Player Matchup

Ymir
Ymir
Ateballs
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Dxeleav
Nu Wa
Level 17
God Stats
6W - 5L
1,837 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 2
Anubis
Anubis
Imorphous
Anubis
Level 139
God Stats
8W - 4L
1,574 SR
Queue Stats
26W - 33L
1,401 Elo+
Party 2
Bakasura
Bakasura
W0lvesEmpress
Bakasura
Level 115
God Stats
4W - 3L
1,481 SR
Queue Stats
32W - 28L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
loopyman765
Sun Wukong
Level 36
God Stats
6W - 5L
1,609 SR
Queue Stats
32W - 45L
1,353 Elo+
Party 2
Team Averages
Level 62
1,600 SR
1,429 Elo+

VS

Team Averages
Level 57
1,486 SR
1,435 Elo+
Geb
Geb
BBCRJ-
Geb
Level 59
God Stats
14W - 13L
1,483 SR
Queue Stats
121W - 129L
1,459 Elo+
Party 1
Rama
Rama
Nodontdoit47
Rama
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 86L
1,392 Elo+
Solo
Cliodhna
Cliodhna
TotallyNotaTwink
Cliodhna
Level 22
God Stats
4W - 7L
1,436 SR
Queue Stats
146W - 139L
1,456 Elo+
Party 3
Maman Brigitte
Maman Brigitte
scivilization
Maman Brigitte
Level 126
God Stats
2W - 3L
1,651 SR
Queue Stats
373W - 413L
1,451 Elo+
Party 3
Janus
Janus
sladz-_-
Janus
Level 35
God Stats
3W - 5L
1,358 SR
Queue Stats
69W - 71L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 4
7,809
434
2,082
10,640
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Dxeleav
Nu Wa
16
3 / 2 / 3
10,184
566
5,569
5,492
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Imorphous
Anubis
16
7 / 7 / 2
10,281
571
16,155
13,624
6,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
W0lvesEmpress
Bakasura
16
3 / 4 / 4
9,961
553
8,296
16,936
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
loopyman765
Sun Wukong
17
5 / 3 / 3
10,868
604
14,138
21,744
19,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BBCRJ-
Geb
13
1 / 3 / 7
8,777
488
7,906
14,853
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 6 / 2
8,531
474
6,411
13,916
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 4
9,980
554
9,728
13,773
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maman Brigitte
scivilization
Maman Brigitte
16
4 / 6 / 1
10,546
586
17,276
21,763
9,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
sladz-_-
Janus
13
3 / 2 / 2
8,337
463
7,044
6,136
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
18
Kills
17
18
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
4
1
L
Geb
BBCRJ-
Geb
1
3
7
1.5
W
Nu Wa
Dxeleav
Nu Wa
3
2
3
2.25
W
Anubis
Imorphous
Anubis
7
7
2
1.14
L
4
6
2
0.83
L
5
1
4
7
W
Bakasura
W0lvesEmpress
Bakasura
3
4
4
1.25
W
Sun Wukong
loopyman765
Sun Wukong
5
3
3
2.17
L
Maman Brigitte
scivilization
Maman Brigitte
4
6
1
0.75
L
Janus
sladz-_-
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,240
Damage
48,365
68,436
Taken
70,441
44,847
Mitigated
36,119
14,877
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,082
1,014
0
301
10,640
9,631
0
2,863
7,777
13,875
0
L
Geb
BBCRJ-
Geb
7,906
1,254
0
1,903
14,853
15,022
125
7,885
6,678
30,594
0
W
Nu Wa
Dxeleav
Nu Wa
5,569
1,326
0
490
5,492
1,743
625
3,307
2,025
68,206
0
W
Anubis
Imorphous
Anubis
16,155
880
0
4,680
13,624
6,043
503
4,087
9,497
74,167
0
L
6,411
5,175
0
2,892
13,916
4,465
695
9,224
4,544
0
64,118
L
9,728
1,019
0
8,015
13,773
5,311
0
4,173
9,282
0
90,445
W
Bakasura
W0lvesEmpress
Bakasura
8,296
5,097
0
3,900
16,936
7,644
143
7,312
9,450
0
60,289
W
Sun Wukong
loopyman765
Sun Wukong
14,138
3,036
0
5,506
21,744
19,786
0
14,263
7,461
0
76,822
L
Maman Brigitte
scivilization
Maman Brigitte
17,276
1,520
0
10,796
21,763
9,574
0
531
20,814
90,662
0
L
Janus
sladz-_-
Janus
7,044
724
0
951
6,136
1,747
0
2,229
3,261
59,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
46,171
519
Minions Killed
475
0
Camps Cleared
0
1,653,898
Distance Traveled
1,609,052
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,809
434
24
1
0
301,090
0
L
Geb
8,777
488
37
2
0
345,274
0
W
Nu Wa
10,184
566
123
7
0
328,838
0
W
Anubis
10,281
571
118
7
0
265,697
0
L
Rama
8,531
474
96
5
0
294,288
0
L
Cliodhna
9,980
554
115
6
0
414,642
2
W
Bakasura
9,961
553
124
7
0
406,107
0
W
Sun Wukong
10,868
604
130
7
0
352,166
0
L
Maman Brigitte
10,546
586
134
7
0
302,720
6
L
Janus
8,337
463
93
5
0
252,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role