Player Matchup

Hercules
Hercules
Tearful Sorrow
Hercules
Level 126
God Stats
1W - 1L
1,413 SR
Queue Stats
96W - 100L
1,509 Elo+
Party 1
Maman Brigitte
Maman Brigitte
WizardOfFaerun
Maman Brigitte
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 124L
1,504 Elo+
Party 1
Skadi
Skadi
xk1ttyxkatx2715
Skadi
Level 107
God Stats
0W - 1L
1,696 SR
Queue Stats
35W - 34L
1,496 Elo+
Party 1
Team Averages
Level 127
1,537 SR
1,503 Elo+

VS

Team Averages
Level 110
1,308 SR
1,443 Elo+
Anubis
Anubis
Blight_Count
Anubis
Level 89
God Stats
4W - 4L
1,147 SR
Queue Stats
36W - 33L
1,424 Elo+
Solo
Surtr
Surtr
Kreyck
Surtr
Level 153
God Stats
3W - 1L
1,509 SR
Queue Stats
81W - 74L
1,536 Elo+
Solo
Kukulkan
Kukulkan
acuariuss
Kukulkan
Level 87
God Stats
7W - 2L
1,268 SR
Queue Stats
131W - 146L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 4 / 0
6,438
644
3,572
10,085
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
WizardOfFaerun
Maman Brigitte
8
0 / 7 / 0
6,497
650
6,100
10,768
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 5 / 0
6,515
652
4,194
8,064
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
9 / 0 / 6
9,281
928
7,174
5,559
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Kreyck
Surtr
10
3 / 0 / 9
7,915
792
6,326
8,646
7,433
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
acuariuss
Kukulkan
11
4 / 0 / 10
8,283
828
8,775
3,870
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
16
16
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
0
6
12
W
Surtr
Kreyck
Surtr
3
0
9
7.5
L
Hercules
0
4
0
0
L
Maman Brigitte
WizardOfFaerun
Maman Brigitte
0
7
0
0
W
Kukulkan
acuariuss
Kukulkan
4
0
10
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,866
Damage
22,275
28,917
Taken
18,075
13,712
Mitigated
11,981
3,857
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,174
241
0
2,381
5,559
2,754
204
1,270
3,917
28,813
0
W
Surtr
Kreyck
Surtr
6,326
1,996
206
1,624
8,646
7,433
81
2,684
5,691
543
14,694
L
Hercules
3,572
180
0
2,226
10,085
8,017
0
5,970
4,115
1,423
15,013
L
Maman Brigitte
WizardOfFaerun
Maman Brigitte
6,100
314
0
962
10,768
3,229
0
6,054
4,714
25,175
0
W
Kukulkan
acuariuss
Kukulkan
8,775
1,113
0
405
3,870
1,794
176
2,814
1,056
39,077
0
L
4,194
1,234
0
669
8,064
2,466
0
4,712
3,352
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,450
Gold Earned
25,479
96
Minions Killed
110
0
Camps Cleared
0
453,982
Distance Traveled
533,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,281
928
47
5
0
163,186
0
W
Surtr
7,915
792
12
1
0
194,861
0
L
Hercules
6,438
644
29
3
0
166,790
0
L
Maman Brigitte
6,497
650
32
3
0
162,819
0
W
Kukulkan
8,283
828
51
5
0
175,508
0
L
Skadi
6,515
652
35
4
0
124,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role