Player Matchup

Cernunnos
Cernunnos
Darkpaperz
Cernunnos
Level 118
God Stats
2W - 2L
1,382 SR
Queue Stats
284W - 254L
1,521 Elo+
Party 3
Mulan
Mulan
PyrdeT
Mulan
Level 107
God Stats
11W - 15L
1,489 SR
Queue Stats
271W - 255L
1,554 Elo+
Party 3
Ix Chel
Ix Chel
StorySnail
Ix Chel
Level 22
God Stats
0W - 2L
1,200 SR
Queue Stats
159W - 157L
1,498 Elo+
Party 1
Mercury
Mercury
iLxige
Mercury
Level 162
God Stats
7W - 5L
1,667 SR
Queue Stats
289W - 286L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
σςDaneZσς
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 166L
1,522 Elo+
Party 1
Team Averages
Level 103
1,448 SR
1,510 Elo+

VS

Team Averages
Level 127
1,428 SR
1,511 Elo+
Da Ji
Da Ji
Benny1789
Da Ji
Level 154
God Stats
3W - 3L
1,490 SR
Queue Stats
507W - 472L
1,578 Elo+
Solo
Vulcan
Vulcan
Kalint0
Vulcan
Level 128
God Stats
2W - 2L
1,480 SR
Queue Stats
146W - 154L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Samibalawi20
Danzaburou
Level 128
God Stats
16W - 7L
1,730 SR
Queue Stats
405W - 402L
1,467 Elo+
Party 2
King Arthur
King Arthur
Waseembalawi
King Arthur
Level 138
God Stats
4W - 16L
1,208 SR
Queue Stats
253W - 234L
1,548 Elo+
Party 2
Athena
Athena
mohtasem
Athena
Level 89
God Stats
1W - 2L
1,232 SR
Queue Stats
3W - 4L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darkpaperz
Cernunnos
16
4 / 4 / 1
10,152
564
12,220
14,103
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
PyrdeT
Mulan
13
1 / 2 / 5
9,058
503
12,250
17,662
19,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
StorySnail
Ix Chel
12
0 / 7 / 5
7,970
443
11,787
15,568
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
iLxige
Mercury
17
6 / 4 / 6
10,338
574
9,665
14,375
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
σςDaneZσς
Zhong Kui
15
3 / 6 / 2
9,890
549
14,990
19,965
20,266
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Benny1789
Da Ji
19
16 / 1 / 6
12,215
679
16,155
18,822
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Kalint0
Vulcan
15
1 / 3 / 7
9,483
527
12,272
10,614
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Samibalawi20
Danzaburou
17
3 / 2 / 8
10,905
606
13,281
16,307
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Waseembalawi
King Arthur
16
2 / 3 / 11
9,958
553
14,332
24,668
28,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
mohtasem
Athena
13
1 / 5 / 11
8,726
485
6,105
22,137
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
14
Kills
23
23
Deaths
14
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Benny1789
Da Ji
16
1
6
19
L
Cernunnos
Darkpaperz
Cernunnos
4
4
1
1.13
W
Vulcan
Kalint0
Vulcan
1
3
7
1.5
L
Mulan
PyrdeT
Mulan
1
2
5
1.75
W
Danzaburou
Samibalawi20
Danzaburou
3
2
8
3.5
L
Ix Chel
StorySnail
Ix Chel
0
7
5
0.36
W
King Arthur
Waseembalawi
King Arthur
2
3
11
2.5
L
Mercury
iLxige
Mercury
6
4
6
2.25
W
Athena
mohtasem
Athena
1
5
11
1.3
L
Zhong Kui
σςDaneZσς
Zhong Kui
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,912
Damage
62,145
81,673
Taken
92,548
57,738
Mitigated
76,733
19,941
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Benny1789
Da Ji
16,155
5,145
0
9,160
18,822
10,596
373
4,046
14,776
41
105,682
L
Cernunnos
Darkpaperz
Cernunnos
12,220
5,099
0
4,351
14,103
6,510
794
1,858
12,245
0
90,396
W
Vulcan
Kalint0
Vulcan
12,272
3,933
0
1,037
10,614
4,899
1,028
4,167
6,447
77,128
0
L
Mulan
PyrdeT
Mulan
12,250
1,277
0
2,633
17,662
19,374
0
6,343
11,319
0
43,326
W
Danzaburou
Samibalawi20
Danzaburou
13,281
7,429
0
8,496
16,307
7,514
1,530
1,669
14,638
0
95,862
L
Ix Chel
StorySnail
Ix Chel
11,787
593
934
3,548
15,568
5,460
0
6,960
8,608
59,241
0
W
King Arthur
Waseembalawi
King Arthur
14,332
1,791
0
1,020
24,668
28,626
0
11,051
13,617
168
78,824
L
Mercury
iLxige
Mercury
9,665
3,962
0
2,572
14,375
6,128
0
2,210
12,165
0
105,859
W
Athena
mohtasem
Athena
6,105
1,769
0
5,229
22,137
25,098
116
5,844
16,293
20,822
0
L
Zhong Kui
σςDaneZσς
Zhong Kui
14,990
2,329
0
5,903
19,965
20,266
0
1,687
18,278
78,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
51,287
585
Minions Killed
524
0
Camps Cleared
0
1,780,948
Distance Traveled
1,888,127
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,215
679
131
7
0
421,829
2
L
Cernunnos
10,152
564
148
8
0
323,001
2
W
Vulcan
9,483
527
111
6
0
388,618
2
L
Mulan
9,058
503
57
3
0
367,457
0
W
Danzaburou
10,905
606
149
8
0
340,866
2
L
Ix Chel
7,970
443
103
6
0
348,306
3
W
King Arthur
9,958
553
114
6
0
359,885
2
L
Mercury
10,338
574
137
8
0
451,776
0
W
Athena
8,726
485
19
1
0
376,929
0
L
Zhong Kui
9,890
549
140
8
0
290,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role