Player Matchup

Fenrir
Fenrir
ItzSkiller-19
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,554 Elo+
Solo
Maman Brigitte
Maman Brigitte
SaiDJoeeL
Maman Brigitte
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 15L
1,682 Elo+
Solo
Bacchus
Bacchus
matthieu971
Bacchus
Level 92
God Stats
62W - 47L
1,502 SR
Queue Stats
801W - 887L
1,382 Elo+
Solo
Team Averages
Level 89
1,501 SR
1,539 Elo+

VS

Team Averages
Level 110
1,406 SR
1,450 Elo+
Poseidon
Poseidon
TheRadRatDude
Poseidon
Level 104
God Stats
1W - 3L
1,493 SR
Queue Stats
242W - 236L
1,459 Elo+
Solo
Apollo
Apollo
ccoleslaw09
Apollo
Level 124
God Stats
0W - 2L
1,475 SR
Queue Stats
205W - 204L
1,458 Elo+
Party 1
Nemesis
Nemesis
iSmiteUrMom
Nemesis
Level 102
God Stats
6W - 14L
1,251 SR
Queue Stats
120W - 121L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 11
13,294
831
12,984
15,201
7,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
SaiDJoeeL
Maman Brigitte
17
15 / 2 / 8
15,126
945
23,709
13,319
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
matthieu971
Bacchus
17
4 / 1 / 19
13,420
839
10,850
13,540
20,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
TheRadRatDude
Poseidon
13
2 / 10 / 3
11,497
719
11,447
13,955
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
15
3 / 7 / 2
12,666
792
7,771
18,658
6,018
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
iSmiteUrMom
Nemesis
12
1 / 9 / 4
11,127
695
6,146
20,084
7,064
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
26
Kills
6
6
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
Maman Brigitte
SaiDJoeeL
Maman Brigitte
15
2
8
9.5
L
Poseidon
TheRadRatDude
Poseidon
2
10
3
0.35
L
Apollo
3
7
2
0.57
L
Nemesis
iSmiteUrMom
Nemesis
1
9
4
0.33
W
Bacchus
matthieu971
Bacchus
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
25,364
42,060
Taken
52,697
33,069
Mitigated
17,155
8,452
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,984
1,473
0
4,855
15,201
7,084
873
4,657
10,544
0
53,886
W
Maman Brigitte
SaiDJoeeL
Maman Brigitte
23,709
1,051
0
1,233
13,319
5,980
562
4,065
9,254
80,468
0
L
Poseidon
TheRadRatDude
Poseidon
11,447
935
0
0
13,955
4,073
0
9,784
3,783
43,315
0
L
Apollo
7,771
5,230
0
0
18,658
6,018
0
11,937
6,217
0
48,462
L
Nemesis
iSmiteUrMom
Nemesis
6,146
2,483
0
2,005
20,084
7,064
0
11,860
7,852
0
18,718
W
Bacchus
matthieu971
Bacchus
10,850
707
0
2,364
13,540
20,005
530
3,545
9,995
29,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
35,290
190
Minions Killed
142
0
Camps Cleared
0
949,780
Distance Traveled
746,090
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,294
831
64
4
0
302,227
0
W
Maman Brigitte
15,126
945
99
6
0
322,176
0
L
Poseidon
11,497
719
46
3
0
223,898
0
L
Apollo
12,666
792
66
4
0
242,148
2
L
Nemesis
11,127
695
30
2
0
280,044
3
W
Bacchus
13,420
839
27
2
0
325,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role