Player Matchup

Neith
Neith
Bigcat9211
Neith
Level 126
God Stats
26W - 14L
1,590 SR
Queue Stats
181W - 183L
1,439 Elo+
Party 1
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 38
God Stats
115W - 124L
1,431 SR
Queue Stats
185W - 198L
1,420 Elo+
Party 1
Maman Brigitte
Maman Brigitte
texasboy91
Maman Brigitte
Level 37
God Stats
9W - 17L
1,304 SR
Queue Stats
45W - 67L
1,266 Elo+
Solo
Team Averages
Level 67
1,442 SR
1,375 Elo+

VS

Team Averages
Level 59
1,472 SR
1,333 Elo+
Chaac
Chaac
LYJONEL
Chaac
Level 68
God Stats
2W - 2L
1,668 SR
Queue Stats
94W - 111L
1,331 Elo+
Solo
Maman Brigitte
Maman Brigitte
LinkKDawg
Maman Brigitte
Level 59
God Stats
0W - 3L
1,181 SR
Queue Stats
13W - 22L
1,270 Elo+
Solo
Artemis
Artemis
tenshi_no_sama11
Artemis
Level 49
God Stats
14W - 10L
1,567 SR
Queue Stats
59W - 65L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
11 / 1 / 9
13,563
904
22,226
11,726
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
iceboy1309060
King Arthur
15
2 / 0 / 15
11,796
786
13,933
14,342
17,864
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maman Brigitte
texasboy91
Maman Brigitte
13
7 / 6 / 8
12,051
803
7,243
13,434
9,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LYJONEL
Chaac
14
2 / 3 / 5
10,812
721
10,285
21,261
27,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maman Brigitte
LinkKDawg
Maman Brigitte
12
0 / 13 / 2
9,981
665
7,107
19,265
7,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 1
11,800
787
13,907
11,818
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
7
7
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
11
1
9
15.5
L
Chaac
LYJONEL
Chaac
2
3
5
1.5
L
Maman Brigitte
LinkKDawg
Maman Brigitte
0
13
2
0.08
W
King Arthur
iceboy1309060
King Arthur
2
0
15
9.5
L
5
4
1
1.38
W
Maman Brigitte
texasboy91
Maman Brigitte
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
31,299
39,502
Taken
52,344
32,991
Mitigated
40,869
9,644
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,226
7,069
0
3,566
11,726
5,781
1,342
1,291
10,435
0
73,307
L
Chaac
LYJONEL
Chaac
10,285
1,127
0
3,903
21,261
27,550
0
4,826
16,435
1,282
25,142
L
Maman Brigitte
LinkKDawg
Maman Brigitte
7,107
893
0
3,055
19,265
7,934
0
2,319
16,946
37,525
0
W
King Arthur
iceboy1309060
King Arthur
13,933
739
0
3,240
14,342
17,864
90
4,417
9,925
1,756
41,163
L
13,907
7,809
0
1,168
11,818
5,385
0
1,651
10,167
0
54,203
W
Maman Brigitte
texasboy91
Maman Brigitte
7,243
383
78
2,760
13,434
9,346
23
2,912
10,522
22,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,410
Gold Earned
32,593
169
Minions Killed
144
0
Camps Cleared
0
801,552
Distance Traveled
735,302
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,563
904
90
6
0
264,301
2
L
Chaac
10,812
721
32
2
0
276,631
0
L
Maman Brigitte
9,981
665
43
3
0
228,272
3
W
King Arthur
11,796
786
51
3
0
292,519
0
L
Artemis
11,800
787
69
5
0
230,399
0
W
Maman Brigitte
12,051
803
28
2
0
244,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role