Player Matchup

Hachiman
Hachiman
GigReaper
Hachiman
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 43L
1,273 Elo+
Solo
Hel
Hel
X_junior10_X
Hel
Level 105
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 10L
1,644 Elo+
Solo
King Arthur
King Arthur
exnehack
King Arthur
Level 113
God Stats
8W - 10L
1,382 SR
Queue Stats
53W - 47L
1,449 Elo+
Party 1
Lancelot
Lancelot
foxy1021
Lancelot
Level 88
God Stats
4W - 2L
1,426 SR
Queue Stats
123W - 100L
1,404 Elo+
Party 1
Nox
Nox
trivagofurro69
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 110L
1,450 Elo+
Party 1
Team Averages
Level 94
1,498 SR
1,444 Elo+

VS

Team Averages
Level 88
1,454 SR
1,364 Elo+
Loki
Loki
ATX_Annime
Loki
Level 45
God Stats
2W - 2L
1,439 SR
Queue Stats
129W - 137L
1,371 Elo+
Solo
Atlas
Atlas
Jarasikk
Atlas
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,283 Elo+
Party 2
Izanami
Izanami
MastrLamb
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,295 Elo+
Party 2
Anubis
Anubis
PURE DOO DOO937
Anubis
Level 129
God Stats
3W - 1L
1,394 SR
Queue Stats
61W - 67L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
younesnb
Erlang Shen
Level 68
God Stats
13W - 10L
1,436 SR
Queue Stats
151W - 172L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GigReaper
Hachiman
9
1 / 3 / 0
5,574
465
5,043
11,096
3,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,649
471
4,651
7,819
2,861
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

King Arthur
exnehack
King Arthur
11
2 / 1 / 0
7,310
609
7,228
9,654
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
foxy1021
Lancelot
12
6 / 2 / 3
7,381
615
7,230
9,564
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
7,900
658
6,905
6,313
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,594
466
3,273
10,867
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Jarasikk
Atlas
10
4 / 0 / 3
7,422
619
4,913
9,058
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MastrLamb
Izanami
10
2 / 2 / 4
6,278
523
5,757
7,450
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 0
6,314
526
6,836
9,643
5,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
younesnb
Erlang Shen
10
0 / 0 / 2
5,682
474
3,439
11,024
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
9
9
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Hachiman
GigReaper
Hachiman
1
3
0
0.33
L
Atlas
Jarasikk
Atlas
4
0
3
5.5
L
Izanami
MastrLamb
Izanami
2
2
4
2
L
2
5
0
0.4
W
0
3
1
0.17
W
King Arthur
exnehack
King Arthur
2
1
0
2
W
Lancelot
foxy1021
Lancelot
6
2
3
3.75
W
3
0
4
5
L
Erlang Shen
younesnb
Erlang Shen
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
24,218
44,446
Taken
48,042
18,380
Mitigated
27,286
11,902
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,273
1,133
0
3,852
10,867
3,594
0
1,547
9,263
0
37,713
W
Hachiman
GigReaper
Hachiman
5,043
3,723
0
2,051
11,096
3,242
1,303
1,858
9,238
0
28,429
L
Atlas
Jarasikk
Atlas
4,913
1,746
0
3,367
9,058
6,610
128
2,306
6,718
20,293
0
L
Izanami
MastrLamb
Izanami
5,757
4,479
0
2,336
7,450
2,612
684
2,735
4,715
0
49,362
L
6,836
278
0
3,724
9,643
5,280
0
3,934
5,392
37,554
0
W
4,651
409
2,173
3,432
7,819
2,861
55
2,450
5,369
29,297
0
W
King Arthur
exnehack
King Arthur
7,228
1,434
0
1,428
9,654
6,392
184
2,330
7,324
0
48,756
W
Lancelot
foxy1021
Lancelot
7,230
1,150
0
1,451
9,564
3,554
894
2,250
7,314
0
42,838
W
6,905
813
0
1,367
6,313
2,331
923
2,861
3,452
51,089
0
L
Erlang Shen
younesnb
Erlang Shen
3,439
1,819
0
4,964
11,024
9,190
0
601
10,398
0
25,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
31,290
313
Minions Killed
254
0
Camps Cleared
0
1,169,070
Distance Traveled
1,194,802
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,594
466
54
5
0
288,598
0
W
Hachiman
5,574
465
37
3
0
221,365
0
L
Atlas
7,422
619
17
1
0
240,765
0
L
Izanami
6,278
523
90
8
0
209,561
0
L
Anubis
6,314
526
58
5
0
200,368
0
W
Hel
5,649
471
47
4
0
224,383
0
W
King Arthur
7,310
609
81
7
0
212,057
1
W
Lancelot
7,381
615
59
5
0
271,138
0
W
Nox
7,900
658
89
7
0
240,127
0
L
Erlang Shen
5,682
474
35
3
0
255,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role