Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
GReezay33200_
Terra
Level 45
God Stats
1W - 1L
1,675 SR
Queue Stats
98W - 148L
1,323 Elo+
Solo
Hachiman
Hachiman
HotboxUK
Hachiman
Level 65
God Stats
1W - 7L
1,503 SR
Queue Stats
142W - 192L
1,443 Elo+
Solo
Kali
Kali
TT-radical
Kali
Level 88
God Stats
3W - 3L
1,609 SR
Queue Stats
109W - 96L
1,403 Elo+
Party 2
Surtr
Surtr
pkmaster31
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 78
1,558 SR
1,434 Elo+

VS

Team Averages
Level 84
1,497 SR
1,412 Elo+
Achilles
Achilles
Adrir3y-_-
Achilles
Level 68
God Stats
16W - 14L
1,481 SR
Queue Stats
91W - 80L
1,496 Elo+
Solo
Skadi
Skadi
Dark_P666
Skadi
Level 103
God Stats
17W - 9L
1,613 SR
Queue Stats
150W - 150L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
Dragondevil604
Ao Kuang
Level 84
God Stats
2W - 3L
1,314 SR
Queue Stats
140W - 143L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Galeb_razem
Morgan Le Fay
Level 99
God Stats
42W - 41L
1,414 SR
Queue Stats
56W - 51L
1,370 Elo+
Solo
King Arthur
King Arthur
ОсновательТыкв
King Arthur
Level 67
God Stats
6W - 2L
1,663 SR
Queue Stats
90W - 84L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 4
7,313
457
9,557
8,307
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 3
7,646
478
4,276
15,554
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
HotboxUK
Hachiman
14
3 / 3 / 3
8,138
509
10,050
13,535
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 4
7,629
477
6,600
16,524
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
14
5 / 5 / 3
8,983
561
15,246
18,257
15,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrir3y-_-
Achilles
13
2 / 3 / 6
8,214
513
8,996
17,104
12,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Dark_P666
Skadi
15
4 / 2 / 6
8,972
561
11,920
11,357
4,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
14
6 / 5 / 5
8,441
528
9,126
14,816
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Galeb_razem
Morgan Le Fay
13
2 / 0 / 7
7,641
478
6,862
9,963
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 1
9,299
581
12,588
17,837
21,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
19
19
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
4
0.5
W
Achilles
Adrir3y-_-
Achilles
2
3
6
1.67
W
Skadi
Dark_P666
Skadi
4
2
6
3.5
W
Ao Kuang
6
5
5
1.7
L
1
2
3
1.25
W
Morgan Le Fay
Galeb_razem
Morgan Le Fay
2
0
7
5.5
L
Hachiman
HotboxUK
Hachiman
3
3
3
1.5
L
4
5
4
1.2
L
Surtr
5
5
3
1.3
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,729
Damage
49,492
72,177
Taken
71,077
50,510
Mitigated
48,900
17,003
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,557
207
0
1,216
8,307
4,779
132
3,750
4,557
48,060
0
W
Achilles
Adrir3y-_-
Achilles
8,996
1,184
0
4,667
17,104
12,873
37
4,592
12,512
0
31,739
W
Skadi
Dark_P666
Skadi
11,920
6,811
0
4,885
11,357
4,967
1,133
3,185
8,172
0
76,421
W
Ao Kuang
9,126
2,836
0
1,827
14,816
5,802
184
2,075
12,741
59,441
0
L
4,276
1,205
1,021
4,184
15,554
15,037
25
3,154
12,400
16,435
0
W
Morgan Le Fay
Galeb_razem
Morgan Le Fay
6,862
328
407
4,179
9,963
4,215
47
3,812
6,151
42,813
0
L
Hachiman
HotboxUK
Hachiman
10,050
6,369
0
3,465
13,535
5,974
978
2,938
10,597
0
55,432
L
6,600
2,519
0
3,420
16,524
8,966
224
3,503
13,021
0
52,097
L
Surtr
15,246
5,918
0
3,697
18,257
15,754
0
3,333
14,924
1,018
57,027
W
12,588
764
0
2,810
17,837
21,043
0
887
16,950
2,012
72,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
42,567
331
Minions Killed
397
0
Camps Cleared
0
1,476,723
Distance Traveled
1,519,832
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,313
457
95
6
0
293,117
1
W
Achilles
8,214
513
28
2
0
343,463
0
W
Skadi
8,972
561
129
8
0
271,081
6
W
Ao Kuang
8,441
528
75
5
0
320,482
1
L
Terra
7,646
478
15
1
0
321,758
1
W
Morgan Le Fay
7,641
478
62
4
0
291,887
1
L
Hachiman
8,138
509
76
5
0
290,763
0
L
Kali
7,629
477
61
4
0
325,206
0
L
Surtr
8,983
561
84
5
0
245,879
0
W
King Arthur
9,299
581
103
6
0
292,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role