Player Matchup

Raijin
Raijin
Gold II
UrsuItiDaLaBucii
Raijin
Gold II
Level 156
God Stats
3W - 0L
1,699 SR
Queue Stats
17W - 9L
1,785 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
cade1027
Kuzenbo
Gold III
Level 154
God Stats
1W - 0L
1,807 SR
Queue Stats
8W - 1L
1,715 MMR
Solo
Chaac
Chaac
Platinum IV
ДимонДикий
Chaac
Platinum IV
Level 159
God Stats
1W - 0L
1,287 SR
Queue Stats
147W - 167L
1,706 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,598 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,547 SR
1,742 MMR
Skadi
Skadi
Gold III
JuanDigo
Skadi
Gold III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,667 MMR
Solo
Anubis
Anubis
Platinum II
LordJerk
Anubis
Platinum II
Level 158
God Stats
11W - 14L
1,534 SR
Queue Stats
289W - 317L
1,870 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Schorik
Gilgamesh
Gold II
Level 68
God Stats
50W - 41L
1,605 SR
Queue Stats
64W - 72L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
9,058
906
13,165
8,465
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
cade1027
Kuzenbo
12
5 / 3 / 5
8,726
873
5,636
11,194
10,699
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 7
8,725
873
6,749
9,906
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothNe ZhaPersephoneCharonDiscordia

VS

Bans
AchillesHou YiHerculesAresXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JuanDigo
Skadi
10
2 / 6 / 4
8,159
816
6,969
9,852
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
LordJerk
Anubis
12
4 / 2 / 3
8,821
882
9,025
7,148
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Schorik
Gilgamesh
11
1 / 4 / 5
7,682
768
5,897
14,230
8,891
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
JuanDigo
Skadi
2
6
4
0.67
L
Anubis
LordJerk
Anubis
4
2
3
2.75
L
Gilgamesh
Schorik
Gilgamesh
1
4
5
0.88
W
4
1
7
7.5
W
Kuzenbo
cade1027
Kuzenbo
5
3
5
2.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,550
Damage
21,891
29,565
Taken
31,230
22,349
Mitigated
16,757
3,621
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
JuanDigo
Skadi
6,969
2,601
0
945
9,852
4,250
0
6,442
3,165
0
22,106
L
Anubis
LordJerk
Anubis
9,025
236
0
2,767
7,148
3,616
0
3,817
2,922
45,591
0
L
Gilgamesh
Schorik
Gilgamesh
5,897
814
0
3,272
14,230
8,891
0
8,828
5,010
3,760
11,803
W
13,165
1,189
0
750
8,465
2,642
162
3,156
5,309
48,752
0
W
Kuzenbo
cade1027
Kuzenbo
5,636
1,882
0
655
11,194
10,699
275
3,126
8,068
16,852
176
W
6,749
669
0
2,216
9,906
9,008
190
4,505
5,401
781
22,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
24,662
121
Minions Killed
107
0
Camps Cleared
0
558,033
Distance Traveled
521,776
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,159
816
24
2
0
162,945
0
L
Anubis
8,821
882
71
7
0
166,144
0
L
Gilgamesh
7,682
768
12
1
0
192,687
2
W
Raijin
9,058
906
80
8
0
177,569
0
W
Kuzenbo
8,726
873
14
1
0
181,990
0
W
Chaac
8,725
873
27
3
0
198,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role