Player Matchup

Apollo
Apollo
ArcAngelBlazer
Apollo
Level 146
God Stats
0W - 2L
1,284 SR
Queue Stats
148W - 170L
1,463 Elo+
Party 2
King Arthur
King Arthur
ELmentZeRo
King Arthur
Level 77
God Stats
24W - 20L
1,522 SR
Queue Stats
306W - 277L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lazywulf
Tsukuyomi
Level 129
God Stats
1W - 5L
1,299 SR
Queue Stats
26W - 22L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
Nopy117
Ao Kuang
Level 109
God Stats
0W - 1L
1,688 SR
Queue Stats
54W - 46L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
Xx7KYGO7xX
Ix Chel
Level 149
God Stats
1W - 6L
1,161 SR
Queue Stats
373W - 363L
1,529 Elo+
Solo
Team Averages
Level 122
1,391 SR
1,518 Elo+

VS

Team Averages
Level 143
1,522 SR
1,533 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BlazingMoons
Sun Wukong
Level 158
God Stats
65W - 61L
1,561 SR
Queue Stats
471W - 454L
1,495 Elo+
Solo
Thor
Thor
StalinVG
Thor
Level 165
God Stats
55W - 32L
1,653 SR
Queue Stats
346W - 271L
1,609 Elo+
Solo
Heimdallr
Heimdallr
VB Haydn
Heimdallr
Level 127
God Stats
4W - 3L
1,397 SR
Queue Stats
63W - 54L
1,506 Elo+
Solo
Charon
Charon
tairyhesticlez7
Charon
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 43L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,448
845
2,762
5,814
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ELmentZeRo
King Arthur
13
1 / 5 / 0
7,283
728
8,223
14,594
14,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Lazywulf
Tsukuyomi
13
0 / 5 / 3
7,289
729
5,590
8,637
4,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Nopy117
Ao Kuang
13
1 / 4 / 1
7,255
726
3,761
8,362
3,790
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Xx7KYGO7xX
Ix Chel
13
0 / 2 / 0
7,300
730
3,293
6,914
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 1 / 8
7,844
784
6,418
3,867
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
BlazingMoons
Sun Wukong
13
3 / 1 / 9
7,977
798
7,363
9,863
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
17
6 / 0 / 7
9,258
926
8,370
4,561
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
VB Haydn
Heimdallr
15
6 / 1 / 9
8,545
855
8,199
6,264
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 14
8,635
864
8,067
8,841
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
18
18
Deaths
3
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
8
6
L
1
2
1
0.75
W
Sun Wukong
BlazingMoons
Sun Wukong
3
1
9
7.5
L
King Arthur
ELmentZeRo
King Arthur
1
5
0
0.2
L
Tsukuyomi
Lazywulf
Tsukuyomi
0
5
3
0.3
L
Ao Kuang
Nopy117
Ao Kuang
1
4
1
0.38
W
Thor
6
0
7
9.5
W
Heimdallr
VB Haydn
Heimdallr
6
1
9
10.5
L
Ix Chel
Xx7KYGO7xX
Ix Chel
0
2
0
0
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
38,417
44,321
Taken
33,396
27,575
Mitigated
27,170
4,235
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,418
506
0
16
3,867
1,823
1,167
1,068
2,799
18,122
0
L
2,762
1,720
0
1,360
5,814
2,444
1,330
1,910
3,904
0
29,479
W
Sun Wukong
BlazingMoons
Sun Wukong
7,363
1,319
0
1,205
9,863
7,499
20
2,489
7,374
0
21,660
L
King Arthur
ELmentZeRo
King Arthur
8,223
767
41
675
14,594
14,506
0
5,618
8,976
0
17,857
L
Tsukuyomi
Lazywulf
Tsukuyomi
5,590
1,312
0
91
8,637
4,056
0
3,353
5,280
0
21,372
L
Ao Kuang
Nopy117
Ao Kuang
3,761
1,025
0
1,365
8,362
3,790
0
2,422
5,940
6,726
0
W
Thor
8,370
1,661
0
500
4,561
2,485
0
1,636
2,925
0
39,863
W
Heimdallr
VB Haydn
Heimdallr
8,199
4,152
0
1,018
6,264
3,790
474
1,077
5,187
0
24,707
L
Ix Chel
Xx7KYGO7xX
Ix Chel
3,293
331
431
272
6,914
2,779
0
1,182
5,732
21,572
0
W
8,067
1,951
0
2,525
8,841
11,573
421
784
8,057
15,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
42,259
180
Minions Killed
200
0
Camps Cleared
0
1,000,333
Distance Traveled
945,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,844
784
33
3
0
146,199
0
L
Apollo
8,448
845
71
7
0
184,756
0
W
Sun Wukong
7,977
798
23
2
0
194,934
0
L
King Arthur
7,283
728
34
3
0
214,779
0
L
Tsukuyomi
7,289
729
32
3
0
237,247
3
L
Ao Kuang
7,255
726
8
1
0
165,599
0
W
Thor
9,258
926
88
9
0
225,385
0
W
Heimdallr
8,545
855
38
4
0
179,592
0
L
Ix Chel
7,300
730
35
4
0
197,952
0
W
Charon
8,635
864
18
2
0
198,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role