elo+

VS

Team Averages
Level 56
1,616 SR
1,645 Elo+
Sun Wukong
Sun Wukong
HereticalTophat
Sun Wukong
Level 74
God Stats
11W - 9L
1,602 SR
Queue Stats
63W - 46L
1,705 Elo+
Party 2
Xbalanque
Xbalanque
PremiumGradeBeef
Xbalanque
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 104L
1,613 Elo+
Party 2
Chang'e
Chang'e
nouvaeu
Chang'e
Level 27
God Stats
21W - 11L
1,745 SR
Queue Stats
41W - 29L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 5 / 1
7,163
716
5,253
11,860
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
9
0 / 5 / 2
6,669
667
5,453
8,821
3,055
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
o7yu
Gilgamesh
10
1 / 4 / 2
7,182
718
6,344
13,960
12,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HereticalTophat
Sun Wukong
12
7 / 0 / 7
9,184
918
8,701
9,700
8,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
12
3 / 2 / 11
8,948
895
15,175
9,065
3,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
nouvaeu
Chang'e
12
4 / 1 / 8
8,652
865
6,563
7,397
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HereticalTophat
Sun Wukong
7
0
7
10.5
L
Osiris
2
5
1
0.5
W
Xbalanque
3
2
11
4.25
L
Chronos
0
5
2
0.2
W
Chang'e
nouvaeu
Chang'e
4
1
8
8
L
Gilgamesh
o7yu
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,050
Damage
30,439
34,641
Taken
26,162
27,535
Mitigated
14,300
2,792
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HereticalTophat
Sun Wukong
8,701
2,155
0
3,599
9,700
8,099
228
2,205
7,052
0
20,130
L
Osiris
5,253
1,281
0
428
11,860
12,227
0
2,528
8,999
0
14,587
W
Xbalanque
15,175
10,229
0
3,989
9,065
3,614
945
1,918
6,911
0
47,827
L
Chronos
5,453
2,719
234
404
8,821
3,055
0
1,068
7,433
23,516
0
W
Chang'e
nouvaeu
Chang'e
6,563
951
1,987
2,495
7,397
2,587
108
2,238
5,076
35,077
0
L
Gilgamesh
o7yu
Gilgamesh
6,344
1,232
0
1,726
13,960
12,253
0
3,418
10,299
163
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
26,784
70
Minions Killed
129
0
Camps Cleared
0
502,657
Distance Traveled
588,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,184
918
12
1
0
218,585
0
L
Osiris
7,163
716
13
1
0
156,512
0
W
Xbalanque
8,948
895
64
6
0
174,030
0
L
Chronos
6,669
667
32
3
0
156,487
0
W
Chang'e
8,652
865
53
5
0
195,395
0
L
Gilgamesh
7,182
718
25
3
0
189,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role