Player Matchup

Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Saîki
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,792 Elo+
Party 1
Maui
Maui
Sticky2
Maui
Level 26
God Stats
57W - 31L
1,718 SR
Queue Stats
61W - 35L
1,661 Elo+
Party 1
Team Averages
Level 49
1,573 SR
1,651 Elo+

VS

Team Averages
Level 119
1,576 SR
1,461 Elo+
Medusa
Medusa
Kiffmann1
Medusa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 133L
1,413 Elo+
Party 2
Nox
Nox
KiriiKou--
Nox
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 186L
1,471 Elo+
Party 2
Ganesha
Ganesha
tenachan
Ganesha
Level 69
God Stats
1W - 3L
1,728 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 6
8,883
888
7,670
5,716
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Saîki
Scylla
14
6 / 0 / 3
9,871
987
12,161
6,894
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
Sticky2
Maui
11
2 / 0 / 7
8,324
832
4,788
5,752
6,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kiffmann1
Medusa
10
0 / 4 / 1
7,109
711
5,634
8,636
3,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
7,402
740
4,889
7,488
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
tenachan
Ganesha
9
0 / 4 / 1
6,986
699
2,744
11,675
11,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
1
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
6
7
L
Medusa
Kiffmann1
Medusa
0
4
1
0.13
L
1
4
0
0.25
W
Scylla
Saîki
Scylla
6
0
3
7.5
W
Maui
Sticky2
Maui
2
0
7
5.5
L
Ganesha
tenachan
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
13,267
18,362
Taken
27,799
12,438
Mitigated
18,314
5,585
Healing
1,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,670
3,757
0
2,474
5,716
3,021
504
2,004
3,712
0
22,867
L
Medusa
Kiffmann1
Medusa
5,634
3,357
0
660
8,636
3,640
0
6,235
2,181
0
28,684
L
4,889
411
0
380
7,488
3,401
0
4,527
2,819
21,423
0
W
Scylla
Saîki
Scylla
12,161
3,481
0
3,111
6,894
3,096
402
2,870
4,024
70,305
0
W
Maui
Sticky2
Maui
4,788
652
0
0
5,752
6,321
323
3,069
2,683
13,757
0
L
Ganesha
tenachan
Ganesha
2,744
62
0
0
11,675
11,273
0
5,573
5,850
16,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
21,497
157
Minions Killed
98
0
Camps Cleared
0
575,013
Distance Traveled
545,704
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,883
888
32
3
0
193,339
0
L
Medusa
7,109
711
57
6
0
183,069
1
L
Nox
7,402
740
35
4
0
183,734
3
W
Scylla
9,871
987
115
12
0
200,470
0
W
Maui
8,324
832
10
1
0
181,204
0
L
Ganesha
6,986
699
6
1
0
178,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role