Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
FeetDoktorJohn
Baron Samedi
Gold II
Level 107
God Stats
2W - 0L
1,743 SR
Queue Stats
65W - 72L
1,686 MMR
Party 3
Bastet
Bastet
Gold V
pablogp9894
Bastet
Gold V
Level 148
God Stats
1W - 0L
1,805 SR
Queue Stats
13W - 8L
1,608 MMR
Party 1
Thanatos
Thanatos
Gold V
qPetrichor
Thanatos
Gold V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,431 MMR
Party 3
Izanami
Izanami
Gold IV
xTymo
Izanami
Gold IV
Level 62
God Stats
9W - 0L
1,676 SR
Queue Stats
38W - 35L
1,556 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,645 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,673 SR
1,580 MMR
Ix Chel
Ix Chel
Gold II
JungleOrFeeo
Ix Chel
Gold II
Level 69
God Stats
2W - 2L
1,717 SR
Queue Stats
171W - 174L
1,562 MMR
Solo
Susano
Susano
Gold II
Miurа
Susano
Gold II
Level 140
God Stats
6W - 8L
1,573 SR
Queue Stats
222W - 222L
1,495 MMR
Party 2
Rama
Rama
Platinum IV
Revaпix
Rama
Platinum IV
Level 142
God Stats
2W - 3L
1,657 SR
Queue Stats
142W - 133L
1,718 MMR
Party 2
Sobek
Sobek
Gold III
TaH Lesboules
Sobek
Gold III
Level 159
God Stats
2W - 2L
1,708 SR
Queue Stats
233W - 236L
1,573 MMR
Solo
Atlas
Atlas
Gold IV
onderbroek
Atlas
Gold IV
Level 147
God Stats
2W - 2L
1,711 SR
Queue Stats
103W - 102L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 5
9,784
699
11,665
5,640
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
FeetDoktorJohn
Baron Samedi
14
6 / 2 / 7
9,329
666
7,915
8,564
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
14
5 / 1 / 6
8,728
623
12,120
9,940
3,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
qPetrichor
Thanatos
12
4 / 2 / 6
7,988
571
6,088
13,048
10,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
xTymo
Izanami
13
3 / 1 / 4
8,183
585
7,208
8,901
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothPeleArachneAo Kuang

VS

Bans
FreyaMulanAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JungleOrFeeo
Ix Chel
10
2 / 4 / 1
6,591
471
4,301
9,551
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Miurа
Susano
11
3 / 6 / 1
6,988
499
5,966
15,036
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
1 / 3 / 2
7,083
506
9,224
11,944
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 0
6,638
474
3,350
15,024
11,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
11
0 / 3 / 3
6,815
487
3,891
11,468
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
7
7
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
5
5.5
W
Baron Samedi
FeetDoktorJohn
Baron Samedi
6
2
7
4.75
L
Ix Chel
JungleOrFeeo
Ix Chel
2
4
1
0.63
L
Susano
Miurа
Susano
3
6
1
0.58
L
Rama
1
3
2
0.67
L
1
5
0
0.2
L
Atlas
0
3
3
0.5
W
Bastet
5
1
6
8
W
Thanatos
qPetrichor
Thanatos
4
2
6
3.5
W
Izanami
xTymo
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
26,732
46,093
Taken
63,023
23,890
Mitigated
33,179
19,394
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,665
2,061
0
1,712
5,640
2,055
464
2,366
3,032
80,289
0
W
Baron Samedi
FeetDoktorJohn
Baron Samedi
7,915
533
343
4,347
8,564
4,264
699
1,668
6,892
61,970
1,547
L
Ix Chel
JungleOrFeeo
Ix Chel
4,301
663
120
1,892
9,551
3,088
0
3,301
6,136
37,888
0
L
Susano
Miurа
Susano
5,966
1,283
0
3,920
15,036
5,415
0
3,875
10,977
0
45,132
L
Rama
9,224
8,448
0
3,501
11,944
3,721
8
1,783
10,035
0
65,062
L
3,350
0
0
4,223
15,024
11,956
0
6,466
8,166
37,800
107
L
Atlas
3,891
1,398
0
2,504
11,468
8,999
0
2,657
8,627
24,749
0
W
Bastet
12,120
3,637
0
2,530
9,940
3,531
0
3,399
6,479
0
57,128
W
Thanatos
qPetrichor
Thanatos
6,088
1,050
131
6,605
13,048
10,780
0
4,033
8,965
0
20,195
W
Izanami
xTymo
Izanami
7,208
5,157
0
3,726
8,901
3,260
0
282
8,619
0
60,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
34,115
447
Minions Killed
354
0
Camps Cleared
0
1,469,173
Distance Traveled
1,278,723
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,784
699
131
9
0
268,799
8
W
Baron Samedi
9,329
666
95
7
0
296,159
3
L
Ix Chel
6,591
471
72
5
0
192,306
0
L
Susano
6,988
499
78
6
0
291,471
0
L
Rama
7,083
506
103
7
0
252,934
0
L
Sobek
6,638
474
79
6
0
259,567
2
L
Atlas
6,815
487
22
2
0
282,445
5
W
Bastet
8,728
623
98
7
0
331,815
3
W
Thanatos
7,988
571
20
1
0
304,072
0
W
Izanami
8,183
585
103
7
0
268,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role