Player Matchup

Thor
Thor
COMANDO-10-10
Thor
Level 141
God Stats
13W - 6L
1,684 SR
Queue Stats
149W - 128L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
CQKumber
Kuzenbo
Level 124
God Stats
3W - 1L
1,861 SR
Queue Stats
225W - 205L
1,552 Elo+
Party 1
Bellona
Bellona
LegoshiBreedMe
Bellona
Level 103
God Stats
13W - 14L
1,564 SR
Queue Stats
423W - 419L
1,528 Elo+
Solo
Anhur
Anhur
Mabogan
Anhur
Level 157
God Stats
2W - 6L
1,246 SR
Queue Stats
202W - 169L
1,581 Elo+
Party 1
Eset
Eset
gcaleca
Eset
Level 148
God Stats
2W - 2L
1,237 SR
Queue Stats
69W - 71L
1,484 Elo+
Party 1
Team Averages
Level 135
1,518 SR
1,535 Elo+

VS

Team Averages
Level 143
1,604 SR
1,546 Elo+
Neith
Neith
FRL81
Neith
Level 157
God Stats
0W - 1L
1,612 SR
Queue Stats
28W - 27L
1,515 Elo+
Party 3
Khepri
Khepri
Golcy
Khepri
Level 157
God Stats
6W - 13L
1,403 SR
Queue Stats
356W - 392L
1,558 Elo+
Party 2
Nike
Nike
SITHLACrossFire
Nike
Level 157
God Stats
6W - 2L
1,697 SR
Queue Stats
37W - 29L
1,527 Elo+
Party 3
Lancelot
Lancelot
XxM3D1NA10xX
Lancelot
Level 105
God Stats
3W - 3L
1,737 SR
Queue Stats
319W - 336L
1,578 Elo+
Party 2
Poseidon
Poseidon
marcostepan
Poseidon
Level 137
God Stats
14W - 9L
1,573 SR
Queue Stats
379W - 376L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,213
513
3,598
13,770
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
CQKumber
Kuzenbo
13
2 / 2 / 5
8,614
538
6,381
12,527
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 3 / 3
9,764
610
9,498
17,219
15,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Mabogan
Anhur
17
6 / 1 / 1
10,340
646
12,466
10,372
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
gcaleca
Eset
14
2 / 3 / 3
8,427
527
10,490
9,554
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FRL81
Neith
15
3 / 4 / 4
8,934
558
10,358
11,318
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Golcy
Khepri
13
1 / 3 / 4
8,111
507
3,309
17,214
14,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 1
8,241
515
8,266
13,894
9,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
XxM3D1NA10xX
Lancelot
16
7 / 2 / 2
9,497
594
10,315
13,492
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
marcostepan
Poseidon
12
1 / 2 / 0
7,640
478
7,026
6,337
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
14
Kills
12
12
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Kuzenbo
CQKumber
Kuzenbo
2
2
5
2.25
L
Neith
FRL81
Neith
3
4
4
1.25
L
Khepri
Golcy
Khepri
1
3
4
1
W
2
3
3
1.17
W
Anhur
Mabogan
Anhur
6
1
1
6.5
L
0
3
1
0.17
L
Lancelot
XxM3D1NA10xX
Lancelot
7
2
2
4
W
Eset
gcaleca
Eset
2
3
3
1.17
L
Poseidon
marcostepan
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,433
Damage
39,274
63,442
Taken
62,255
43,981
Mitigated
37,835
16,980
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,598
726
0
410
13,770
5,667
390
1,651
12,119
0
62,972
W
Kuzenbo
CQKumber
Kuzenbo
6,381
2,330
164
2,614
12,527
14,978
80
4,896
7,631
28,883
0
L
Neith
FRL81
Neith
10,358
4,067
0
2,916
11,318
4,040
752
1,261
10,057
0
78,533
L
Khepri
Golcy
Khepri
3,309
515
2,100
2,958
17,214
14,971
0
8,590
8,624
25,855
0
W
9,498
3,442
0
7,096
17,219
15,004
671
0
17,219
0
77,648
W
Anhur
Mabogan
Anhur
12,466
7,333
0
5,333
10,372
4,136
1,493
454
9,918
0
101,456
L
8,266
491
0
2,630
13,894
9,668
584
76
13,818
0
70,019
L
Lancelot
XxM3D1NA10xX
Lancelot
10,315
2,170
0
750
13,492
6,578
0
2,975
10,517
0
77,555
W
Eset
gcaleca
Eset
10,490
1,032
149
1,214
9,554
4,196
0
3,334
6,220
56,915
0
L
Poseidon
marcostepan
Poseidon
7,026
1,466
0
420
6,337
2,578
0
3,969
2,368
64,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
42,423
511
Minions Killed
480
0
Camps Cleared
0
1,608,692
Distance Traveled
1,524,536
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,213
513
92
6
0
312,450
0
W
Kuzenbo
8,614
538
31
2
0
328,249
5
L
Neith
8,934
558
128
8
0
302,642
0
L
Khepri
8,111
507
31
2
0
327,726
7
W
Bellona
9,764
610
126
8
0
344,303
0
W
Anhur
10,340
646
151
9
0
302,183
0
L
Nike
8,241
515
105
7
0
275,984
0
L
Lancelot
9,497
594
95
6
0
389,686
0
W
Eset
8,427
527
111
7
0
321,507
0
L
Poseidon
7,640
478
121
8
0
228,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role