Player Matchup

Janus
Janus
Platinum IV
Kévs
Janus
Platinum IV
Level 107
God Stats
3W - 2L
1,680 SR
Queue Stats
85W - 69L
1,890 MMR
Solo
Hachiman
Hachiman
Platinum V
LE0NiIDAS
Hachiman
Platinum V
Level 109
God Stats
1W - 5L
1,445 SR
Queue Stats
40W - 36L
1,728 MMR
Party 1
Achilles
Achilles
Platinum III
XshwifftyX
Achilles
Platinum III
Level 155
God Stats
3W - 5L
1,528 SR
Queue Stats
176W - 154L
1,763 MMR
Solo
Awilix
Awilix
Platinum V
ayubwoki
Awilix
Platinum V
Level 129
God Stats
6W - 1L
1,654 SR
Queue Stats
28W - 28L
1,758 MMR
Party 1
Ganesha
Ganesha
Platinum IV
frostcannon67
Ganesha
Platinum IV
Level 67
God Stats
1W - 1L
1,293 SR
Queue Stats
121W - 110L
1,738 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,520 SR
1,775 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,576 SR
1,750 MMR
Loki
Loki
Gold III
GodSlayROblivion
Loki
Gold III
Level 157
God Stats
32W - 26L
1,605 SR
Queue Stats
158W - 157L
1,743 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
Goparr2099
Yu Huang
Platinum IV
Level 157
God Stats
1W - 1L
1,873 SR
Queue Stats
347W - 331L
1,710 MMR
Solo
Arachne
Arachne
Platinum V
Mopzy
Arachne
Platinum V
Level 80
God Stats
2W - 4L
1,498 SR
Queue Stats
88W - 90L
1,799 MMR
Solo
Poseidon
Poseidon
Platinum V
StormierThrone8
Poseidon
Platinum V
Level 162
God Stats
36W - 30L
1,683 SR
Queue Stats
329W - 323L
1,756 MMR
Solo
Athena
Athena
Gold I
blcccc
Athena
Gold I
Level 101
God Stats
0W - 1L
1,222 SR
Queue Stats
113W - 105L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kévs
Janus
15
3 / 0 / 8
9,227
615
8,115
6,653
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
LE0NiIDAS
Hachiman
14
4 / 1 / 5
8,870
591
11,226
9,655
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
XshwifftyX
Achilles
16
7 / 2 / 1
9,871
658
10,273
10,586
12,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
ayubwoki
Awilix
15
10 / 0 / 6
9,482
632
13,249
11,054
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
13
0 / 1 / 9
8,478
565
6,107
12,378
10,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ao KuangChernobogThanatosBakasura

VS

Bans
HadesBaron SamediAgniRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,861
524
5,752
14,871
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Goparr2099
Yu Huang
12
0 / 4 / 0
7,283
486
5,416
8,336
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mopzy
Arachne
14
2 / 3 / 0
7,774
518
3,967
13,689
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
0 / 5 / 0
7,926
528
7,554
13,287
4,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
blcccc
Athena
10
1 / 5 / 0
6,854
457
4,226
16,939
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
24
Kills
4
4
Deaths
24
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Yu Huang
Goparr2099
Yu Huang
0
4
0
0
W
Janus
Kévs
Janus
3
0
8
7
W
Hachiman
LE0NiIDAS
Hachiman
4
1
5
6.5
L
Arachne
Mopzy
Arachne
2
3
0
0.67
L
Poseidon
0
5
0
0
W
Achilles
XshwifftyX
Achilles
7
2
1
3.75
W
Awilix
ayubwoki
Awilix
10
0
6
13
L
Athena
blcccc
Athena
1
5
0
0.2
W
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,970
Damage
26,915
50,326
Taken
67,122
34,693
Mitigated
32,141
13,712
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,752
1,313
0
2,000
14,871
6,337
0
612
14,239
0
54,344
L
Yu Huang
Goparr2099
Yu Huang
5,416
128
0
450
8,336
2,750
0
3,155
5,091
56,554
0
W
Janus
Kévs
Janus
8,115
647
0
2,584
6,653
2,727
79
1,685
4,968
81,170
0
W
Hachiman
LE0NiIDAS
Hachiman
11,226
7,133
0
3,758
9,655
4,083
784
6,582
3,073
0
72,264
L
Arachne
Mopzy
Arachne
3,967
2,382
0
4,753
13,689
5,344
0
2,593
10,943
0
69,250
L
Poseidon
7,554
1,815
0
4,845
13,287
4,506
0
2,435
10,848
76,763
0
W
Achilles
XshwifftyX
Achilles
10,273
2,754
0
2,943
10,586
12,653
146
710
9,876
0
60,489
W
Awilix
ayubwoki
Awilix
13,249
5,713
0
1,638
11,054
4,822
1,288
3,601
7,453
0
71,092
L
Athena
blcccc
Athena
4,226
1,250
0
2,016
16,939
13,204
0
5,048
11,779
16,607
0
W
Ganesha
6,107
1,379
0
2,789
12,378
10,408
17
5,346
7,032
31,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
37,698
491
Minions Killed
469
0
Camps Cleared
0
1,687,814
Distance Traveled
1,574,434
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,861
524
84
6
0
307,016
0
L
Yu Huang
7,283
486
112
7
0
305,700
1
W
Janus
9,227
615
168
11
0
338,732
2
W
Hachiman
8,870
591
135
9
0
319,908
2
L
Arachne
7,774
518
109
7
0
378,651
0
L
Poseidon
7,926
528
140
9
0
286,993
0
W
Achilles
9,871
658
90
6
0
305,950
2
W
Awilix
9,482
632
93
6
0
394,202
0
L
Athena
6,854
457
24
2
0
296,074
3
W
Ganesha
8,478
565
5
0
0
329,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role