Player Matchup

Morgan Le Fay
Morgan Le Fay
Kvminarii
Morgan Le Fay
Level 140
God Stats
2W - 2L
1,504 SR
Queue Stats
62W - 65L
1,533 Elo+
Solo
Fenrir
Fenrir
P4lkan
Fenrir
Level 159
God Stats
3W - 3L
1,431 SR
Queue Stats
1,221W - 1,208L
1,514 Elo+
Solo
King Arthur
King Arthur
Tastykakes66
King Arthur
Level 83
God Stats
30W - 41L
1,492 SR
Queue Stats
147W - 153L
1,492 Elo+
Solo
Team Averages
Level 127
1,475 SR
1,513 Elo+

VS

Team Averages
Level 96
1,515 SR
1,562 Elo+
Atlas
Atlas
byzer2000
Atlas
Level 95
God Stats
2W - 5L
1,544 SR
Queue Stats
49W - 44L
1,493 Elo+
Solo
Shiva
Shiva
dauntlessx2
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,484 Elo+
Solo
Ra
Ra
xixo0796
Ra
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kvminarii
Morgan Le Fay
13
4 / 0 / 5
9,543
868
12,163
6,095
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
P4lkan
Fenrir
13
6 / 3 / 4
10,084
917
7,679
10,244
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Tastykakes66
King Arthur
12
2 / 0 / 8
9,208
837
4,936
8,372
6,861
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
byzer2000
Atlas
11
0 / 5 / 3
7,531
685
5,862
15,876
13,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 3
7,026
639
1,517
5,542
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 4 / 0
8,562
778
6,358
6,864
2,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Kvminarii
Morgan Le Fay
4
0
5
6.5
W
Fenrir
P4lkan
Fenrir
6
3
4
2.67
W
King Arthur
Tastykakes66
King Arthur
2
0
8
6
L
Atlas
byzer2000
Atlas
0
5
3
0.3
L
0
3
3
0.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
13,737
24,711
Taken
28,282
13,786
Mitigated
17,837
5,397
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Kvminarii
Morgan Le Fay
12,163
1,424
0
1,676
6,095
2,489
1,205
3,666
2,300
54,876
0
W
Fenrir
P4lkan
Fenrir
7,679
1,936
0
2,099
10,244
4,436
1,452
4,083
6,080
0
33,900
W
King Arthur
Tastykakes66
King Arthur
4,936
177
0
1,622
8,372
6,861
132
4,646
3,590
0
25,109
L
Atlas
byzer2000
Atlas
5,862
1,652
190
687
15,876
13,453
0
5,586
9,910
21,814
0
L
1,517
311
110
470
5,542
2,185
0
2,790
2,539
0
4,701
L
6,358
574
710
967
6,864
2,199
0
3,103
3,595
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
23,119
145
Minions Killed
79
0
Camps Cleared
0
646,398
Distance Traveled
381,258
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,543
868
76
7
0
214,246
0
W
Fenrir
10,084
917
41
4
0
203,470
0
W
King Arthur
9,208
837
28
3
0
228,682
2
L
Atlas
7,531
685
18
2
0
174,608
2
L
Shiva
7,026
639
9
1
0
86,319
0
L
Ra
8,562
778
52
5
0
120,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role