Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kilogramosu
Ra
Level 146
God Stats
3W - 0L
1,601 SR
Queue Stats
198W - 167L
1,544 Elo+
Solo
Thanatos
Thanatos
LilBackwood97
Thanatos
Level 128
God Stats
20W - 18L
1,496 SR
Queue Stats
120W - 112L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
Peterp4rker
Ao Kuang
Level 117
God Stats
26W - 25L
1,558 SR
Queue Stats
264W - 241L
1,547 Elo+
Solo
Bacchus
Bacchus
StarkThatBlunt
Bacchus
Level 127
God Stats
2W - 1L
1,538 SR
Queue Stats
3W - 2L
1,725 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,568 Elo+

VS

Team Averages
Level 128
1,777 SR
1,534 Elo+
Fenrir
Fenrir
Magmaster0
Fenrir
Level 129
God Stats
6W - 4L
1,711 SR
Queue Stats
120W - 119L
1,471 Elo+
Solo
Shiva
Shiva
Nintang0
Shiva
Level 129
God Stats
3W - 2L
1,754 SR
Queue Stats
120W - 89L
1,619 Elo+
Solo
Tiamat
Tiamat
Rivens Blurt
Tiamat
Level 127
God Stats
4W - 2L
1,902 SR
Queue Stats
212W - 205L
1,516 Elo+
Solo
Jing Wei
Jing Wei
SamuraiLord121
Jing Wei
Level 149
God Stats
0W - 1L
1,833 SR
Queue Stats
259W - 253L
1,534 Elo+
Solo
Athena
Athena
boujeebigfoot
Athena
Level 106
God Stats
10W - 6L
1,682 SR
Queue Stats
154W - 133L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 0 / 0
7,481
680
10,358
11,746
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 0 / 3
8,062
733
4,885
5,533
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
LilBackwood97
Thanatos
10
4 / 2 / 5
6,366
579
6,033
8,833
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Peterp4rker
Ao Kuang
11
4 / 1 / 1
6,581
598
5,540
9,997
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 6
5,060
460
3,917
7,219
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Magmaster0
Fenrir
9
3 / 3 / 1
5,717
520
4,719
10,155
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Nintang0
Shiva
11
1 / 4 / 0
6,254
569
6,009
13,433
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 4 / 1
5,439
494
1,373
7,914
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
8
1 / 3 / 2
5,646
513
5,332
6,860
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 4
5,428
493
3,303
8,312
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
5
6
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
0
5
W
3
0
3
4.5
W
Thanatos
LilBackwood97
Thanatos
4
2
5
3.25
L
Fenrir
Magmaster0
Fenrir
3
3
1
1.17
L
Shiva
Nintang0
Shiva
1
4
0
0.25
W
Ao Kuang
Peterp4rker
Ao Kuang
4
1
1
4.5
L
Tiamat
0
4
1
0.13
L
Jing Wei
1
3
2
0.67
W
0
3
6
1
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,733
Damage
20,736
43,328
Taken
46,674
20,497
Mitigated
22,337
22,395
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,358
541
0
6,441
11,746
6,715
0
177
11,569
0
52,012
W
4,885
680
580
2,550
5,533
2,349
0
1,459
4,074
82,389
0
W
Thanatos
LilBackwood97
Thanatos
6,033
1,027
0
5,533
8,833
3,067
0
925
7,908
0
37,992
L
Fenrir
Magmaster0
Fenrir
4,719
1,708
0
1,361
10,155
4,076
0
2,449
7,706
0
32,585
L
Shiva
Nintang0
Shiva
6,009
372
220
3,582
13,433
7,130
0
284
13,149
0
46,763
W
Ao Kuang
Peterp4rker
Ao Kuang
5,540
1,641
0
6,397
9,997
3,916
0
964
9,033
48,346
0
L
Tiamat
1,373
267
0
2,464
7,914
3,181
0
3,303
4,611
33,498
0
L
Jing Wei
5,332
4,373
0
1,159
6,860
2,271
0
4,521
2,339
0
31,605
W
3,917
204
0
894
7,219
4,450
0
1,151
6,068
15,348
0
L
3,303
881
0
1,244
8,312
5,679
0
3,697
4,527
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
28,484
407
Minions Killed
284
0
Camps Cleared
0
1,216,332
Distance Traveled
1,078,995
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,481
680
92
8
0
248,202
0
W
Ra
8,062
733
154
14
0
243,240
1
W
Thanatos
6,366
579
61
6
0
268,178
0
L
Fenrir
5,717
520
51
5
0
240,676
0
L
Shiva
6,254
569
76
7
0
232,993
4
W
Ao Kuang
6,581
598
79
7
0
229,962
4
L
Tiamat
5,439
494
58
5
0
159,311
0
L
Jing Wei
5,646
513
66
6
0
206,326
1
W
Bacchus
5,060
460
21
2
0
226,750
1
L
Athena
5,428
493
33
3
0
239,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role