Player Matchup

King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum V
HolloWGraffix
Bakasura
Platinum V
Level 104
God Stats
9W - 2L
2,028 SR
Queue Stats
350W - 327L
1,497 MMR
Solo
Charon
Charon
Silver III
NoxMainSinceBeta
Charon
Silver III
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 24L
1,469 MMR
Solo
Chernobog
Chernobog
Gold IV
VaIaak-
Chernobog
Gold IV
Level 208
God Stats
3W - 1L
1,491 SR
Queue Stats
138W - 137L
1,445 MMR
Solo
Nu Wa
Nu Wa
Gold II
WoIfOfWar
Nu Wa
Gold II
Level 191
God Stats
1W - 4L
1,677 SR
Queue Stats
134W - 118L
1,496 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,639 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,469 SR
1,484 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
CrownOfHell22
Atlas
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,460 MMR
Solo
Awilix
Awilix
Silver III
GTRoszy
Awilix
Silver III
Level 138
God Stats
0W - 1L
1,519 SR
Queue Stats
14W - 15L
1,468 MMR
Party 1
Mulan
Mulan
Silver I
GoatMonster69-
Mulan
Silver I
Level 89
God Stats
2W - 4L
1,493 SR
Queue Stats
23W - 31L
1,494 MMR
Solo
Thoth
Thoth
Bronze III
macedonia6
Thoth
Bronze III
Level 139
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 1 / 3
6,137
614
7,489
8,045
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
HolloWGraffix
Bakasura
13
3 / 0 / 3
6,846
685
3,308
6,574
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 7
6,224
622
6,151
5,908
4,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
VaIaak-
Chernobog
10
1 / 0 / 3
6,028
603
3,670
3,671
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
WoIfOfWar
Nu Wa
11
4 / 0 / 3
6,712
671
6,515
2,677
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MauiAo KuangThorAphrodite

VS

Bans
ArachneGaneshaRaijinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,936
494
593
6,155
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
4,340
434
2,903
8,699
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
GTRoszy
Awilix
8
1 / 3 / 0
4,939
494
2,668
8,881
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,348
535
5,136
12,559
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
10
0 / 1 / 0
5,348
535
1,245
4,309
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
3
4.5
L
Jing Wei
 
Jing Wei
0
1
0
0
L
0
4
0
0
L
Awilix
GTRoszy
Awilix
1
3
0
0.33
L
0
4
1
0.13
W
Bakasura
HolloWGraffix
Bakasura
3
0
3
4.5
W
2
0
7
5.5
W
Chernobog
VaIaak-
Chernobog
1
0
3
2.5
W
Nu Wa
WoIfOfWar
Nu Wa
4
0
3
5.5
L
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
12,545
26,875
Taken
40,603
15,374
Mitigated
18,048
8,464
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,489
1,414
0
1,480
8,045
6,458
0
724
7,321
438
41,288
L
Jing Wei
 
Jing Wei
593
356
0
2,622
6,155
1,843
0
1,855
4,222
0
33,122
L
2,903
1,232
217
1,863
8,699
6,117
0
3,319
5,308
6,166
0
L
Awilix
GTRoszy
Awilix
2,668
1,407
0
1,388
8,881
2,946
0
2,837
5,665
0
32,730
L
5,136
985
0
2,786
12,559
5,651
0
1,655
10,646
0
41,922
W
Bakasura
HolloWGraffix
Bakasura
3,308
2,748
0
3,087
6,574
2,841
0
635
5,939
0
63,091
W
6,151
1,959
0
1,344
5,908
4,231
0
1,960
3,948
18,041
0
W
Chernobog
VaIaak-
Chernobog
3,670
2,624
0
1,830
3,671
1,051
993
335
3,336
0
45,071
W
Nu Wa
WoIfOfWar
Nu Wa
6,515
1,275
0
723
2,677
793
0
494
2,183
46,875
0
L
Thoth
1,245
344
0
750
4,309
1,491
0
2,640
1,527
43,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
24,911
360
Minions Killed
255
0
Camps Cleared
0
1,018,044
Distance Traveled
987,374
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,137
614
56
6
0
192,563
1
L
Jing Wei
4,936
494
55
6
0
186,087
6
L
Atlas
4,340
434
5
1
0
198,795
0
L
Awilix
4,939
494
52
5
0
230,254
1
L
Mulan
5,348
535
64
6
0
170,735
0
W
Bakasura
6,846
685
115
12
0
233,963
0
W
Charon
6,224
622
18
2
0
204,282
2
W
Chernobog
6,028
603
85
9
0
185,721
2
W
Nu Wa
6,712
671
86
9
0
201,515
2
L
Thoth
5,348
535
79
8
0
201,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role