Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JR744
Susano
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 221L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Scield
Amaterasu
Level 144
God Stats
1W - 1L
1,581 SR
Queue Stats
85W - 79L
1,487 Elo+
Party 2
Team Averages
Level 127
1,516 SR
1,495 Elo+

VS

Team Averages
Level 107
1,452 SR
1,443 Elo+
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
FreeRaz
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 53L
1,581 Elo+
Party 1
Athena
Athena
G4G07
Athena
Level 120
God Stats
1W - 2L
1,332 SR
Queue Stats
5W - 13L
1,173 Elo+
Solo
Chiron
Chiron
N0TCR4ZU00
Chiron
Level 88
God Stats
2W - 3L
1,426 SR
Queue Stats
170W - 170L
1,435 Elo+
Solo
Lancelot
Lancelot
xkmobu
Lancelot
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 319L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 2 / 1
5,703
570
3,718
11,723
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
 
Hera
10
1 / 3 / 0
5,628
563
4,122
6,101
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
10
0 / 2 / 1
5,547
555
3,306
5,172
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
JR744
Susano
8
1 / 4 / 1
5,013
501
3,235
10,405
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Scield
Amaterasu
9
0 / 4 / 1
5,344
534
3,912
13,140
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 3
6,684
668
2,125
5,511
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
FreeRaz
Da Ji
11
5 / 1 / 5
6,817
682
9,858
9,238
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
G4G07
Athena
8
0 / 3 / 3
5,174
517
2,573
7,598
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
N0TCR4ZU00
Chiron
10
3 / 0 / 2
6,177
618
6,447
5,247
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
xkmobu
Lancelot
12
6 / 0 / 1
7,344
734
9,451
9,205
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
1
1.25
L
Hera
 
Hera
1
3
0
0.33
L
Anhur
 
Anhur
0
2
1
0.25
W
Hel
 
Hel
1
0
3
2.5
W
Da Ji
FreeRaz
Da Ji
5
1
5
7.5
W
Athena
G4G07
Athena
0
3
3
0.5
L
Susano
JR744
Susano
1
4
1
0.38
W
Chiron
N0TCR4ZU00
Chiron
3
0
2
4
L
Amaterasu
Scield
Amaterasu
0
4
1
0.13
W
Lancelot
xkmobu
Lancelot
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
30,454
46,541
Taken
36,799
20,540
Mitigated
16,781
13,651
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,718
354
1,115
3,807
11,723
7,686
0
1,717
10,006
16,078
0
L
Hera
 
Hera
4,122
1,567
0
750
6,101
1,867
0
1,375
4,726
45,621
0
L
Anhur
 
Anhur
3,306
2,803
0
1,438
5,172
1,456
0
146
5,026
0
42,179
W
Hel
 
Hel
2,125
0
848
2,841
5,511
1,893
385
1,244
4,267
51,217
0
W
Da Ji
FreeRaz
Da Ji
9,858
3,211
0
2,935
9,238
3,503
0
1,783
7,455
0
46,682
W
Athena
G4G07
Athena
2,573
747
166
1,340
7,598
5,116
0
2,622
4,976
12,042
0
L
Susano
JR744
Susano
3,235
722
0
2,708
10,405
3,240
0
1,094
9,311
0
29,894
W
Chiron
N0TCR4ZU00
Chiron
6,447
3,627
341
1,742
5,247
1,376
120
1,067
4,180
0
42,730
L
Amaterasu
Scield
Amaterasu
3,912
1,878
0
3,833
13,140
6,291
0
366
12,774
0
32,719
W
Lancelot
xkmobu
Lancelot
9,451
2,132
0
3,689
9,205
4,893
0
1,124
8,081
0
53,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
32,196
297
Minions Killed
339
0
Camps Cleared
0
1,029,807
Distance Traveled
1,134,966
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,703
570
30
3
0
214,248
3
L
Hera
5,628
563
76
8
0
204,840
0
L
Anhur
5,547
555
74
7
0
199,318
2
W
Hel
6,684
668
95
10
0
211,886
4
W
Da Ji
6,817
682
79
8
0
240,260
0
W
Athena
5,174
517
18
2
0
220,993
4
L
Susano
5,013
501
55
6
0
197,375
0
W
Chiron
6,177
618
65
7
0
212,083
0
L
Amaterasu
5,344
534
62
6
0
214,026
2
W
Lancelot
7,344
734
82
8
0
249,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role