Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BockigesEinhorn
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,685 Elo+
Solo
Surtr
Surtr
Captain Kater
Surtr
Level 98
God Stats
5W - 4L
1,464 SR
Queue Stats
249W - 237L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Gueche31
Cernunnos
Level 63
God Stats
0W - 3L
1,351 SR
Queue Stats
147W - 186L
1,543 Elo+
Solo
Janus
Janus
xTequlia
Janus
Level 159
God Stats
6W - 4L
1,838 SR
Queue Stats
357W - 362L
1,496 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,554 Elo+

VS

Team Averages
Level 121
1,498 SR
1,525 Elo+
Terra
Terra
Faraday31
Terra
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 77L
1,478 Elo+
Solo
Thor
Thor
Greeny205
Thor
Level 84
God Stats
1W - 0L
1,532 SR
Queue Stats
9W - 7L
1,754 Elo+
Solo
Vulcan
Vulcan
Reprobus
Vulcan
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 64L
1,437 Elo+
Solo
Medusa
Medusa
SuspícíousMEAT
Medusa
Level 151
God Stats
1W - 1L
1,458 SR
Queue Stats
15W - 20L
1,465 Elo+
Party 2
Charybdis
Charybdis
lazyboy708
Charybdis
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 2
8,299
638
8,609
10,318
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
7,898
608
6,982
15,588
8,388
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 2 / 3
7,593
584
5,407
12,422
10,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Gueche31
Cernunnos
12
0 / 1 / 3
7,300
562
8,806
7,755
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
xTequlia
Janus
16
2 / 4 / 2
8,432
649
14,017
10,235
5,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Faraday31
Terra
15
2 / 1 / 11
10,281
791
2,818
12,665
10,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
16
2 / 1 / 11
9,521
732
12,681
14,095
7,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Reprobus
Vulcan
18
3 / 0 / 5
10,547
811
8,278
11,077
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 9
10,260
789
16,352
12,484
6,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
lazyboy708
Charybdis
18
5 / 1 / 10
10,980
845
13,718
9,204
4,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
4
Kills
16
16
Deaths
5
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
L
1
5
2
0.4
L
0
2
3
0.75
W
Terra
Faraday31
Terra
2
1
11
7.5
W
Thor
2
1
11
7.5
L
Cernunnos
Gueche31
Cernunnos
0
1
3
1.5
W
Vulcan
Reprobus
Vulcan
3
0
5
5.5
W
4
2
9
4.25
W
Charybdis
lazyboy708
Charybdis
5
1
10
10
L
Janus
xTequlia
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
53,847
56,318
Taken
59,525
32,055
Mitigated
34,418
19,834
Healing
32,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,609
426
275
813
10,318
4,457
0
2,625
7,693
26,290
0
L
6,982
1,042
5,757
3,490
15,588
8,388
0
3,329
12,259
13,713
0
L
5,407
659
1,149
1,855
12,422
10,936
0
3,042
9,380
177
9,951
W
Terra
Faraday31
Terra
2,818
32
15,703
5,468
12,665
10,074
92
5,304
7,361
8,195
0
W
Thor
12,681
605
2,979
598
14,095
7,548
613
8,025
6,070
0
17,320
L
Cernunnos
Gueche31
Cernunnos
8,806
1,307
58
2,681
7,755
2,972
0
778
6,977
0
16,489
W
Vulcan
Reprobus
Vulcan
8,278
1,853
3,274
2,139
11,077
5,545
382
7,600
3,477
30,881
0
W
16,352
8,476
635
467
12,484
6,558
2,704
5,108
7,376
0
40,311
W
Charybdis
lazyboy708
Charybdis
13,718
7,116
567
697
9,204
4,693
4,291
3,571
5,633
0
38,626
L
Janus
xTequlia
Janus
14,017
180
2,204
1,552
10,235
5,302
0
1,322
8,913
35,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
51,589
145
Minions Killed
171
0
Camps Cleared
0
1,056,770
Distance Traveled
1,236,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,299
638
42
3
0
227,818
0
L
Chang'e
7,898
608
14
1
0
185,713
0
L
Surtr
7,593
584
11
1
0
277,532
0
W
Terra
10,281
791
9
1
0
238,335
0
W
Thor
9,521
732
15
1
0
232,605
0
L
Cernunnos
7,300
562
13
1
0
141,388
0
W
Vulcan
10,547
811
52
4
0
288,623
0
W
Medusa
10,260
789
39
3
0
230,649
0
W
Charybdis
10,980
845
56
4
0
246,035
0
L
Janus
8,432
649
65
5
0
224,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role