Player Matchup

Charybdis
Charybdis
KMiah
Charybdis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,364 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SoyZelda
Cu Chulainn
Level 158
God Stats
1W - 3L
1,295 SR
Queue Stats
379W - 398L
1,421 Elo+
Solo
Ra
Ra
kluggz23
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
lokonox123
Baba Yaga
Level 87
God Stats
6W - 5L
1,464 SR
Queue Stats
227W - 226L
1,422 Elo+
Party 2
Awilix
Awilix
silfi330
Awilix
Level 88
God Stats
9W - 11L
1,470 SR
Queue Stats
257W - 247L
1,423 Elo+
Party 2
Team Averages
Level 100
1,446 SR
1,426 Elo+

VS

Team Averages
Level 137
1,404 SR
1,482 Elo+
Loki
Loki
Chief Espi
Loki
Level 139
God Stats
19W - 21L
1,503 SR
Queue Stats
310W - 310L
1,467 Elo+
Party 1
Vamana
Vamana
Hennythang
Vamana
Level 146
God Stats
19W - 16L
1,526 SR
Queue Stats
204W - 191L
1,453 Elo+
Party 1
Bacchus
Bacchus
MaximumBinkie64
Bacchus
Level 137
God Stats
4W - 3L
1,483 SR
Queue Stats
185W - 179L
1,549 Elo+
Solo
Hou Yi
Hou Yi
Nagghz
Hou Yi
Level 123
God Stats
1W - 0L
1,234 SR
Queue Stats
64W - 70L
1,438 Elo+
Party 1
Persephone
Persephone
The_NVous_One
Persephone
Level 140
God Stats
2W - 1L
1,276 SR
Queue Stats
167W - 178L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KMiah
Charybdis
11
1 / 6 / 0
7,371
491
5,517
12,329
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SoyZelda
Cu Chulainn
14
2 / 1 / 2
8,633
576
10,840
12,741
11,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 7 / 0
6,165
411
3,367
11,297
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
lokonox123
Baba Yaga
12
0 / 1 / 0
6,825
455
5,362
8,081
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
silfi330
Awilix
14
2 / 1 / 1
7,958
531
6,356
10,042
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,288
553
3,680
11,094
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Hennythang
Vamana
12
0 / 1 / 1
7,353
490
7,057
12,354
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 5
7,898
527
9,713
14,056
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Nagghz
Hou Yi
14
9 / 1 / 1
8,664
578
10,211
9,894
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
The_NVous_One
Persephone
12
2 / 1 / 2
7,868
525
5,197
7,685
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
W
Vamana
Hennythang
Vamana
0
1
1
0.5
L
Charybdis
KMiah
Charybdis
1
6
0
0.17
W
2
0
5
4.5
W
Hou Yi
Nagghz
Hou Yi
9
1
1
9.5
L
Cu Chulainn
SoyZelda
Cu Chulainn
2
1
2
3
W
Persephone
The_NVous_One
Persephone
2
1
2
3
L
0
7
0
0
L
Baba Yaga
lokonox123
Baba Yaga
0
1
0
0
L
Awilix
silfi330
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,442
Damage
35,858
54,490
Taken
55,083
29,928
Mitigated
36,197
9,706
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,680
1,342
0
2,254
11,094
4,143
1,034
1,685
9,409
0
68,687
W
Vamana
Hennythang
Vamana
7,057
2,882
0
1,436
12,354
10,133
0
301
12,053
0
55,724
L
Charybdis
KMiah
Charybdis
5,517
3,685
0
3,016
12,329
4,681
0
2,348
9,981
0
39,447
W
9,713
1,109
0
4,956
14,056
14,746
169
2,411
11,645
33,494
0
W
Hou Yi
Nagghz
Hou Yi
10,211
6,166
0
2,820
9,894
4,493
478
1,451
8,443
0
64,007
L
Cu Chulainn
SoyZelda
Cu Chulainn
10,840
2,170
0
1,555
12,741
11,991
247
206
11,711
294
72,007
W
Persephone
The_NVous_One
Persephone
5,197
106
0
3,080
7,685
2,682
0
2,983
4,697
59,854
0
L
3,367
686
702
2,558
11,297
5,567
555
5,067
6,230
28,111
0
L
Baba Yaga
lokonox123
Baba Yaga
5,362
143
0
1,435
8,081
3,396
215
3,501
4,535
48,933
0
L
Awilix
silfi330
Awilix
6,356
2,149
0
440
10,042
4,293
0
3,788
6,254
0
68,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
40,071
404
Minions Killed
421
0
Camps Cleared
0
1,415,392
Distance Traveled
1,470,590
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,288
553
107
7
0
334,807
2
W
Vamana
7,353
490
98
7
0
287,648
0
L
Charybdis
7,371
491
69
5
0
234,986
1
W
Bacchus
7,898
527
21
1
0
296,880
0
W
Hou Yi
8,664
578
113
8
0
251,885
0
L
Cu Chulainn
8,633
576
110
7
0
282,836
0
W
Persephone
7,868
525
82
5
0
299,370
5
L
Ra
6,165
411
45
3
0
263,496
0
L
Baba Yaga
6,825
455
68
5
0
291,061
0
L
Awilix
7,958
531
112
7
0
343,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role