Player Matchup

Raijin
Raijin
Bronze IV
Fingron
Raijin
Bronze IV
Level 68
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 9L
1,187 MMR
Party 1
Jing Wei
Jing Wei
Bronze IV
Inizara
Jing Wei
Bronze IV
Level 30
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 7L
1,209 MMR
Party 1
Thoth
Thoth
Silver I
wedding_cake19
Thoth
Silver I
Level 159
God Stats
19W - 28L
1,445 SR
Queue Stats
195W - 230L
1,288 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,491 SR
1,228 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,516 SR
1,254 MMR
Hou Yi
Hou Yi
Bronze IV
Silentosama
Hou Yi
Bronze IV
Level 121
God Stats
2W - 2L
1,463 SR
Queue Stats
3W - 7L
1,322 MMR
Party 2
Geb
Geb
Silver II
falcorosso
Geb
Silver II
Level 153
God Stats
3W - 4L
1,592 SR
Queue Stats
6W - 7L
1,478 MMR
Party 2
Discordia
Discordia
Silver III
musiccaster
Discordia
Silver III
Level 134
God Stats
59W - 67L
1,492 SR
Queue Stats
264W - 374L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fingron
Raijin
11
1 / 5 / 3
8,997
643
9,773
12,306
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Inizara
Jing Wei
11
1 / 3 / 4
9,210
658
4,561
8,761
3,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 2
11,082
792
11,461
9,470
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AchillesAnubisKuzenboDa JiHorus

VS

Bans
AwilixHerculesAthenaTyrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 2 / 8
9,885
706
6,486
10,529
4,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 4
10,792
771
12,749
13,475
11,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
musiccaster
Discordia
13
3 / 2 / 4
10,116
723
8,291
7,728
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
Fingron
Raijin
1
5
3
0.5
L
Jing Wei
Inizara
Jing Wei
1
3
4
1
W
Hou Yi
1
2
8
2.5
W
5
2
4
3.5
W
Discordia
musiccaster
Discordia
3
2
4
2.5
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
27,526
30,537
Taken
31,732
12,537
Mitigated
18,284
3,099
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Fingron
Raijin
9,773
771
0
114
12,306
4,858
0
8,237
3,684
23,367
0
L
Jing Wei
Inizara
Jing Wei
4,561
3,838
0
194
8,761
3,711
0
6,169
2,277
0
16,049
W
Hou Yi
6,486
1,935
0
2,189
10,529
4,048
0
8,367
1,810
0
29,558
W
12,749
1,503
0
3,672
13,475
11,408
0
5,824
7,355
34,094
0
W
Discordia
musiccaster
Discordia
8,291
0
0
2,268
7,728
2,828
322
6,536
959
45,051
0
L
11,461
101
0
2,791
9,470
3,968
0
5,781
3,330
68,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
30,793
157
Minions Killed
150
0
Camps Cleared
0
756,946
Distance Traveled
821,814
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,997
643
20
1
0
234,289
1
L
Jing Wei
9,210
658
24
2
0
266,298
0
W
Hou Yi
9,885
706
44
3
0
266,811
0
W
Geb
10,792
771
26
2
0
301,305
4
W
Discordia
10,116
723
80
6
0
253,698
2
L
Thoth
11,082
792
113
8
0
256,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role