Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Barbxr
Ishtar
Level 69
God Stats
2W - 7L
1,286 SR
Queue Stats
47W - 48L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CruNnck
Morgan Le Fay
Level 56
God Stats
14W - 12L
1,602 SR
Queue Stats
136W - 170L
1,459 Elo+
Solo
Awilix
Awilix
Tlaquita
Awilix
Level 64
God Stats
5W - 4L
1,393 SR
Queue Stats
17W - 18L
1,379 Elo+
Solo
Ares
Ares
White_Rose_King
Ares
Level 68
God Stats
2W - 5L
1,521 SR
Queue Stats
109W - 105L
1,373 Elo+
Solo
Team Averages
Level 83
1,461 SR
1,414 Elo+

VS

Team Averages
Level 103
1,498 SR
1,407 Elo+
Atlas
Atlas
BawseSauce
Atlas
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 61L
1,440 Elo+
Solo
Hera
Hera
Paulo Mendes17
Hera
Level 125
God Stats
25W - 19L
1,479 SR
Queue Stats
1,225W - 1,239L
1,410 Elo+
Solo
Izanami
Izanami
Pelon6799
Izanami
Level 59
God Stats
38W - 31L
1,495 SR
Queue Stats
54W - 50L
1,403 Elo+
Solo
Bakasura
Bakasura
Thery123
Bakasura
Level 67
God Stats
24W - 34L
1,518 SR
Queue Stats
155W - 180L
1,389 Elo+
Solo
Achilles
Achilles
alecaverna
Achilles
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 192L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 1 / 1
4,812
481
1,468
8,933
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Barbxr
Ishtar
8
1 / 0 / 0
4,580
458
5,661
5,568
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
CruNnck
Morgan Le Fay
9
0 / 3 / 0
4,944
494
3,523
6,000
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Tlaquita
Awilix
9
0 / 2 / 0
5,257
526
1,889
8,627
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,765
477
2,025
8,550
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 1 / 1
5,206
521
4,196
7,582
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 0 / 1
5,901
590
3,983
4,070
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pelon6799
Izanami
9
1 / 0 / 0
5,472
547
5,628
3,849
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Thery123
Bakasura
11
1 / 0 / 3
6,068
607
2,188
8,265
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
alecaverna
Achilles
11
2 / 0 / 0
6,390
639
3,124
4,250
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
1
0.5
L
Ishtar
Barbxr
Ishtar
1
0
0
1
W
Atlas
0
1
1
0.5
L
Morgan Le Fay
CruNnck
Morgan Le Fay
0
3
0
0
W
2
0
1
2.5
W
Izanami
Pelon6799
Izanami
1
0
0
1
W
Bakasura
Thery123
Bakasura
1
0
3
2.5
L
Awilix
Tlaquita
Awilix
0
2
0
0
L
0
0
0
0
W
Achilles
alecaverna
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,566
Damage
19,119
37,678
Taken
28,016
15,725
Mitigated
12,251
8,706
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,468
584
0
3,442
8,933
3,032
0
539
8,394
0
28,562
L
Ishtar
Barbxr
Ishtar
5,661
2,783
0
2,574
5,568
1,974
0
1,765
3,803
0
31,994
W
Atlas
4,196
1,762
986
1,673
7,582
3,647
0
1,372
6,210
14,436
0
L
Morgan Le Fay
CruNnck
Morgan Le Fay
3,523
589
0
680
6,000
2,291
0
3,600
2,400
31,106
0
W
3,983
650
0
1,820
4,070
1,244
1,047
2,028
1,746
41,297
0
W
Izanami
Pelon6799
Izanami
5,628
3,977
124
954
3,849
1,270
76
619
3,230
0
43,549
W
Bakasura
Thery123
Bakasura
2,188
1,858
155
2,529
8,265
3,559
0
1,135
7,032
0
35,173
L
Awilix
Tlaquita
Awilix
1,889
1,263
0
979
8,627
2,754
0
297
8,170
0
37,318
L
2,025
212
152
879
8,550
5,674
0
1,978
6,572
16,801
0
W
Achilles
alecaverna
Achilles
3,124
823
0
1,572
4,250
2,531
652
0
4,250
0
36,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
29,037
221
Minions Killed
291
0
Camps Cleared
0
964,945
Distance Traveled
1,004,524
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,812
481
47
5
0
160,486
5
L
Ishtar
4,580
458
46
5
0
182,045
0
W
Atlas
5,206
521
11
1
0
197,023
4
L
Morgan Le Fay
4,944
494
39
4
0
188,044
3
W
Hera
5,901
590
67
7
0
179,942
0
W
Izanami
5,472
547
74
7
0
174,364
0
W
Bakasura
6,068
607
78
8
0
226,706
0
L
Awilix
5,257
526
67
7
0
213,228
0
L
Ares
4,765
477
22
2
0
221,142
0
W
Achilles
6,390
639
61
6
0
226,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role