Player Matchup

Susano
Susano
CosmicOnGod
Susano
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CrustyWhiskers
Sylvanus
Level 122
God Stats
12W - 19L
1,409 SR
Queue Stats
37W - 43L
1,491 Elo+
Party 1
Hercules
Hercules
DyllPick1e
Hercules
Level 145
God Stats
7W - 8L
1,358 SR
Queue Stats
380W - 351L
1,538 Elo+
Solo
Freya
Freya
Jentu
Freya
Level 129
God Stats
0W - 2L
1,829 SR
Queue Stats
0W - 3L
1,295 Elo+
Solo
Nu Wa
Nu Wa
VIDE ImZee
Nu Wa
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,405 Elo+

VS

Team Averages
Level 156
1,549 SR
1,508 Elo+
Yemoja
Yemoja
DynTheArousing
Yemoja
Level 116
God Stats
34W - 26L
1,521 SR
Queue Stats
77W - 70L
1,533 Elo+
Party 2
Surtr
Surtr
Eriyla
Surtr
Level 183
God Stats
5W - 5L
1,500 SR
Queue Stats
89W - 70L
1,546 Elo+
Party 2
Hachiman
Hachiman
HarunoOG
Hachiman
Level 149
God Stats
8W - 8L
1,690 SR
Queue Stats
429W - 398L
1,470 Elo+
Solo
Vulcan
Vulcan
SETBOOK
Vulcan
Level 208
God Stats
22W - 21L
1,539 SR
Queue Stats
784W - 760L
1,498 Elo+
Solo
Achilles
Achilles
Ticay C MonNom
Achilles
Level 124
God Stats
14W - 16L
1,493 SR
Queue Stats
352W - 331L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 1 / 1
5,577
507
1,007
7,308
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
7
0 / 1 / 1
4,863
442
1,762
6,116
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
DyllPick1e
Hercules
10
1 / 4 / 0
5,597
509
5,082
10,272
7,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Jentu
Freya
10
1 / 2 / 0
5,392
490
8,244
7,834
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
7
0 / 2 / 0
4,511
410
1,415
4,741
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,949
541
2,314
6,217
3,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Eriyla
Surtr
12
3 / 1 / 1
6,878
625
6,995
10,167
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
HarunoOG
Hachiman
10
3 / 1 / 0
6,704
609
5,409
7,718
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
SETBOOK
Vulcan
10
2 / 0 / 1
6,216
565
4,390
3,697
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
2 / 0 / 4
6,134
558
3,685
6,734
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
1
1
1
1.5
L
Sylvanus
0
1
1
0.5
L
Hercules
DyllPick1e
Hercules
1
4
0
0.25
W
0
1
5
2.5
W
Surtr
Eriyla
Surtr
3
1
1
3.5
W
Hachiman
HarunoOG
Hachiman
3
1
0
3
L
Freya
Jentu
Freya
1
2
0
0.5
W
Vulcan
SETBOOK
Vulcan
2
0
1
2.5
W
Achilles
2
0
4
4
L
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
22,793
36,271
Taken
34,533
18,148
Mitigated
19,427
13,123
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,007
51
0
4,328
7,308
2,619
0
456
6,848
0
36,929
L
Sylvanus
1,762
858
740
1,931
6,116
3,885
0
2,592
3,318
10,305
0
L
Hercules
DyllPick1e
Hercules
5,082
1,878
0
3,566
10,272
7,647
0
485
9,787
0
37,900
W
2,314
686
1,786
2,002
6,217
3,145
132
3,208
2,727
12,246
0
W
Surtr
Eriyla
Surtr
6,995
3,210
0
3,461
10,167
9,588
10
105
10,062
1,030
46,414
W
Hachiman
HarunoOG
Hachiman
5,409
2,935
0
2,405
7,718
2,673
0
6,004
1,290
0
47,537
L
Freya
Jentu
Freya
8,244
2,723
0
2,408
7,834
2,752
0
658
7,176
39,264
0
W
Vulcan
SETBOOK
Vulcan
4,390
1,384
0
1,479
3,697
1,277
48
737
2,960
46,881
0
W
Achilles
3,685
1,235
0
4,023
6,734
2,744
0
661
6,073
0
42,818
L
Nu Wa
1,415
515
0
150
4,741
1,245
0
2,642
1,953
15,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
31,881
252
Minions Killed
329
0
Camps Cleared
0
1,035,499
Distance Traveled
1,090,065
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,577
507
78
7
0
247,615
0
L
Sylvanus
4,863
442
25
2
0
216,250
4
L
Hercules
5,597
509
65
6
0
193,384
2
W
Yemoja
5,949
541
14
1
0
204,016
4
W
Surtr
6,878
625
69
6
0
218,797
0
W
Hachiman
6,704
609
89
8
0
197,144
2
L
Freya
5,392
490
61
6
0
202,802
0
W
Vulcan
6,216
565
89
8
0
219,131
0
W
Achilles
6,134
558
68
6
0
250,977
0
L
Nu Wa
4,511
410
23
2
0
175,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role