Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DeadDrips
Maman Brigitte
Level 118
God Stats
16W - 10L
1,429 SR
Queue Stats
113W - 130L
1,376 Elo+
Solo
Izanami
Izanami
Jackkod
Izanami
Level 93
God Stats
2W - 0L
1,670 SR
Queue Stats
9W - 15L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
W1goss
Baron Samedi
Level 123
God Stats
6W - 10L
1,276 SR
Queue Stats
121W - 138L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
xTedddd
Sun Wukong
Level 128
God Stats
5W - 2L
1,797 SR
Queue Stats
124W - 140L
1,410 Elo+
Party 2
Team Averages
Level 124
1,534 SR
1,440 Elo+

VS

Team Averages
Level 91
1,501 SR
1,459 Elo+
Atlas
Atlas
Galzenith
Atlas
Level 67
God Stats
15W - 14L
1,495 SR
Queue Stats
107W - 109L
1,494 Elo+
Party 1
Scylla
Scylla
Jv3_cool
Scylla
Level 156
God Stats
13W - 19L
1,570 SR
Queue Stats
398W - 374L
1,444 Elo+
Solo
Martichoras
Martichoras
KMiah
Martichoras
Level 99
God Stats
0W - 2L
1,333 SR
Queue Stats
20W - 28L
1,354 Elo+
Solo
Odin
Odin
Melon9000
Odin
Level 89
God Stats
15W - 15L
1,607 SR
Queue Stats
582W - 530L
1,520 Elo+
Party 1
Loki
Loki
ScYoda
Loki
Level 44
God Stats
5W - 5L
1,499 SR
Queue Stats
92W - 90L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 3
7,085
590
7,955
7,207
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
DeadDrips
Maman Brigitte
13
6 / 0 / 2
7,700
642
6,327
7,976
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jackkod
Izanami
10
0 / 4 / 0
5,710
476
2,360
7,830
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
W1goss
Baron Samedi
9
1 / 2 / 3
6,176
515
2,765
6,369
4,745
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
xTedddd
Sun Wukong
13
2 / 1 / 1
7,568
631
8,657
12,576
10,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Galzenith
Atlas
9
3 / 3 / 2
6,184
515
4,353
11,377
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Jv3_cool
Scylla
9
0 / 5 / 1
5,820
485
3,216
7,426
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
KMiah
Martichoras
11
2 / 1 / 3
6,543
545
5,210
6,359
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
11
1 / 3 / 0
6,382
532
7,597
12,623
11,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
ScYoda
Loki
10
2 / 1 / 0
6,132
511
3,145
6,226
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
8
8
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
3
5.5
W
Maman Brigitte
DeadDrips
Maman Brigitte
6
0
2
7
L
Atlas
Galzenith
Atlas
3
3
2
1.33
W
Izanami
Jackkod
Izanami
0
4
0
0
L
Scylla
Jv3_cool
Scylla
0
5
1
0.1
L
Martichoras
KMiah
Martichoras
2
1
3
3.5
L
Odin
1
3
0
0.33
L
Loki
ScYoda
Loki
2
1
0
2
W
Baron Samedi
W1goss
Baron Samedi
1
2
3
1.25
W
Sun Wukong
xTedddd
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
23,521
41,958
Taken
44,011
22,910
Mitigated
29,079
18,280
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,955
364
369
3,344
7,207
2,520
300
3,955
3,252
46,940
0
W
Maman Brigitte
DeadDrips
Maman Brigitte
6,327
780
0
5,698
7,976
3,170
0
445
7,531
68,137
0
L
Atlas
Galzenith
Atlas
4,353
2,246
0
1,814
11,377
10,114
0
6,906
4,351
20,464
0
W
Izanami
Jackkod
Izanami
2,360
1,298
0
2,328
7,830
2,445
30
1,149
6,681
0
42,829
L
Scylla
Jv3_cool
Scylla
3,216
544
0
1,390
7,426
2,711
0
5,706
1,240
38,636
0
L
Martichoras
KMiah
Martichoras
5,210
1,899
0
1,979
6,359
2,611
28
1,375
4,984
0
52,481
L
Odin
7,597
1,686
0
3,250
12,623
11,245
0
337
12,286
1,829
47,260
L
Loki
ScYoda
Loki
3,145
1,269
0
285
6,226
2,398
0
2,107
4,103
0
38,523
W
Baron Samedi
W1goss
Baron Samedi
2,765
390
359
1,885
6,369
4,745
0
2,090
4,279
19,083
0
W
Sun Wukong
xTedddd
Sun Wukong
8,657
2,885
0
4,297
12,576
10,030
0
565
12,011
0
66,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
31,061
402
Minions Killed
320
0
Camps Cleared
0
1,210,826
Distance Traveled
1,104,023
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,085
590
83
7
0
257,091
0
W
Maman Brigitte
7,700
642
111
9
0
287,264
2
L
Atlas
6,184
515
25
2
0
238,379
0
W
Izanami
5,710
476
80
7
0
215,488
2
L
Scylla
5,820
485
74
6
0
166,648
1
L
Martichoras
6,543
545
77
6
0
206,104
2
L
Odin
6,382
532
79
7
0
218,837
1
L
Loki
6,132
511
65
5
0
274,055
0
W
Baron Samedi
6,176
515
24
2
0
225,795
0
W
Sun Wukong
7,568
631
104
9
0
225,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role